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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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suggestions to stop the pvp and capwhoring

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suggestions to stop the pvp and capwhoring
Offline Athenian
07-02-2008, 11:05 AM,
#141
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

Whoring, whoring everywhere and not a one for me.
It's getting so my girlfriend is raising a dubious eyebrow whenever she see the thread titles I'm reading.

Quote:And I want toasters added to the commodity list.
Only if they're A.I. toasters
http://uk.youtube.com/watch?v=RZslRQvv5zM




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

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Offline Kuraine
07-02-2008, 09:47 PM,
#142
Member
Posts: 994
Threads: 99
Joined: Dec 2007

Quote:well, the point was not to put it into the ID as a rule. when all other factions and IDs commit a roleplay violation, why should the BHG commit a server rule violation when they go there. thats a whole different quality of violations. - furthermore, the BHG has a RP background to invade omicron-100, - i know its a guard system and guard rules apply, BUT - it is also a special case of warfare - so the guard system can be defended as the faction pleases ( and we know from former posts, that playerfactions have the numbers and the power to destroy any casual intruder - so whats the big deal. - shoot them down and thats it )

Jinx, stop being so persuasive, damn you XD Anyway, after reading your posts and those of everyone else, I have agreed to remove the line "may not lawfully enter Alaska" from all Bounty Hunter IDs. I am also removing the Bounty Hunter Guard ID and the Bounty Hunter Guild Core ID will effectively be the BH Guard ID (although still called Guild Core).

However, bear in mind that the Liberty Navy Guard IDs and both the LSF/LSF Guard IDs are being given the power to execute, at will, anyone caught inside the Alaska system without their authorisation. I hope nobody has an issue with this. So everyone can enter the Alaska system, just don't expect for the authorities to be merciful unless you have prior authorisation.

[Image: AiTakedaSignature.jpg]
Kuraine (Zoner tagged Trader)
Ravenholm (Zoner tagged Zoner Destroyer)
Bill Mason[Arms.Dealer] (Zoner tagged Arms Dealer)
LR-Drax (Liberty Rogue tagged Cruiser)
LR-Dravis (Liberty Rogue tagged VHF)
[RHA]Wilhelm.Wettin (Red Hessian tagged VHF)
[GC]-Ai.Takeda (Golden Chrysanthemum tagged VHF/Bomber)
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Offline Athenian
07-02-2008, 09:49 PM,
#143
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

So it becomes a matter between factions and players. RP over rules. Bravo.

Woot for kuraine and jinx for his MINDPOWERS.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

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Offline Colonel Z.e.r.o.
07-02-2008, 09:57 PM,
#144
Member
Posts: 1,065
Threads: 111
Joined: Dec 2007

*Searches for looppholes*

[Image: Blood__Gold_250_no_feather.png]
Nathan's Log || The "Real Story" of Lenox Casper
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Offline Screenlag
07-18-2008, 01:50 PM, (This post was last modified: 07-18-2008, 01:52 PM by Screenlag.)
#145
Member
Posts: 111
Threads: 9
Joined: Sep 2007

agreed, The trading should require more RP, the battlecruisers should be nerfed (lol, star wars creature, nerf).

edit: maybe nerf the codenames too, i think they're way too good compared to normal weapons.

[Image: EliteSig.jpg]
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Offline chopper
07-18-2008, 02:19 PM,
#146
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Anyone can buy a battleship. That means there are hordes of battleships.
So, bombers are the best counter for them, and the best cure for those people.

I heavily disagree with Eppyon's statement..
Nerf this 20%, that 30%, this 45% etc.. What the hell?
So, you want a Battleship to be indestructible unless there are 10 bombers against it?
Sorry, but no can do. This is not a server with 1000 players online.
3 players against 1 is perfectly fair.
You think you can spend a month of trading and then expect people to gather a group only to shoot you down?
It's silly.

If it ever happens, I am proposing making Battleships stationary.
Yes, nerf their speed for 99%.

Bombers kill your VHF's? Too bad, learn to counter them.
Don't just come over here and whine about being instant killed.
Bombers are NOT supposed to be countered by ONE VHF.
If a bomber, however, takes down 2+ VHF's in one battle - then VHF pilots have a serious problem with their strategy.

You want to joust a bomber without your shields and stay alive?
Well, sorry, no can do.

