| Poll: Why missiles are ineffective? (Full form on google forms) You do not have permission to vote in this poll. |
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| Missiles lack the damage over time or efficiency in relation to guns | 8 | 6.61% | |
| Missiles are too slow, giving the opponent plenty of time to react | 15 | 12.40% | |
| Missiles lose track too easily | 17 | 14.05% | |
| Missiles have low lifetime (Explodes by themselves too soon) | 6 | 4.96% | |
| Munition reserves are too small | 6 | 4.96% | |
| Missiles have low agility, making them easy to avoid | 18 | 14.88% | |
| Missiles have very low refire, limiting damage output or giving the opponent plenty of time to react between salvos | 7 | 5.79% | |
| Lack of diversity in missile wepons | 11 | 9.09% | |
| Munitions are too expensive | 4 | 3.31% | |
| Ammo limitations also limit usefulness in long battles | 10 | 8.26% | |
| Missile weapons lack the "Multi-role" aspect of guns | 5 | 4.13% | |
| Countermeasures are too effective | 14 | 11.57% | |
| Total | 121 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
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Community forms: Feedback on the current state of missiles
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