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New Shipping Bonuses - Feedback

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New Shipping Bonuses - Feedback
Offline Zentor
05-30-2022, 05:24 AM, (This post was last modified: 07-13-2023, 08:36 PM by Zentor.)
#1
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

New Shipping Bonuses


Picking up where Slappy left off, we've updated and expanded the Shipping Faction bonuses to continue to give thematic routes suited for factions that are not mining-centric in nature. These routes are intended to give additional gameplay in line with their faction/house's lore and take players to interesting destinations.

Any feedback is welcomed, and report any issues you might have in the event I missed something.


  • Gateway Shipping: Robocultivars - Planet Honshu, Honshu -> Planet New London, New London
  • IDF Shipping: Biostability Monitors - Planet Quillan, Languedoc -> Niigata Star City, Sigma 59
  • USI: H-Fuel - Niigata Star City -> Cordova Shipping Platform, Magellan
  • RGS Shipping: Samarium - Planet Nevers, Burgundy -> Mainz Storage Facility, Frankfurt
  • Bowex: Ultralloy - Leicester Shipping Platform, Omega 3 -> Sulawesi Citadel, Tau 44
  • Synth Foods: Biodome Materials - Riverside Station, California -> Freeport 8, Sigma 15
  • Cryer Pharmaceuticals, Inc.: Synth. Marijuana - Atka Research Station, Sigma 17 -> Planet Curacao, Cortez
  • Planetform, Inc.: Neodymium - Planet Tomioka, Tottori -> Birmingham Station, Manchester
  • Kishiro Technologies: Fertilizers - Planet Holstein, Frankfurt -> Nago Station, Tau 29

    New Factions Added:
  • Interspace Commerce: Damaged Freight Assets - Planet Denver, Colorado -> Bonn Station, New Berlin
  • Ageira Technologies: Ageira White Boxes - Pueblo Station, Colorado -> Harrogate Station, Leeds

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
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Offline Xenon
05-30-2022, 06:16 AM, (This post was last modified: 05-31-2022, 10:04 AM by Xenon.)
#2
Member
Posts: 2,351
Threads: 190
Joined: Feb 2016

very nice bonuses!

[Image: 2aD52st.png]
NEBULA INFORMATION BOT ☆ NEBULA DISCORD SERVER
XENON WEAPONS MARKET ☆ NEBULA GRAND PLAZA ☆ NEBULA TECHNOLOGIES

THE DISCOVERY POBCAST ☆ DISCOVERY SERVER RULES

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Offline LuckyOne
05-30-2022, 06:27 AM, (This post was last modified: 05-30-2022, 06:29 AM by LuckyOne.)
#3
Armed to the Teeth
Posts: 492
Threads: 13
Joined: Apr 2020

Honestly, some of these seem a bit pointless, but I see the merit of having a replacement commodity that's decently profitable for the times where there are no ores around.

I suggest maybe overhauling some od the routes in the future so they function as an additional bonus between ore dropoff and pickup points. E.g. they should be short, local routes that boost the income when shipping ores with the RP appropriate shipping factions. (Gallia comes to mind with the Aluminum dropoff being on one side, and all the ores on the other)

Otherwise, a welcome change to make hauling regular stuff more worth it.
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Offline Darius
05-30-2022, 06:32 AM, (This post was last modified: 05-30-2022, 06:33 AM by Darius.)
#4
The Lion of Bretonia
Posts: 1,406
Threads: 303
Joined: Aug 2020

(05-30-2022, 06:27 AM)LuckyOne Wrote: Honestly, some of these seem a bit pointless, but I see the merit of having a replacement commodity that's decently profitable for the times where there are no ores around.

I suggest maybe overhauling some od the routes in the future so they function as an additional bonus between ore dropoff and pickup points. E.g. they should be short, local routes that boost the income when shipping ores with the RP appropriate shipping factions. (Gallia comes to mind with the Aluminum dropoff being on one side, and all the ores on the other)

Otherwise, a welcome change to make hauling regular stuff more worth it.

This is just my opinion, but I disagree with the points you have mentioned.

These shipping bonus commodities should mark the first "steps" towards moving away from the current stale gameplay of hauling ores. Economy (and trading overall) should be less about the current 500% profit per unit and more about high risk and roleplay-focused commodities. A good example of this is represented by the new police items.
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Offline LuckyOne
05-30-2022, 07:00 AM,
#5
Armed to the Teeth
Posts: 492
Threads: 13
Joined: Apr 2020

Oh, don't get me wrong I love the idea of RP appropriate routes. But the basic tenet of human psychology is to try and min-max everything.

So unless you make the RP commodities at least as profitable as ores most people will still go for ores most of the time. (And you can't do that as ores are limited and regular commodities aren't)

So I'd rather have people shipping ores as USI or Gateway then picking up the RP run as a transition than seeing people shipping these once a month when no ores are available.
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Offline aerelm
06-02-2022, 04:35 PM,
#6
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

For the duration of the Weekend Event, these shipping bonuses are temporarily disabled.

Sorry for the inconvenience, but there's a bit of a technical limit we have to work around for the time being and running these at the same time could've caused some issues. These bonuses will be back with the same server restart that wraps up the weekend events (Monday, 9AM UTC).
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Offline aerelm
06-03-2022, 04:46 PM,
#7
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Big thanks to Zentor for looking into this. It's all figured out now and wont need to wait for the end of the event.

These bonuses will be back up and running with tomorrow's daily restart.
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Offline Traxit
06-05-2022, 07:23 PM,
#8
Sourdough
Posts: 1,184
Threads: 50
Joined: Dec 2012

(06-03-2022, 04:46 PM)aerelm Wrote: Big thanks to Zentor for looking into this. It's all figured out now and wont need to wait for the end of the event.

These bonuses will be back up and running with tomorrow's daily restart.

I'm guessing with this notion, that the option of adding multiple event bonuses/plugins to work in unison is now a reality, by which then I formally suggest restoring the Cardamine and Artifact trading events @Squad has concocted in the past, as they would be an excellent addition to the game's economy that most would like to see.

It goes without saying that a brief review by Economy would be a good idea, as opposed to implementing the bonuses in the aforementioned threads ad verbatim.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
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Offline Karst
03-29-2023, 10:50 AM,
#9
Chariot of Light
Posts: 2,985
Threads: 214
Joined: Sep 2009

As of today's restart, the Gateway route goes from Battleship Hood instead of Graves.

[Image: jWv1kDa.png]
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Offline Zentor
07-13-2023, 08:35 PM, (This post was last modified: 07-14-2023, 02:51 PM by Zentor.)
#10
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

Shipping Bonuses have now been updated in original post



  • Interspace Commerce and Ageira added
  • Routes largely made to connect to other existing ore routes
  • Rates improved

Feedback always welcomed

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
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