I was only killed once by a Supernova in a VHF, only because I try to stay alive.
Anyway, my point is - better try to counter them then to whine about nerfing.
For example, I could say all the same for a Gunboat.
Gunboats are the ultimate PVP-ing class of ships, capable of destroying EVERY single class of ship in game.
Yup, from LF's to BS's.
NERF IT NERF IT!
No, learn to counter it.


Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Eppy
07-18-2008, 02:33 PM,
#147
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

...no, Chop, some nerfs are in order.

And who's idea was it to bring up this thread? Honestly. The dead horse has decomposed into a nice grassy knoll, why do you insist upon whacking at it with shovels?!

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Tenacity
07-18-2008, 02:39 PM,
#148
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I think a big problem with the bomber vs capship balance is that people want bombers to be able to take out battleships in small numbers.

If 2-3 bombers are balanced against a single battelship, where does that leave other caps? Cruisers for example... they have -far- less armor and shielding than a battleship, far less firepower, and arent much more manuverable. A cruiser cant dodge supernovas like a gunboat can, so it takes the same number of hits and same damage per second as a battleship does from a bomber, without being able to survive long enough to fight back like the battleship can.

Right now cruisers are one of the most useless ship types in the game - they cant survive bomber fire but cant kill anything smaller than a gunboat or bigger than another cruiser. Even a single good gunboat pilot can easily take out a cruiser, which shouldnt be happening.

They need to be balanced respectively, with each ship class having a 'rock/paper/scissors' comparison to the others.

LF's should take out VHF's/Bombers
VHF's should take out Bombers
Bombers should take out caps
Gunboats should take out fighters/bombers
Cruisers should take out gunboats
Battleships should take out cruisers

There's only two ways to survive a bomber if you're in a capship - you either need to be a good pilot in a manuverable gunboat to dodge the supernovas, or you need to be in a battleship/dreadnaught so you can survive long enough to blast the little bugger as he tries to dodge your fire. Where does that leave cruisers? most of the cruisers in the game have only half as many turrets as battleships, use weaker turrets, have half as much armor and shielding, and only a very slight manuverability increase.

[Image: Tenacity.gif]
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Offline chopper
07-18-2008, 02:40 PM, (This post was last modified: 07-18-2008, 02:42 PM by chopper.)
#149
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

No, Eppy, some changes maybe, but nerfing no.
For example, there can be a modification so bombers can't use Supernova + Mini or Supernova + Inferno.
Make one slot CD only.

Another one is to make both Catamaran and Red Catamaran a bit easier to hit, which can be made with a proper hitbox I believe.
If not, then some resizing would do the trick.

Taiidan should also get a proper hitbox.

Other bombers are perfectly fine and in no way overpowered.
I killed dozens of Praetorians with my Sabre, no sweet.
Falcata is also fine, though it's a underpowered in my eyes, especially if you take it's Inferno slot away.
Maybe it's the only bomber which should be able to mount both SN and Inferno.
Snubnose is fine.
Thor is underpowered, I guess some changes are in order.
Thor can't beat a GB 1vs1 unless you are really really good and GB pilot around average.
Barghest same.

Etc etc.

All in all, nerfing is not what they need.
I also don't like the idea of fighter-bombers, that's why I hate Catamarans.
They are exceptionally good against fighters and that deserves a change.
Everything else is just fine in my eyes.

Quote:Right now cruisers are one of the most useless ship types in the game - they cant survive bomber fire but cant kill anything smaller than a gunboat or bigger than another cruiser. Even a single good gunboat pilot can easily take out a cruiser, which shouldnt be happening.

Yeah.. Try fighting Mjolnir in his Kusari Dessie. With 2 bombers. And see what happens.
I agree, some cruisers are useless and they need improvements, but some are also just fine.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline chopper
07-18-2008, 02:47 PM,
#150
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Also, what seems to be another problem.

I would forbid generic mercs to fly anything except civilian and BHG ships.
Same for generic pirates, only generic ships.

I hate to see a Mercenary in a Catamaran in Liberty.
I hate to see a Mercenary in a Kusari destroyer in Brettonia.
Etc etc.

Some changes are in order, but don't change the ships, amend the rules a bit.
As far as I'm concerned ALL generic ID's are pure rubbish and they need to be removed completely.
That includes Trader ID as well.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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