(01-24-2025, 11:06 PM)The_Godslayer Wrote: Could we add [KNF] official ID to the Kusari side? Part of the reason for the reclassification request was to allow KNF to participate in aggression against Mu. We were present in defending Heaven's Gate, and this event does take the form of a counter-attack/retaliation from that PoV.
(I wanna use my imp ships please please please please please please)
I would prefer that any ship from the KNF that participated did so only to facilitate specific RP goals. Imo, the knf should not be excited about kicking the order in the nuts with the Liberty situation escalating, among other things. But individual captains or even admirals could make a case for being part of the punitive battlegroup.
As usual, the quality of the rp is the ultimate decider, so show us what you've got. Feel frwe to pm me to clarify anything.
(01-24-2025, 11:07 PM)Anguirus Wrote: I offer up my Mako class battleship =|N>WV-Blahaj for registration. Though seeing as how I played a last registered BS in the previous Earhart event. I'm willing to step down so someone else can experience the privilege, but if nobody takes it.... There'll be sharks in the water.
If you want, I can offer up <ARM>WV-Lockdown as the one battleship for the Core. Or if you really want, you can keep your slot as the BS.
Due to a good amount of converging RP, the [KNF] will be added to the event config starting from the next restart. Note that this is only the official faction, to represent specific characters joining the punitive battlegroup.
As part of this addition, the [KNF] may register one battleship for the sieges. It must remain in Omicron Mu, except when respawning in Tohoku.
(01-25-2025, 08:55 PM)Kauket Wrote: can we have an unlimited respawn event at some point please
this is so fucking boring where ppl just flop and die and thats it and u cant try again if u fk up
We've tried unlimited respawns multiple times, it unfortunately results in brainless zerg-rushing of the objective in waves. It completely removes any gameplay considerations that occur in normal PvP. Currently, the sweet spot seems to be 10 minutes during convoys, and 15 minutes during sieges. We may deviate from this during certain scenarios, but in most cases these are the times that give people the same basic PvP experience while maximizing the number of possible fights.