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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Upcoming Omega Rework

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Upcoming Omega Rework
Offline Bellepheron
12-07-2020, 06:08 PM,
#21
Member
Posts: 197
Threads: 45
Joined: Feb 2014

Om2 anomoly field id close to Bretonian space and the Batteries available in Cambridge. As Om11 will be Rhineland orientated will this hamper those anomaly field miners who have Bretonian IDs? We were instructed to obtain IDs that were closest to the battery supply such as Bretonian for the Cryer base in Cambridge for the fields in OM2.
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Offline Bellepheron
12-07-2020, 06:31 PM,
#22
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Posts: 197
Threads: 45
Joined: Feb 2014

There seems to be a number of players who have built PoBs in OM3 to take advantage of the OM2 oppertunities. This move may have driven a wedge in their investment into these PoBs. How would you compensate or offer deals for such PoB owners or users.
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Offline Groshyr
12-07-2020, 06:32 PM,
#23
Member
Posts: 3,805
Threads: 377
Joined: Mar 2018

The one time payment of $1,000,000,000 must be left on the disclosed ship. If the move request is being submitted for small QOL position alterations or due to significant changes to the current location's lore or system design, this fee may be waived at the team's discretion.

https://discoverygc.com/forums/showthrea...tid=178857
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Offline SquigglyKey
12-07-2020, 06:33 PM,
#24
Rogg Runner
Posts: 939
Threads: 70
Joined: Dec 2019

There is a mechanism for PoB owners to request movement of their PoBs free of charge if significant system changes happen that impact them.

Edit: Grosh beat me too it.
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Offline Y'berg
12-08-2020, 12:04 AM,
#25
Imperial Veteran
Posts: 436
Threads: 60
Joined: Sep 2017

This feels more like a stupid political change that someone in system/dev could gain a tad bit of popularity than it being a necessary/useful change, tbh
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Offline Wesker
12-08-2020, 12:50 AM,
#26
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

I want to make a note to everyone that this is NOT THE FINAL OMEGA-11 CONCEPT. I do intend to take it further and further as time goes on with a more refined starsphere that does not hinder gameplay and a much wilder west aesthetic. These changes will have no impact on the vanilla layout or features beyond improving them here and there.
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Offline Kauket
12-08-2020, 01:16 AM,
#27
Dark Lord of the Birbs
Posts: 6,548
Threads: 506
Joined: Nov 2014
Staff roles:
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Why do we need Omega-11 back?

[Image: kauket.gif]
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Offline Strichev
12-08-2020, 07:41 AM, (This post was last modified: 12-08-2020, 07:45 AM by Strichev.)
#28
Member
Posts: 857
Threads: 120
Joined: Jun 2009

(12-08-2020, 01:16 AM)Kauket Wrote: Why do we need Omega-11 back?

Because it is a cool, iconic system. Iconic, because it encapsulated one of the reasons FL is still played in 2020, its atmosphere, which is in large part expressed through system design.
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Offline Save My Soul
12-08-2020, 09:48 AM,
#29
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

Mhm... Mhm. I see. Trading, and economy in general, is also one of the fundamental parts of this game, you know. It might be cool too. Iconic thing, for sure. Though, Omega-11 is here, but economy – not.

[Image: sig-gitto-gudo-da-da.png]
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Offline Strichev
12-08-2020, 10:00 AM, (This post was last modified: 12-08-2020, 10:00 AM by Strichev.)
#30
Member
Posts: 857
Threads: 120
Joined: Jun 2009

I don't see how the return of O11 affects the economy. Are the system design guys also responsible for economy balance?
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