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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Official Event] Pyres of Remembrance

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[Official Event] Pyres of Remembrance
Offline Interspace Commerce
08-14-2019, 11:37 PM, (This post was last modified: 08-14-2019, 11:45 PM by Interspace Commerce.)
#31
Member
Posts: 191
Threads: 30
Joined: Jul 2015

Could IC| bombers show up? Fighting for the protection of Waterloo station of course.

We could turn up as defence of waterloo, but not participate in the assault or defence of Planet New London as it's a military matter.

Mark Brown
1ic

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Offline Durandal
08-15-2019, 01:24 AM,
#32
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Posts: 5,106
Threads: 264
Joined: Apr 2009

This event takes place in a completely separate (atmospheric) system. Waterloo station isn't involved.
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Offline JonasHudson
08-15-2019, 04:50 PM,
#33
Member
Posts: 400
Threads: 70
Joined: Nov 2016

Here's a suggestion: Make all of the cruisers in Leeds also destructable. Making NEMP's work on them would be rad too.

[Image: pYAPPbQ.jpg]
Leeds Resistance Forces | Tales of a Renegade |The Freelancer
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Offline Lambda 4
08-15-2019, 10:53 PM,
#34
Warrior of The Order
Posts: 188
Threads: 46
Joined: Dec 2017

My biggest dream is that New London will be under command of Royal Navy, I hope my dream will become true
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Offline Kaze
08-15-2019, 11:03 PM,
#35
Killing is business
Posts: 2,070
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Joined: Sep 2011
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(08-15-2019, 04:50 PM)JonasHudson Wrote: Here's a suggestion: Make all of the cruisers in Leeds also destructable. Making NEMP's work on them would be rad too.

That's a completely unbiased suggestion, isn't it?

[Image: kallistesilver.gif]

[08:11 PM] Dusty Lens said: Well in that case. NUUUUUUUUUUUUUUUUUUUUKE & #SAVAGE & #STORIES
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Offline JonasHudson
08-15-2019, 11:46 PM,
#36
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Posts: 400
Threads: 70
Joined: Nov 2016

(08-15-2019, 11:03 PM)Kaze Wrote:
(08-15-2019, 04:50 PM)JonasHudson Wrote: Here's a suggestion: Make all of the cruisers in Leeds also destructable. Making NEMP's work on them would be rad too.

That's a completely unbiased suggestion, isn't it?

Kinda but not really

[Image: pYAPPbQ.jpg]
Leeds Resistance Forces | Tales of a Renegade |The Freelancer
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Offline Kaze
08-16-2019, 12:00 AM,
#37
Killing is business
Posts: 2,070
Threads: 156
Joined: Sep 2011
Staff roles:

We all figured that.

[Image: kallistesilver.gif]

[08:11 PM] Dusty Lens said: Well in that case. NUUUUUUUUUUUUUUUUUUUUKE & #SAVAGE & #STORIES
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Offline Kampanom
08-16-2019, 02:43 AM,
#38
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Posts: 345
Threads: 12
Joined: Mar 2008

(08-15-2019, 10:53 PM)Lambda 4 Wrote: My biggest dream is that New London will be under command of Royal Navy, I hope my dream will become true

If they get away with it, there will be no New London to occupy for the Royal Navy, just a glassed hellhole.


Which should mean, five years from now, glassing the living shit out of all of Gallia. It's just fair.
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Offline JonasHudson
08-16-2019, 05:43 AM,
#39
Member
Posts: 400
Threads: 70
Joined: Nov 2016

(08-16-2019, 02:43 AM)Altzek Wrote:
(08-15-2019, 10:53 PM)Lambda 4 Wrote: My biggest dream is that New London will be under command of Royal Navy, I hope my dream will become true

If they get away with it, there will be no New London to occupy for the Royal Navy, just a glassed hellhole.


Which should mean, five years from now, glassing the living ***** out of all of Gallia. It's just fair.

I know there's some small outcome effect for this one but it still seems like it would be nice if the defending side could have the chance to stop the attacks if they can destroy all of the siege destroyers within the event time, including the Leeds ones. The more knocked off by the end, the lesser the damage..?

Planets shouldnt wind up invaded or occupied unless all the battleships defending it nearby are destroyed or withdraw, then allowing landings. Battle events could happen for that. Landings could have a freighter supply event to bring in marines. If that stuff happened it would make sense. It also only makes sense these planets would be destroyed if the defenders failed in stopping it from happening. It still makes no sense to me if the plan is to destroy these planets just for the sake of doing so, and not allowing real measured fights to go on, when such battle scenarios are exactly the type of thing people hope to find in a place like this. Pre scripting player activity to this degree seems contrary to what you'd expect in a sandbox space sim roleplay server. Even if a surprise miracle was written in we are still DM'd too much! The game is the medium that allows to set up all kinds of situations. Yet we can only look at enemy bases between patches.

My freelancer dream is one where they set all those ships as destructable and let the situation generate player activity, let players set the story, from both sides. And where GM's oversee a battle system that lets each side earn special abilities they can 'deploy' to counterbalance their situation if they have less ships or abilities. And wouldn't all these things being done also drive players to work/grind to [hopefully] stop their side from losing?

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Offline Liberty.In
08-17-2019, 04:23 AM,
#40
Banned
Posts: 224
Threads: 23
Joined: Jul 2019

A you ready for the fight?!

User was banned for: https://discoverygc.com/forums/showthrea...tid=177105
Time left: (Permanent)
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