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  Discovery Gaming Community Discovery General Server Events Official
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[Official Event] Short Circuit

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[Official Event] Short Circuit
Offline Barrier
03-14-2025, 11:07 PM,
#11
Event Developer
Posts: 1,490
Threads: 200
Joined: Nov 2008

Event restarts are ready to go!
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Offline 9th.Legion
03-15-2025, 03:55 PM,
#12
The Gypsy King
Posts: 227
Threads: 10
Joined: Apr 2013

Can we include some respective Respawn points tho?

I can see from afar, some Corsairs/Auxo respawning from Livadia.
Its quite logical for Core to be having a spawning point there, due to their full send-friendly terms. But I dont see a reason for Corsairs and Auxo to spawn from there. This could ruin the event, completely.

[Image: Alucard%20tongue%20gif_zpsarrxv1si.gif]
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Offline Soban
03-15-2025, 04:09 PM,
#13
Mobility Scooter Enjoyer
Posts: 830
Threads: 99
Joined: Apr 2009

That's a good point, as so far all team have no starting point stated.

I see some point that could lead to some issue. Especially sunday.
If a corsair fleet studently spawn at Livadia, it will be bad. As exemple the moment we log Hyperion, if a fleet undock and engage, it's toasted.
It's silly to let fleet undock and attack the owner in a way, isn't it? And for corsair NFZ don't exist.

And even restocking can disturb fleet as we will have to deal with a restocked ship coming form behind.
Imagine Saturday with infinite respawn. They can be a perpetual nuisance.
You kill it, it respawn, undock and fire CD each time slowing the fleet.

But well we will prepare for those case, as the staff decide.
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Offline Chronicron
03-15-2025, 04:10 PM,
#14
Assuming direct control
Posts: 1,449
Threads: 131
Joined: Aug 2017

corsairs have cuitadella at their disposal

[Image: uXIwfFB.png]
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Offline 9th.Legion
03-15-2025, 04:25 PM,
#15
The Gypsy King
Posts: 227
Threads: 10
Joined: Apr 2013

(03-15-2025, 04:10 PM)Chronicron Wrote: corsairs have cuitadella at their disposal
Yes, that is why I want precision. It'll be bad, if suddenly Corsairs respawn camp at Livadia.

Starting points, should be included so it wont make a huge mess.

[Image: Alucard%20tongue%20gif_zpsarrxv1si.gif]
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Offline Kauket
03-15-2025, 05:27 PM,
#16
Dark Lord of the Birbs
Posts: 6,547
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

awkward for ai to fly back too from pi

[Image: kauket.gif]
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Offline Antonio
03-15-2025, 06:27 PM,
#17
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Both AI and Corsairs can stage from Ciutadella. AI can dock on Corsair bases.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Kauket
03-15-2025, 06:32 PM,
#18
Dark Lord of the Birbs
Posts: 6,547
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

that doesn't make any sense lore wise what lol???

[Image: kauket.gif]
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Offline Barrier
03-15-2025, 06:39 PM,
#19
Event Developer
Posts: 1,490
Threads: 200
Joined: Nov 2008

I've added a Battleship Mars POB on the other side of Gammu which has basic snub resupply and repairs. It should be dockable to caps as well.
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Offline Hemlocke
03-15-2025, 07:37 PM,
#20
Wolf in the Night
Posts: 1,159
Threads: 106
Joined: May 2017

The amount of entities in Kappa thanks to hundreds of suiciding npcs on Gammu has screwed server stability to the point people aren't even loading in.

Participating in the event is impossible.
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