Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead
Note: The HOVERFLY Cruise Disruptor is a new codename CD part of the Deep Omegas (i.e. unavailable to obtain until August 30th), and was accidentally given an NPC sellpoint due to an oversight. The CD will get wiped from all player and POB assets on the next hotfix drop. Have fun in the meantime.
Thanks for all that great work, guys. I appreciate it and am looking forward to having more POB custom models and manufactured ships for Bretonia BMM and Gallia EFL
Well done and good luck fixing all newly discovered bugs/errors, etc..
despite initial problems, nothing new, so far i have no problems. some changes ruined my income maker, but open another ways. thanks for keeping to be played , with some restritions but no problem so far, for older computers
Great work aye, excellent, you guys are great, honest!
Now why is it that the smuggler ID ships can't buy a damn thing without being on friendlier terms?
if bribing the factions is your answer, that is not going to work because it will mess your whole repsheet up
deeming it obsolete and pointless & that doesn't only go for smuggler ID's either, your freelancers are in the same boat.
If i see DSE smuggling Nox again, i'm gonna tell my mam on you's!!!
Yeah, "Friendly one stuff" is weird, I do not think Zoners on Corfu not selling armor upgrades for everyone who at least neutral to them.
And I has been forced to
1. Undock and dock at Pygar.
2. Find bribe there, buy reputation.
3. Find out that armor upgrades not selling at Pygar.
4. Undock and dock back at Corfu.
Like... Lol? Who even thought of the fact that bribes should be something worthwhile and obligatory to use?
With a similar situation, I met in the Coronado on Barrier Gate. That is, you really want to say to me that freelancers (pirates, criminals, smugglers, strangers and a lot of randoms living there) will not sell an armor upgrade in a random person? Otherwise, if you do not take into account various little things, the patch looks cool. Well done guys!
Discovery is a server of dreams. And I'm a big dreamer.
(08-22-2025, 09:19 PM)Antonio Wrote: - Added: Restock Modules as a core POB functionality. These consume Hangar Provisions to resupply players who have autobuy enabled. POB owners can set a modifier to the price of restock services.
- Added: Hangar Provisions, fuel for POB Restock Modules. They are sold on planets, factories, refineries, military academies, shipyards, salvage stations, and freeports / black markets / trade platforms.
To confirm, "core pob functionality" meaning the same as the base shield? You don't need to dedicate a slot to this?
Bypassing the "Friendly Reputation Requirement"
- Restart as any Faction with a Shipyard - i.e. Lib Navy, Bret Navy or LH / Junker etc.
- Transfer cash
- Go to shipyard
- Buy Upgrades
- Go to Conn and Transfer
Thank me later.
For some reason I cannot stop a the building of a module.
I can start it, pause it, resume it, but while its churning the materials, I can't stop It (and lose the materials in the process)
Is this a bug or Is this another [Unlock with Deep Omegas]?