(12-15-2019, 06:36 AM)Anton Okunev Wrote: I dont understand people. When your RP in stories and etc were canonized at all? What changes for you? Emm? Are you damn seriously here dont understand that now you got system for processing crap lol?
No one here is freaking out about faction stories. On the first page, it was stated this includes faction RP. This isn't a system, it's additional layers of tedium and bureaucracy.
(12-15-2019, 06:36 AM)Anton Okunev Wrote: Yes, like before your Core RP went in any another way Lyth, are you serious here? For gods sake i see it all for 2 years already, how the hell it will be worse than what you have now lol.
Don't really know what the first part of what you said means but I can touch upon another point.
Isn't it obvious what's different? There's a 1 billion credit payment, which was never needed before for changes like these. Staff saying yes to being able to do something does not equal the request being approved, so you're gambling that 1 billion payment which isn't even refundable. All in all, you're still at mercy of the Dev team whether or not they like it at all, and if it conflicts with their narrative you're boned for two whole months. Also, the promises of no lobbying, etc are hard to believe as there's a precedent for that not being met.
(12-15-2019, 07:21 AM)The Milk of Auzari Wrote: Discovery was working without player roleplay canonization for a long enough time to prove that people shouldn't give a damn about what is considered canon. The only things that matter are, matter of factly, what people roleplay. No matter if it is canonized or not.
Are you really going to call the sharply declining player count "working"?
Quote:Isn't it obvious what's different? There's a 1 billion credit payment, which was never needed before for changes like these. Staff saying yes to being able to do something does not equal the request being approved, so you're gambling that 1 billion payment which isn't even refundable. All in all, you're still at mercy of the Dev team whether or not they like it at all, and if it conflicts with their narrative you're boned for two whole months. Also, the promises of no lobbying, etc are hard to believe as there's a precedent for that not being met.
Yeah, and that why imo we should also get good answers why request was rejected in case. That what would make it better than current system which like attempts to cry in void. Then it wouldnt be just additional layer of bureocracy, but actually formalised process.
Quote:Isn't it obvious what's different? There's a 1 billion credit payment, which was never needed before for changes like these. Staff saying yes to being able to do something does not equal the request being approved, so you're gambling that 1 billion payment which isn't even refundable. All in all, you're still at mercy of the Dev team whether or not they like it at all, and if it conflicts with their narrative you're boned for two whole months. Also, the promises of no lobbying, etc are hard to believe as there's a precedent for that not being met.
Yeah, and that why imo we should also get good answers why request was rejected in case. That what would make it better than current system which like attempts to cry in void. Then it wouldnt be just additional layer of bureocracy, but actually formalised process.
Reality check this proposal isn't bound by your opinion and you can get told a plethora of reasons as to why your request is denied - if that's the real reason at all.
With 9 pages filled of what people think i doubt theres much to add but that i agree with em. this is a terrible idea and might drive the last 19ppl away, as well as killing the forums.
but eh gl on that
Oh no - one billion credits! In community, where certain people hold five-to-eight billions, in community where we can afford buying codes for such price as 1 billion per 2 guns, you imply that factions, which is actually the group of people, can't afford to spend money to get those changes. Every active enough faction is able to make one billion in less than day, probably if you can't afford it, then your faction just doesn't deserve to influence anything in the first place. The only one exception is actually nomad factions.
Though, I should admit, that 1 billion is a bit too much, probably nerfing price to 500 millions won't hurt, but still that's far from being the main issue here. I actually like this proposed system, because all of you always cried and wanted your RP to influence the story globally, to influence something in game, you wanted your characters to leave footprint here. To certain degree official factions could do it, but it was made "behind curtains", but this system is far from being effective.
Yes, it adds more paper work, but at the same time it adds transparency, it adds order and strict protocol on how request any changes. Though I still want to see how this system will work, before I actually say anything more specific on this.
EDIT: Moreover, it has been stated, that you are recommended to consult with development team, before flying a request or even commencing to RP:
It is strongly recommended that players consult with the Development Team before proceeding with roleplay that the player intends to request canonization for. The Development Team does not accept any responsibility for wasted time and effort should players decide proceed with extensive, time consuming, ambitious and/or radical roleplay that is subsequently rejected because they did not consult with Development initially to see if it was possible in the first place.
So you can ensure, that you have a chance to get your request accepted.
It's also stated, that you can ask for updates once per week. Then I have a question for development team - will you take an obligation to provide those updates?
(12-15-2019, 01:56 PM)Raa'ta Wrote: Oh no - one billion credits! In community, where certain people hold five-to-eight billions, in community where we can afford buying codes for such price as 1 billion per 2 guns, you imply that factions, which is actually the group of people, can't afford to spend money to get those changes. Every active enough faction is able to make one billion in less than day, probably if you can't afford it, then your faction just doesn't deserve to influence anything in the first place. The only one exception is actually nomad factions.
Though, I should admit, that 1 billion is a bit too much, probably nerfing price to 500 millions won't hurt, but still that's far from being the main issue here. I actually like this proposed system, because all of you always cried and wanted your RP to influence the story globally, to influence something in game, you wanted your characters to leave footprint here. To certain degree official factions could do it, but it was made "behind curtains", but this system is far from being effective.
Yes, it adds more paper work, but at the same time it adds transparency, it adds order and strict protocol on how request any changes. Though I still want to see how this system will work, before I actually say anything more specific on this.
Game Masters are supposed to apply the players roleplay as consequences for free, that's litterally their job and the only reason for their power. They are supposed to do their job in the first place.
(12-15-2019, 02:00 PM)Timinator Wrote: Game Masters are supposed to apply the players roleplay as consequences for free, that's litterally their job and the only reason for their power. They are supposed to do their job in the first place.
Game Masters also ban cheaters which are ooRP or teach new players who don't know what RP is.
~The eyes that only see prey. An instinct to act on~
~The bloodlust and it’s just, Not enough... Not enough.~
~But that’s the chain of command, And now we know we must not hide~
(12-15-2019, 01:56 PM)Raa'ta Wrote: Oh no - one billion credits! In community, where certain people hold five-to-eight billions, in community where we can afford buying codes for such price as 1 billion per 2 guns, you imply that factions, which is actually the group of people, can't afford to spend money to get those changes. Every active enough faction is able to make one billion in less than day, probably if you can't afford it, then your faction just doesn't deserve to influence anything in the first place. The only one exception is actually nomad factions.
How are people so dense that they forget this actually used to cost nothing? Also lmao I don't think it's that easy to say that small factions, who don't throw themselves away to unabashed power trading, will find making 1 billion easy. Nor that the last vestiges of worth which make the officialdom process worthwhile at all should be gated behind money or they "don't deserve to influence anything in the first place"
You cite Nomad factions having to deserve an exception whose plight isn't too dissimilar to other groups whose trade access and diplomacy is poor.
(12-15-2019, 01:56 PM)Raa'ta Wrote: Yes, it adds more paper work, but at the same time it adds transparency, it adds order and strict protocol on how request any changes. Though I still want to see how this system will work, before I actually say anything more specific on this.
How does it add transparency? These are being posted to an invisible forum.
(12-15-2019, 01:56 PM)Raa'ta Wrote: EDIT: Moreover, it has been stated, that you are recommended to consult with development team, before flying a request or even commencing to RP: