(11-09-2023, 08:08 PM)Lachtraube Wrote: I am a bit confused about the FOW consumtion.
Is it :
1 Crew x 1 Water + 1 Oxygen + 1 Food every 12h
+
1 Scientist x 1 Water + 1 Oxygen + 1 Food every 12h
?
Crew and Scientists require 1 each of FOW every 12 hours.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
1. Are Hyperspace scanners removed (MK 1,2&3) ? Cant seem them on survey module crafting list.
2. What are these 2 new commodities? (Reflective Lattices and Organic Capacitors)? Cant find any info about them not in this thread, not in mining thread too? Are they mineable? Where?
(11-09-2023, 09:46 PM)Trakais Wrote: 1. Are Hyperspace scanners removed (MK 1,2&3) ? Cant seem them on survey module list.
2. What are these 2 new commodities? (Reflective Lattices and Organic Capacitors)? Cant find any info about them not in this thread, not in mining thread too? Are they mineable? Where?
1) Yes (for now anyway).
2) Reflective Lattices are made in an Exotic Materials Refinery, using some materials found in the Uncharted Systems. Organic Capacitors are, I think, also found in the Uncharted Systems.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
(11-09-2023, 10:17 PM)Trakais Wrote: o....k.. "Uncharted Systems"... and wheres that? somewhere in omicrons? Now im confused.
You will find the entrances to them in Earhart (next to Alaska, have a look at the Nav Map).
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
I have spent the last few days overhauling the Player-Owned Base Guide to be much easier to read.
In addition to this, I have included some details relating to the content added in with Patch 5.0.
Hope you all appreciate the new look for the guide.
I have spent the last few days overhauling the Player-Owned Base Guide to be much easier to read.
In addition to this, I have included some details relating to the content added in with Patch 5.0.
Hope you all appreciate the new look for the guide.
May you all find some useful details in there!
It looks nice indeed and it's well structured.
However, I found a minor mistakes:
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0.85 is the multiplier for the amount of materials used. Which in turn means that you can produce ~17% more of the product out of the same amount of input cargo, since 1/0.85 = ~1.17.
(11-15-2023, 12:32 PM)Aingar Wrote: 0.85 is the multiplier for the amount of materials used. Which in turn means that you can produce ~17% more of the product out of the same amount of input cargo, since 1/0.85 = ~1.17.
Of course you are right, but I think it's a bad wording then.
You need 15% less input, but this (the guide) reads as "you get 17% more output"
If I'd have no clue, I would think I get 292 refined materials for 500 input.
Which will not happen, if I only drop 500 ore at the base, because the second production cycle will not start due lack of materials