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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Social Survey: Why people are loosing interest to Discovery?

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Social Survey: Why people are loosing interest to Discovery?
Offline Shimamori
02-17-2021, 01:26 PM,
#31
Member
Posts: 430
Threads: 78
Joined: Jul 2020

Liberty is populated bcs newbies start there and a lot of them tend to continue their first character they developed using helium mining in Penny. Indie miners and traders attract pirates, the latter attract lawfuls. Otherwise, there is really nothing major attracting people there.

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Offline Banned player t202085
02-17-2021, 01:32 PM,
#32
Member
Posts: 1,112
Threads: 121
Joined: Dec 2009

for the same reason people were interesting in disco, its all about the people and the community.

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Offline WesternPeregrine
02-17-2021, 01:33 PM, (This post was last modified: 02-17-2021, 01:34 PM by WesternPeregrine.)
#33
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Imagine if Penn, the starting system, was located near Cambridge or Munich, and had the same function as the starting point, with the Hellium mined there guiding the rookies to travel outside of Bretonia or Rheinland to the region where the Hellium would sell best, giving them a glimpse of several regions that could use some more resident players on their own merit.

If Liberty loses Penn and it's special status, it's activity would drop to pretty much the same base levels of other regions, countered only by any resisting faction activity and occasional drama/event that would occur there. The status quo of everyone else, essentially.

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Offline Lusitano
02-17-2021, 01:38 PM,
#34
Storm Chaser
Posts: 1,874
Threads: 197
Joined: Feb 2011

Real life, bias, toxicity of some "VIPs" of the community, bias, story develement that make the last season of game of thrones look like the best piece of art ever written, bias and ... bias!

there is nothing about the game itself, i already said it many times, is more how the game is run!
Offline Hokan
02-17-2021, 02:15 PM,
#35
Purple-eyed Basilica
Posts: 514
Threads: 50
Joined: Dec 2019

(02-17-2021, 08:12 AM)Charo Wrote: #1 Toxicity of the community
#2 Lack of RP

This.

(02-17-2021, 11:04 AM)TheSauron Wrote: For me personally, the hostility and malice some parts of the community display are the primary thing spoiling the experience. Sprinkle it with the sheer PvP skillgap (and a hardware bottleneck to boot), alongside the dev team's insistance on not giving minor factions (who I tend to play the most) any attention, be it story or events, and you get a mix that often makes me question why am I even still around.

Most of this.

(02-17-2021, 08:41 AM)Reeves Wrote: Incompetency of the team to act decisively let alone communicate among itself, which subsequently enables fractured and volatile groups which engage in the cannibalization of one another for perceived power and community standing. The perfect embodiment of a cesspit.

This, although I'd say its more apathy than incompetency.

(02-17-2021, 09:58 AM)Paul S. Wrote: - Small amount of players.
- Double standards.
- People literally hating pirates.
- Total garbage RP from factions and players.
- No corp PvP because people are scared
- Dead houses except Liberty

These are some good ones, not sure I'd agree with all though.
Offline Mort
02-17-2021, 02:17 PM, (This post was last modified: 02-17-2021, 02:18 PM by Mort.)
#36
The Rizzler
Posts: 469
Threads: 42
Joined: Jun 2014

As for me, I lost a little bit of interest because of lack of motivation in trading and getting caps with CAU 8. Back in the day it was so cool if you had a vhf and a bomber on different factions. And now we can have plenty of battleships and playing almost as every faction in the game
Offline Lemon
02-17-2021, 02:26 PM, (This post was last modified: 02-17-2021, 02:30 PM by Lemon.)
#37
The Legendary Lemon
Posts: 2,392
Threads: 114
Joined: Apr 2020

I love the game, it's awesome
If it weren't for IRL I'd grind 24/7


I actually enjoy shitting on entitled people and people that don't log but try to grab power very much and the "drama" that isn't really drama disco brings :]

It's an extremely addictive whirlwind of relaxation from the real world.
Offline Haste
02-17-2021, 03:27 PM,
#38
Lead Developer
Posts: 3,673
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

  • Out of our already small playerbase, an exceptionally tiny percentage these days cares about roleplay. Even worse, those people seem to be stuck playing ???: "I'm an edgelord" characters exclusively and I'm not even sure you can call that roleplaying.
  • Out of our already small playerbase, an exceptionally tiny percentage these days cares about snubs. This means that enjoyable PvP - which is all that's left with nobody really roleplaying - is limited to Connecticut. There are better games out there for quick, matchmade PvP fun.
  • Valheim exists.

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Offline Chronicron
02-17-2021, 03:44 PM,
#39
Assuming direct control
Posts: 1,498
Threads: 135
Joined: Aug 2017

I can just agree with everything stated above. Role-play these days has degraded into "pseudo-roleplay" - people rarely RP as their characters nowadays, more than they roleplay as themselves, applying their own personality, their own desires to pretty much every single character. And there is no other factors that affect this other than the community itself.

PvP is also problematic because of aces who don't take it into account that not every player can fight at their level - even a veteran. And yes. Battlecruisers are an issue too.

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Offline Lythrilux
02-17-2021, 03:50 PM,
#40
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

Agree with Haste. Back in the day the game universe and setting felt so much more rich and immersive, and that's what pushed the roleplay quality to be better. Places like Delta or Omega-49 used to be a cool hotspot for discussions with other characters and you could really get a feel for the setting. The game has become bloated with new factions and characters that seem to want to constantly remind the rest of the game universe how amazing and great and cool and edgy they are instead. It never feels like I'm roleplaying with these but instead, they are roleplaying at me. They don't really give a toss about contributing to the over-arching narrative of the game and would probably much prefer if the spotlight was fixed solely on them.

On the ooRP side of things the community went from actually starting to get good at dealing with toxicity to the problem now rearing it's ugly head again, and aside from Meph putting in an effort to deal with it, it seems like no one else really cares and it's pushing players away and also burning out people too.

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