• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 627 628 629 630 631 … 779 Next »
Idea For a Terrorist AI.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Idea For a Terrorist AI.
Offline Zapp
08-12-2008, 04:57 PM,
#11
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

' Wrote:
So I still say:

If he wants to play this char in the said way of RP
he must not return after he got blown the 1st time.

:tease:

That's just mean, man. Let him come back...

[Image: u8rHEaq.png]
Reply  
Offline Muleo
08-12-2008, 05:36 PM,
#12
Member
Posts: 862
Threads: 38
Joined: Jan 2008

' Wrote:That's just mean, man. Let him come back...

Yea, a death doesn't necessarily mean he has to kill off the RP story.

As for ID... Military ID doesn't allow battleships, I'd say just fly with a Lib Navy ID. It's up to Dave, or the ship's infamy to let people know this ship isn't what it seems to be.
  Reply  
Offline kuvacz
08-12-2008, 05:38 PM, (This post was last modified: 08-12-2008, 05:54 PM by kuvacz.)
#13
Member
Posts: 70
Threads: 4
Joined: Aug 2006

' Wrote:That's just mean, man. Let him come back...


How could I as the char hasn't been setup/approved yet ?
Actually it doesn't exist atm - so ...

A player char could at least pretend to have made an insurance for
his ship, but a hostile AI ? I doubt that !

That's why I'd still say - once killed forever gone.

Guide & important links Datastorm (not only for beginners)

The laws of Sirius


Reply  
Offline Eternal
08-12-2008, 07:11 PM,
#14
Member
Posts: 863
Threads: 35
Joined: Mar 2008

kuvacz - When you are killed do you delete your charecters ?

I think that your points are not constructive at all. It's easy to see you don't aprove with such an idea but making such a demand is downright stupid.

There is a very good place for such a ship to land. I think you can RP it out with the Harvesters , thus making Omicron Kappa you're new home.

Flying the ship with the Liberty Navy ID is the best choice you have so far ( until the / or if the Terro ID is granted )

[Image: Sabre_Kopie.png]
  Reply  
Offline me_b_kevin
08-12-2008, 07:28 PM,
#15
Member
Posts: 1,525
Threads: 132
Joined: May 2007

' Wrote:How could I as the char hasn't been setup/approved yet ?
Actually it doesn't exist atm - so ...

A player char could at least pretend to have made an insurance for
his ship, but a hostile AI ? I doubt that !

That's why I'd still say - once killed forever gone.

using that method of thinking that would mean a large majority of Mon'Star's victims would need to remain dead as they wouldn't be able to escape his thirst for death. if your were lucky enough to make it to an escape pod before your ship exploded, he'd just shoot the escape pod.

so, huge amounts of people would end up having to recreate characters which no one wants to do. so i say there has be some level of leniency

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
Reply  
Offline CusoJR
08-12-2008, 07:52 PM,
#16
Member
Posts: 264
Threads: 27
Joined: May 2008

The man has spoken...

To answer a few points.
The LN's restriction on cap ships is not an issue. They are going to attempt to destroy me regardless.

As for ID maybe hacker with approval from admins. That way I can legally pirate and attack lawfuls till the terrorist ID is granted.

Harvesters seem to have a different agenda than mine is. My agenda is survival.

JENEFER: Liberty's Folly Fallen Angel's Casino Loki's Gift I am Colin's loyalty.

Commander (Ret.) Alexis "Stormbringer" Cruize, Mercenary
Flying the Viper MKII
"That's MISS Cruize to you!"
  Reply  
Offline Armageddon
08-12-2008, 07:53 PM,
#17
Member
Posts: 429
Threads: 46
Joined: Jul 2007

Well maybe the ship isnt entirely destroyed when it blows up. I mean the hull is made of a nanite technology correct. So whileever the ships core is active the ship would rebuild itself. This would take time to do so that explains why the ship isn't heard or seen for 4hours.

After this time the ship could spend time checking the ships systems before heading out to attack again.

This being said i think a dreadnought is a bit too big to big in my opinion. Possibly a liberty cruiser class vessel? at least to start off with. However seen as the ship is built of nanites it could theoretically morph in shape and size once it has enough resources to do so. (Same way it repairs itself). So the ship could actually begin life as a smaller liberty ship.

This gets a big YUS from me good job. I must say it could also give us 'ere colonials something to do.
  Reply  
Offline PSI-Borg
08-12-2008, 08:15 PM,
#18
Member
Posts: 48
Threads: 0
Joined: Oct 2007

It's been done..
  Reply  
Offline CusoJR
08-12-2008, 10:16 PM, (This post was last modified: 08-12-2008, 10:23 PM by CusoJR.)
#19
Member
Posts: 264
Threads: 27
Joined: May 2008

' Wrote:Well maybe the ship isnt entirely destroyed when it blows up. I mean the hull is made of a nanite technology correct. So whileever the ships core is active the ship would rebuild itself. This would take time to do so that explains why the ship isn't heard or seen for 4hours.

After this time the ship could spend time checking the ships systems before heading out to attack again.

This being said i think a dreadnought is a bit too big to big in my opinion. Possibly a liberty cruiser class vessel? at least to start off with. However seen as the ship is built of nanites it could theoretically morph in shape and size once it has enough resources to do so. (Same way it repairs itself). So the ship could actually begin life as a smaller liberty ship.

This gets a big YUS from me good job. I must say it could also give us 'ere colonials something to do.
Just to clear this up. The hull is not made of nanobots however the ships ai can direct the nanobots to repair more than just hull damage. There's no morphing going on.

On the Dreadnought issue they would have already tested the ai systems on smaller craft like a gunboat with great success, why would they not want to install this on the largest and most powerful craft they have? I see liberty as a very vain government. All flash, no photo.

JENEFER: Liberty's Folly Fallen Angel's Casino Loki's Gift I am Colin's loyalty.

Commander (Ret.) Alexis "Stormbringer" Cruize, Mercenary
Flying the Viper MKII
"That's MISS Cruize to you!"
  Reply  
Offline Armageddon
08-12-2008, 11:07 PM,
#20
Member
Posts: 429
Threads: 46
Joined: Jul 2007

Theres no problem with that mate, when you said nanobot control i thought OOH Nano ship :crazy: so thats what liberty's best and brightest were doing in zone 21.

Even still its possible the ship could build the hull around the damaged areas even once it is technically destroyed.
  Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode