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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Connecticut needs to GO!

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Connecticut needs to GO!
Offline Sir_Now
04-20-2020, 05:07 PM,
#21
Member
Posts: 164
Threads: 19
Joined: Aug 2009

LOL (happy)

Yohoo
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Offline Venkman
04-20-2020, 05:08 PM,
#22
Fellow Junker
Posts: 3,518
Threads: 224
Joined: Jun 2011

Yeah this thread is a joke.

[Image: KhTQy6x.gif]
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Offline Mephistoles
04-20-2020, 05:08 PM,
#23
Gas Miners Guild
Posts: 2,358
Threads: 92
Joined: Jun 2013

This thread is possibly the most intermittent thread I can think of on this forum. Haven't seen it in a while though.

Connecticut is absolutely fine and is not a magic player count increase waiting to be harvested. It's a system used for safe storage, safe transfers, pvp training and oorp no-strings pvp fun. This is perfectly fine and absolutely constructive.

Removing it would deprive us of these positive amenities, which is bad, and definitely not automatically mean there are another 20 people to interact with in the live game. In fact, quite the opposite - if I want to be in Conn but there is no Conn, I won't be roleplaying in New York, I simply won't be on the server whatsoever.

Connecticut is an integral and beneficial mainstay of Discovery Freelancer that is not going anywhere, and if it did, its loss would be very much detrimental.

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[Image: stDvDRX.jpg]
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Offline Sir_Now
04-20-2020, 05:10 PM,
#24
Member
Posts: 164
Threads: 19
Joined: Aug 2009

(04-20-2020, 05:08 PM)Venkman Wrote: Yeah this thread is a joke.

Well, actually it wasnt a joke...

Yohoo
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Offline Sir_Now
04-20-2020, 05:12 PM, (This post was last modified: 04-20-2020, 05:13 PM by Sir_Now.)
#25
Member
Posts: 164
Threads: 19
Joined: Aug 2009

Well...ehm, no, it wasnt...

Yohoo
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Offline darkwind
04-20-2020, 05:12 PM,
#26
Frontier Sheriff
Posts: 1,263
Threads: 144
Joined: Oct 2019
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(04-20-2020, 04:49 PM)darkwind Wrote: Just make it a poll


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Offline Haste
04-20-2020, 05:24 PM,
#27
Lead Developer
Posts: 3,672
Threads: 107
Joined: May 2012
Staff roles:
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I think the players that currently sit in Connecticut, would, for the most part, just not log in at all. It's a convenient place to shoot people with all sorts of loadouts (You can't conveniently do a "practice" Lynx vs Guardian duel in Virginia).

But I've also been annoyed at seeing 30 people in Conn that I would love to shoot outside of there instead, so I get where you're coming from in that regard.

[Image: cdSeFev.png]
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Offline Burning
04-20-2020, 05:38 PM,
#28
Light's Harbinger
Posts: 419
Threads: 42
Joined: Dec 2014

I see where you're coming from, but removing or making any changes to Conn doesn't help at all. This is an opportunity to grow as a community by avoiding Conn if possible. Let's fly through enemy territory and spam their emergency chat if we're looking for fights!
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Offline Dan.
04-20-2020, 05:43 PM,
#29
Accomplished Attacker
Posts: 143
Threads: 7
Joined: Aug 2018

(04-20-2020, 04:28 PM)Sir_Now Wrote: Connecticut really needs to GO!
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[Image: giphy.gif]
[Image: giphy.gif]

[Image: o4oCNfc.png]
[Image: THsCLuA.png][Image: fnPLZH6.png][Image: 26PSva8.png][Image: RALsZal.png]
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Offline Wesker
04-20-2020, 05:47 PM,
#30
Level 99 Boss
Posts: 5,324
Threads: 458
Joined: Nov 2014

Conn is necessary to improve. Practice = repetition, that can only be safely done in conn. Armor/ammo transfers are done there, ID handouts.

Teaching, all that stuff is done in conn.
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