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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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[closed] Shipline design survey: Zoner shipline

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[closed] Shipline design survey: Zoner shipline
Offline RedEclipse
06-21-2020, 07:06 PM,
#21
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Posts: 1,623
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(06-21-2020, 05:00 PM)Thyrzul Wrote:
(06-21-2020, 04:09 PM)RedEclipse Wrote: Just like in vanilla intro colony ships managed to break though Coalition blockade, colony ship and its defensive capabilities is a vital part of survival.

We are discussing a colony ship design for randoms living at the edge of civilized space, not a sleeper ship design for the major nations/houses. Keep that in mind.
That was made for reference. Redesignings shouldn't affect much ship stats, that was my message.
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Offline Swallow
07-01-2020, 04:56 PM,
#22
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41 replies.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Sabru
07-01-2020, 06:36 PM, (This post was last modified: 07-01-2020, 06:39 PM by Sabru.)
#23
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Responded.

I quite like the general blocky, utilitarian style of the fearless dessies and the Aquilon. They should be the ones geared the most towards warfare (out of all zoner ships) and feel like it when you look at them as they're the ones sorta designed towards that role for zoners.

perhaps a less menacing and more liner-esque style for the neph being a colony ship, with a similar turret loadout like the bustard and the old carrier loadout style. Enough to defend itself but not enough to take it farming nom caps or anything.

As for the rest of the shipline, something fitting the zoner aesthetic.

[Image: 9KgNaeX.png]
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Offline Caelumaresh
07-01-2020, 06:55 PM, (This post was last modified: 07-01-2020, 06:57 PM by Caelumaresh.)
#24
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I still like the models Jinx made a couple of years back. While they were intended as transports, they still could serve quite well as capital ships.
And they look quite utilitarian and blocky, just the way I like em. It also fits the boxyness of the Osprey we got now.

https://imgur.com/a/sjomexa <- these ones. For reference top to bottom:

Neph, GB, CR, Aquilon

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Offline Alestone
07-02-2020, 12:54 AM,
#25
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I think those look a little too Warhammer 40K.

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Offline HrabCOrp
07-02-2020, 07:39 AM, (This post was last modified: 07-02-2020, 08:05 AM by HrabCOrp.)
#26
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Nope, I fully disagree. Those look more like Homeworld and Babylon 5. Warhammer has a lot, a lot more aggression and gothic (especially) in it. Those designs are just utilitarian.

Edit: Maybe Neph's front profile is a bit too menacing, but nothing unfixable.

[Image: fEo37xU.png]


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Offline Swallow
07-03-2020, 05:01 AM,
#27
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44 replies.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Swallow
07-03-2020, 05:11 AM,
#28
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Posts: 4,493
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Joined: Jun 2010

Replies are rather controversial on some points, but overall I can see where it goes. Will require some analysis later on.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
07-05-2020, 07:47 AM,
#29
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

48 replies

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline NonSequitor
07-05-2020, 10:44 AM,
#30
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Posts: 911
Threads: 116
Joined: Dec 2007

@Swallow: Thank you for this survey option.

Concerning the Zoner ship line, specifically battleships: if the Nephilim is relegated to the role of a glorified liner (after all it's colony ship), then there should be a valid BS option for Zoner players. And by valid I mean a heavy battleship.
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