• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Community Feedback
« Previous 1 2 3 4 Next »
New Shipping Bonuses - Feedback

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
New Shipping Bonuses - Feedback
Offline Nika
07-13-2023, 09:34 PM,
#11
Armed to the Teeth
Posts: 1,714
Threads: 200
Joined: Mar 2018

I understand there might be a balance point of view but... why Ageira White Boxes go to Leeds? Wouldn't it make sense to make the end point at the actual construction site, specifically - Cortez? Or do these include Trade Lane parts as well?
Reply  
Offline Zentor
07-13-2023, 09:44 PM,
#12
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

Cortez is too short a run, and Harrogate is a Gate Ageira base. Although not a construction site.

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
Reply  
Offline Nika
07-13-2023, 09:57 PM,
#13
Armed to the Teeth
Posts: 1,714
Threads: 200
Joined: Mar 2018

Along the line of what I suspected. Still, cheers for more incentive to ship regular commodities and not ores or contraband alone.
Reply  
Offline Sally
07-13-2023, 10:19 PM,
#14
Member
Posts: 380
Threads: 62
Joined: May 2022

This is great, I'll bookmark this thread.
I hope next or very soon goes unlawfuls as they need some love as well, arguably more than corporations as those pretty much have ores already. Namely giving some bonus to Pirate ID, Outcast, Rogues, GC, Hackers, Corsairs, Unioners, Hogosha, Farmers, Hessians and the like with their respective contraband commodities and not just on the landing site.

"I suppose many people will continue moving towards careless computing, because there's a sucker born every minute." - RMS
Reply  
Offline Zentor
07-13-2023, 11:23 PM,
#15
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

(07-13-2023, 10:19 PM)Sally Wrote: This is great, I'll bookmark this thread.
I hope next or very soon goes unlawfuls as they need some love as well, arguably more than corporations as those pretty much have ores already. Namely giving some bonus to Pirate ID, Outcast, Rogues, GC, Hackers, Corsairs, Unioners, Hogosha, Farmers, Hessians and the like with their respective contraband commodities and not just on the landing site.

Yes everyone send me ideas for epic smuggling runs asap. Discord preferred: lordzentor

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
Reply  
Offline BobMacaroni
07-14-2023, 12:19 AM,
#16
Dread Spirit
Posts: 399
Threads: 23
Joined: Sep 2021

finally, some non ore profitable trading

how will this work for the average trader? is it the profit is increased per run, official faction bonus, some sort of event plugin, or something else?
Reply  
Offline Zentor
07-14-2023, 01:09 AM,
#17
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

(07-14-2023, 12:19 AM)BobMacaroni Wrote: finally, some non ore profitable trading

how will this work for the average trader? is it the profit is increased per run, official faction bonus, some sort of event plugin, or something else?

Event plugin rewards you the cash bonus upon completing the run.

I actually initially made 2 versions where the factions with Official status got a higher bonus than the indies but the plugin didn't like that at all for the same commodity, and start/end bases. Didn't have time to investigate the code further, so made it same for indie or OF for now, having already spent way too many hours on it.

Because this is basically 11 Trade events in one, its like 230 lines of edits across 3 files, plus the special snowflake commodity that was temporarily added. (Infocard courtesy of @ViciousJeff by the way props to him!), prolly (roughly guessing) spent 15+ hours total.

A lot of this time sink will be reduced though with the event editor application I'm working on
[Image: image.png]


[Image: image.png]

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
Reply  
Offline Culbrelai
07-14-2023, 04:37 AM,
#18
Member
Posts: 273
Threads: 44
Joined: Mar 2023

Pls add one for OS&C, all of the human cargo goods are trash (except slaves lol)
Reply  
Offline Zentor
07-14-2023, 04:38 AM,
#19
Here for the Laughs
Posts: 278
Threads: 49
Joined: Sep 2020

Yup, working on it

#JusticeForBurgundy

"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"
Reply  
Offline Serpentis
07-14-2023, 04:44 AM,
#20
Member
Posts: 2,214
Threads: 156
Joined: Jul 2008

This is fantastic! A reason to use my IC trader! Nicely done mate!

[Image: Serpentis.gif]
Abadan and the Arcadia | Sergei, The lost | Feedback Thread
Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode