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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Trade Event]Overstock Sale

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[Trade Event]Overstock Sale
Offline St.Denis
08-16-2022, 12:47 PM,
#21
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The 10 credit bonus was something I added whilst fixing the Event.

You might find that this figure will increase later in the Event.

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Offline All Worlds
08-16-2022, 01:01 PM,
#22
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Posts: 1,036
Threads: 204
Joined: Jan 2022

We appreciate the work going into bringing back events! Looking forward to participating in different roles!
Thanks SlappyTheRoach and all involved!
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Offline mavking
08-16-2022, 01:24 PM,
#23
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Posts: 16
Threads: 5
Joined: Jun 2022

I've tried it in a Corvo and a Titanic. The return rate is not that profitable. The 100 to 1 cargo ratio kills it. There is also ample opportunity to be pirated. I like the idea though of a trade event, I think it needs to be distinctive and attractive to all parties.
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Offline ronillon
08-16-2022, 01:33 PM, (This post was last modified: 08-16-2022, 01:34 PM by ronillon.)
#24
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(08-16-2022, 01:24 PM)mavking Wrote: I've tried it in a Corvo and a Titanic. The return rate is not that profitable. The 100 to 1 cargo ratio kills it. There is also ample opportunity to be pirated. I like the idea though of a trade event, I think it needs to be distinctive and attractive to all parties.

It is true, that 5894 Cr/CargoUnit (going from OP numbers, have not actually tried it yet) is kinda meh, but the event is supposed to last till weekend, so I guess the price is lower until the event is ironed out. And also what Denis has said:

(08-16-2022, 12:47 PM)St.Denis Wrote: The 10 credit bonus was something I added whilst fixing the Event.

You might find that this figure will increase later in the Event.





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Offline Zentor
08-16-2022, 04:51 PM,
#25
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(08-16-2022, 01:33 PM)ronillon Wrote:
(08-16-2022, 01:24 PM)mavking Wrote: I've tried it in a Corvo and a Titanic. The return rate is not that profitable. The 100 to 1 cargo ratio kills it. There is also ample opportunity to be pirated. I like the idea though of a trade event, I think it needs to be distinctive and attractive to all parties.

It is true, that 5894 Cr/CargoUnit (going from OP numbers, have not actually tried it yet) is kinda meh, but the event is supposed to last till weekend, so I guess the price is lower until the event is ironed out. And also what Denis has said:

(08-16-2022, 12:47 PM)St.Denis Wrote: The 10 credit bonus was something I added whilst fixing the Event.

You might find that this figure will increase later in the Event.

The math seems legit, 30 mill profit for a 5ker going one way, and if you hop down and bring back Beryllium thats like 30-35 mill depending on where u buy it

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Offline TonyB
08-16-2022, 06:07 PM,
#26
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Posts: 122
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Joined: Jan 2016

(08-16-2022, 04:51 PM)Zentor Wrote:
(08-16-2022, 01:33 PM)ronillon Wrote:
(08-16-2022, 01:24 PM)mavking Wrote: I've tried it in a Corvo and a Titanic. The return rate is not that profitable. The 100 to 1 cargo ratio kills it. There is also ample opportunity to be pirated. I like the idea though of a trade event, I think it needs to be distinctive and attractive to all parties.

It is true, that 5894 Cr/CargoUnit (going from OP numbers, have not actually tried it yet) is kinda meh, but the event is supposed to last till weekend, so I guess the price is lower until the event is ironed out. And also what Denis has said:

(08-16-2022, 12:47 PM)St.Denis Wrote: The 10 credit bonus was something I added whilst fixing the Event.

You might find that this figure will increase later in the Event.

The math seems legit, 30 mill profit for a 5ker going one way, and if you hop down and bring back Beryllium thats like 30-35 mill depending on where u buy it
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Offline TonyB
08-16-2022, 06:11 PM,
#27
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Posts: 122
Threads: 12
Joined: Jan 2016

(08-16-2022, 06:07 PM)TonyB Wrote:
(08-16-2022, 04:51 PM)Zentor Wrote:
(08-16-2022, 01:33 PM)ronillon Wrote:
(08-16-2022, 01:24 PM)mavking Wrote: I've tried it in a Corvo and a Titanic. The return rate is not that profitable. The 100 to 1 cargo ratio kills it. There is also ample opportunity to be pirated. I like the idea though of a trade event, I think it needs to be distinctive and attractive to all parties.

It is true, that 5894 Cr/CargoUnit (going from OP numbers, have not actually tried it yet) is kinda meh, but the event is supposed to last till weekend, so I guess the price is lower until the event is ironed out. And also what Denis has said:

(08-16-2022, 12:47 PM)St.Denis Wrote: The 10 credit bonus was something I added whilst fixing the Event.

You might find that this figure will increase later in the Event.

The math seems legit, 30 mill profit for a 5ker going one way, and if you hop down and bring back Beryllium thats like 30-35 mill depending on where u buy it

A bit low for these times in the game, make it 50 up and down. Otherwise, it's not worth the risks...
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Offline Banned player t202085
08-16-2022, 07:45 PM,
#28
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Posts: 1,112
Threads: 121
Joined: Dec 2009

Really good idea, i like that it incorporates an ore route on the way back to drive additional activity but with the route being so predictable I'm not sure the profit adds up to the risk, may as well just trade normal ores

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Offline SlappyTheRoach
08-16-2022, 07:56 PM,
#29
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Posts: 2,075
Threads: 112
Joined: Nov 2018

Thanks for the feedback, it is noted and will work on it for the next one.
Yes the credits bonus was added to help fix the event.

It is a sort distance so the credits per hour will be more than you think, plus bringing the ore back should boost you up even more.

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Offline Banned player t202085
08-16-2022, 07:57 PM,
#30
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Posts: 1,112
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Joined: Dec 2009

The bonus is an extra 500 credits

User was banned for: https://discoverygc.com/forums/showthrea...tid=202085
Time left: (Permanent)
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