• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 536 537 538 539 540 … 547 Next »
Discovery 4.80 beta features, bugs & suggestions

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (17): « Previous 1 2 3 4 5 … 17 Next »
Thread Closed 
Discovery 4.80 beta features, bugs & suggestions
Offline Colm Cillian
07-31-2006, 03:00 AM,
#11
Member
Posts: 84
Threads: 3
Joined: Jul 2006

ive had the same problem, the whole game crashes not just the connection. you cant buy replacements for lost containers either. has anyone tried buying a new train and seeing if they have the same problems?

Colm_Cillian-Bounty Hunter-Colonial Viper
Honeycat-Free Trader-Transport
Myrna_Andraste-Colm's Battleship-Bounty Hunter Battleship
[RM]Damefrieden-Phantom
[RM]RMC_Geliebter_Sieg
Offline Bs|pitchblack
07-31-2006, 03:02 AM,
#12
Member
Posts: 4
Threads: 0
Joined: Jul 2006

yet again i have encountered a problem. the description for a viper is not corect it says that it ahs 2 turets when it has only 1.
Offline Colm Cillian
07-31-2006, 05:46 AM, (This post was last modified: 07-31-2006, 06:13 AM by Colm Cillian.)
#13
Member
Posts: 84
Threads: 3
Joined: Jul 2006

found two more.

outcast, liberty rouge, and xenos pilots dont eject when you kill the ships and the Swarm pod doesnt fire when mounted on a colonial viper


*edit* i meant the hacker pilots not outcast

Colm_Cillian-Bounty Hunter-Colonial Viper
Honeycat-Free Trader-Transport
Myrna_Andraste-Colm's Battleship-Bounty Hunter Battleship
[RM]Damefrieden-Phantom
[RM]RMC_Geliebter_Sieg
Offline Teaboy
07-31-2006, 05:50 AM,
#14
Member
Posts: 237
Threads: 23
Joined: Jun 2006

to get full rep with zoners go to the Outcasts base in tau 29/31 etc, its in one of them

at that base there is occasionally a double zoner bribe.
Offline Igiss
07-31-2006, 06:02 AM, (This post was last modified: 07-31-2006, 06:06 AM by Igiss.)
#15
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Quote:ive had the same problem, the whole game crashes not just the connection. you cant buy replacements for lost containers either. has anyone tried buying a new train and seeing if they have the same problems?
This is probably due to older cargo pods taking up the slots, I'm afraid you'll have to re-buy the ship for new pods to work.

Colonial Viper has a hardpoint problem, I already know... will fix it.

As for pilots not ejecting, I'll check that.
*Edit* Yes there is certain problem concerning new pilots. More bug reports, please!
Offline Virus
07-31-2006, 06:50 AM,
#16
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Suggestion/Question!

Is there a "Bounty Hunter" or "Mercenary" ID that allows both lawful and unlawful contracting?

I mean, a bounty hunter just gets the guy regardless of who's paying him. Similar with the merc. Its all about the money.

If there isn't, there should be!

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Igiss
07-31-2006, 07:20 AM,
#17
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

There is Bounty Hunter ID on all three bases belonging to Bounty Hunters. Deshima, Sheffield and Rostock.

That is, if I didn't forget to place it there.

By the way, there is one faction that hasn't got any bases... Synth Foods, I've placed its ID to Interspace Commerce headquaters near Manhattan (along with IC ID). This means... 6 IDs sold in New York alone... counting Freelancer ID, there are 7.
Offline Virus
07-31-2006, 08:10 AM,
#18
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Igiss,Jul 31 2006, 01:20 AM Wrote:There is Bounty Hunter ID on all three bases belonging to Bounty Hunters. Deshima, Sheffield and Rostock.

That is, if I didn't forget to place it there.

By the way, there is one faction that hasn't got any bases... Synth Foods, I've placed its ID to Interspace Commerce headquaters near Manhattan (along with IC ID). This means... 6 IDs sold in New York alone... counting Freelancer ID, there are 7.
[snapback]28134[/snapback]


Bounty Hunter ID says you cannot take contracts from non-lawfuls. :(

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Dab
07-31-2006, 08:15 AM,
#19
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

How about Bounty hunter one has lawful stuff, and Mercenary ID is lawful and unlawful (seems kind of important since we have a huge faction of mercenaries, it would be good to have an ID that fits them).

[Image: DFinal.png]
Offline Virus
07-31-2006, 08:21 AM,
#20
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

That would work for me. :)

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Pages (17): « Previous 1 2 3 4 5 … 17 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode