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  Discovery Gaming Community Rules & Requests Player Requests Official Faction Requests Official Faction Creation Requests ITU] Independent Traders Union

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ITU] Independent Traders Union
Offline Charos
04-24-2026, 10:02 PM, (This post was last modified: 05-09-2026, 12:41 AM by Charos.)
#1
Member
Posts: 1,685
Threads: 162
Joined: Nov 2010

[Image: ITU-Logo-Complete.png]
Recruitment | Message Dump | Shipping Contracts
Money can be found on ITU]-Treasury


OVERVIEW


We are the Independent Traders Union, ITU for short, a collective of independent traders and former corporate employees united under a single banner to foster a more efficient, less bureaucratic environment than that of traditional corporations.

The Union traces its origins to Pennsylvania, where its predecessor, Sirius Shipping Incorporated, was formed by a group of Liberty-born professionals seeking to escape the mounting inefficiencies of corporate bureaucracy and return to what they did best: moving freight and turning a profit.

Today, the Union’s core facilities are based in Coronado. Under the stewardship of the Crayter Republic, our operations have flourished, marking a period of sustained growth and expansion.

FACTION TAG & ID/IFF ITU]-

The ITU tag and the freelancer*ITU ID & IFF is used by all registered members for identification across Sirius.

FACTION 1iC

Charos

HISTORY


It all began in the Pennsylvania system, on Planet Erie. Interspace Commerce sponsored promising applicants to the academy, seeking to cultivate capable captains for their fleet. Veteran officers mentored these recruits, guiding and shaping them into skilled personnel, formidable in both judgment and skill, ready to meet the challenges of freight and transport far from home.

Over time, these captains developed strong bonds, forged through countless contracts and missions across the Houses. They learned to rely on one another in high-pressure situations, managing unpredictable cargo, and negotiating with both lawful and less-than-lawful factions. These shared experiences fostered not only camaraderie but also a deep understanding of what it meant to operate efficiently and responsibly in a galaxy where mistakes could cost both lives and livelihoods.

Through their work, the captains also observed the limitations imposed by the bureaucratic machinery of traditional corporations. Rigid hierarchies, excessive paperwork, and slow decision-making often hindered initiative, stifled independent judgment, and imposed unnecessary restrictions on capable pilots. Talented captains found themselves constrained by arbitrary policies, unable to act decisively in situations that demanded flexibility and experience.

Recognizing the need for a new model, some seasoned captains began discussions among themselves, envisioning an organization that could preserve the autonomy of independent operators while providing the structure necessary for efficient coordination. Driven by mutual respect, shared values, and a common goal, they united to form a collective union. This union evolved into Sirius Shipping Incorporated, a lawful logistical corporation where skilled freelancers could operate with both freedom and accountability, delivering freight across the Houses without being bound by the red tape and inefficiencies of traditional corporate oversight.

Built by Freelancers for Freelancers, the corporation emphasized professionalism, reliability, and autonomy. Members could pursue contracts, transport cargo, and navigate the political and economic complexities of the Houses without being entangled in corporate red tape.

INTERNAL HISTORY

Despite the Union’s relatively unburdened existence, its members found themselves present during several of Sirius’s major crises, events that would go on to shape the organization into what it is today.

GALLIC INVASION'S CONSEQUENCES
The headquarters of Sirius Shipping Incorporated is located on Planet Erie in the Pennsylvania system, serving as the central hub for the majority of its operations. From this base, SSI focused primarily on exporting goods to the other Houses. most notably Neon and other essential commodities, along with the occasional high-demand shipment of Liberty’s finest ale.

However, these operations would soon face disruption. The war in Bretonia, followed by Liberty’s annexation of the system, dealt a significant blow to established trade routes, forcing SSI to reassess its position and future within the changing political landscape of Sirius.

The defense against the Gallic invasion in Bretonia forced large numbers of civilians to evacuate hastily to Planet Erie. The sudden surge in population placed immense strain on civic infrastructure and overwhelmed local authorities. In the early years, the situation was chaotic: many refugees, left without adequate support, took to protesting for basic rights such as education, healthcare, housing, and employment. Others, with few alternatives, turned to crime in order to provide for their families.

Amid the instability, volunteers and sympathizers played a crucial role in stabilizing the situation through personal effort, organization, and donations. Gradually, new habitats and public facilities were constructed, and local firms began integrating the displaced into the workforce. Through this collective effort, Erie evolved from a strained refuge into a functioning safe haven, ultimately expanding its capacity to manage both population growth and increased traffic across the system.

PENNSYLVANIA ANNEXED
By 830 A.S. Pennsylvania was no longer the independent system it had remained for nearly fifty years. The prolonged skirmishes between the Insurgents and the Republic of Liberty had finally come to an end, with the Insurgents decisively crushed. In the aftermath, waves of refugees labelled as criminals by the Liberty government once again fled to Planet Erie. This development was deemed unacceptable by Liberty authorities and following failed negotiations with the Zoners who governed Pennsylvania, Liberty moved to annex the system outright, aiming to eliminate any possibility of insurgent resurgence and to bring the region firmly under its control.

On the planet’s surface, detention facilities were established and quickly filled with captured insurgents, many of whom were believed to be civilians displaced from the failed Commonwealth in Vespucci. Processing was slow and methodical, with individuals assessed and often condemned based on alleged affiliations. Any unrest among the local population, once manageable, now threatened to escalate significantly. Tensions deepened, and the risk of widespread instability grew, placing Pennsylvania’s infrastructure, as well as civilian lives, in increasing danger.

This proved to be the final blow, one that threatened to unravel, and possibly collapse, everything the Union’s founding members had built. Relocation of the organization’s core was deemed essential. New York was selected as a temporary destination, where a modest office space on Planet Manhattan was secured to prevent the Union from becoming scattered and unstable.

GOALS - Short & Long term

  • Short Term: Establish offices in all Houses to create a Sirius-wide Union, (disrupt House Shipping Corporations operating capabilities), Be profitable
  • Long Term: Become a reliant and secure associate with the Houses, Be profitable

INTERNAL CULTURE

The Independent Traders Union is a collective built on shared experience and mutual trust.
  • Merit over hierarchy – Respect is earned through reliability and performance
  • Mutual support – Members assist one another when possible, especially in high-risk operations
  • Professional conduct – Every action reflects on the corporation as a whole

    While independence is valued, no pilot operates alone when it matters.

RULES OF CONDUCT

  • Members of the Independent Traders Union are tasked with identifying and scouting profitable trade routes throughout the Houses of Sirius, contributing to the development and maintenance of a centralized database of optimized and high-yield routes.

  • All operational information is classified and treated as strictly confidential, unless disclosure is required by lawful authorities. Unauthorized discussion of sensitive details including points of origin, destinations, or contracting parties is strictly prohibited.

  • The safety of vessel, cargo, and crew remains a top priority. Pilots are advised to adhere closely to designated routes to minimize exposure to unnecessary risks.

  • All members stand as equals; we operate as a union, not a traditional corporation.

  • New members may be issued a vessel if required, under the agreement that its cost will be repaid to the faction treasury.

FACTION CONTRACTS BONUSES

  • Independent Traders Union undertakes complex and demanding logistical operations across the Houses or announce their own. Members who rise to meet these challenges are rewarded generously for their skill, reliability, and professionalism.

EQUIPMENT & TECHNOLOGY


Independent Traders Union utilizes all legally permitted technologies in its operations which include:
  • Civilian Technology & Shipline
  • Borderworlds Technology & Shipline

Zone of Influence & Base of Operations


Independent Traders Union currently holds limited influence across the Houses. Its primary staging point is Coronado; however, plans to expand and grow are already set in motion.

DIPLOMACY

ALLIED
Crayter Republic
FRIENDLY
House Authorities
Gas Miners Guild
Freelancers
NEUTRAL
Anyone not listed
COMPETITORS
Universal Shipping
Borderworld Exports
Kishiro Technologies
Gateway Shipping
Omicron Supply Industries
Imperial Shipping
Samura Industries
UNFRIENDLY
Unlawfuls
HOSTILE
Outcasts
Xenos

PROPOSED ID

[+]Independent Traders Union ID
The Independent Traders Union is an organization made up of freelancers and ex-corporate employees who work for a profit and compete with House Shipping Corporations over contracts.

This Independent Corporate official faction ID is used by Independent Traders Union members, who:
  • Can engage in piracy against competitors outside of House Space
  • Cannot use Cruisers, Battlecruisers, Battleships or ships with more than 3.600 cargo except the "Reinforced Train Gannet"

    Within Zone of Influence (Coronado and bordering systems, Pennsylvania):

  • Can attack ships considered hostile by Crayter Republic
  • Can attack competitors in Coronado

ROLEPLAY THREADS

Independent Traders Union - Character Database
Registered Business Associates | ITU Trade Network
Internal Announcements | ITU Trade Network
Spaceport Hestia | ITU Trade Network

To: Tawau Manufactory
To: Crayter Republic
To: Shinsei Clan
To: BMM
To: Crayter Industries
To: Deep Space Engineering
To: Eibenstock Station, Daumann Heavy Constructions
To: Ageira Technologies
To: Independent Traders Union | From Omega665 Workshop
To: Minister Riordan, Crayter Republic
Reply  
Offline Zephyranthes
04-24-2026, 11:05 PM,
#2
Abyssal Diver
Posts: 574
Threads: 99
Joined: Jan 2013

Do you believe it's a bit preemptive to ask for officialdom this soon? It's been less than a month since SSI was a thing. Normally, factions tend to take more time before tackling officialdom.
Reply  
Offline Charos
04-24-2026, 11:27 PM,
#3
Member
Posts: 1,685
Threads: 162
Joined: Nov 2010

We can just go for it, nothing to lose besides 5 millions.
Reply  
Offline L1ght
04-29-2026, 02:53 PM,
#4
The Rebel
Posts: 920
Threads: 64
Joined: Sep 2021
Staff roles: Server Administrator

Fee taken, added to the tracker.

[Image: yMRCECf.png]
Reply  
Offline MasterL410
04-29-2026, 04:14 PM,
#5
Chariot of Light
Posts: 906
Threads: 96
Joined: Jan 2016

Good luck to you guys!
Reply  
Offline Charos
05-02-2026, 10:48 PM, (This post was last modified: 05-02-2026, 10:49 PM by Charos.)
#6
Member
Posts: 1,685
Threads: 162
Joined: Nov 2010

Re-organized the Diplomacy section to be tidy and easier to read. Any edits happening are to add links to any/all roleplaying threads that we are currently part of.

MasterL410 Wrote:Good luck to you guys!

Thanks! See you ingame.
Reply  
Offline Charos
05-02-2026, 10:49 PM, (This post was last modified: 05-02-2026, 11:13 PM by Charos.)
#7
Member
Posts: 1,685
Threads: 162
Joined: Nov 2010

Double post ew
Reply  


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