• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 15 16 17 18 19 … 547 Next »
Too much NPCs

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (10): « Previous 1 … 6 7 8 9 10
Too much NPCs
Offline Alex.
06-13-2020, 12:39 AM,
#91
Developer
Posts: 3,938
Threads: 145
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

(06-12-2020, 09:41 AM)darkwind Wrote:
(06-12-2020, 07:37 AM)Ramke Wrote:
(06-12-2020, 05:14 AM)darkwind Wrote: So what are stats for server load now?

[Image: unknown.png]


Small made calculations then how much load limit should be for which player online
Considering the graphic of player activity that you can see in screenshot,
if we want to have roughly 50/50 time without and with NPC how it was before to keep status quo

load limit should be 20-21

P.S. your tracker to this service became invalid yesterday after server transfer.

I think flserver.de doesn't handle IP changes too well. I've submitted our new IP for the second time, may contact w0dk4/Crazy if it still doesn't work out.
Meanwhile we have our own, more modern monitoring at https://stats.discoverygc.com/d/uAQrKYmZ...30h&to=now

Edit: Also I think your assumed load of 0 with 0 players may be optimistic.

FLHook suggestions
All other dev queries
Please only PM me through the forums for things that need to be private like anticheat etc.
[Image: dI8iG0a.png]
Reply  
Offline Mick
06-13-2020, 02:26 AM,
#92
Member
Posts: 231
Threads: 23
Joined: May 2020

I want to see Harder NPC's! NPC's that don't get blowed up in two shots! I want a challenge when shooting PVE!!

I want to feel like that NPC Pirate or Lawman is a threat to my succesful deliveries of contraband cargo!

I want to feel the same rush i feel in PVE that i do when trying to dock on Manhatten when it's all guns blazing!

I can tell by reading this convo is gonna be a 6 on one, half a dozen on the other discussion.

I will forecast this though, you'll lose more players by removing the NPC's than you will keeping it as is!

[Image: RJrGED7.jpg]
Reply  
Offline Lonely_Ghost
06-13-2020, 03:02 PM,
#93
Member
Posts: 1,217
Threads: 48
Joined: Nov 2010

Don't nerf NPC.
Might be even buff them.

Being blasted by NPCs- Sorry pal, but get gut...
Reply  
Pages (10): « Previous 1 … 6 7 8 9 10


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode