I look upon factions as the official voice & indies as perhaps more maverick agents. I have often seen both working together and other times 1 or 2 doing their own thing. As long as they are working for a common purpose I see no problem here. If as Fletcher points out, players are treated disrespectfully then its all gonna go Pete Tong & where's your moral highground gone? Its a game not real life.
I work in Accounts & hate writing off debt, my colleague doesn't care if it makes the records tidier; this brings us into conflict, but 95% of the time we work for a common goal. I work for the company, he is a temp. I am part of a structured organisation, he works for an agency (an indie so to speak) - but if he doesn't work hard with me he's out on his ear. The parallels between Freelancer & real life aren't too dissimilar. If the indies work (or semi-work) with the factions I cannot see an issue. If they put 2 fingers up at the factions then they deserve what they get.
:DI noticed that an OPG "ordered" an independent corsair to "register" his Cruiser .
Can i ask to remove all other corsair "clans" , as there only one can have the control .
[/sarcasm]
' Wrote:Actually, they'd likely end up sanctioned and with a group-wide Admin warning to cease and desist.
No, I doubt that. If they decide to, say, claim that the rest of the military is corrupt, instigate a military coup, etc., then I can see that happening.
' Wrote::DI noticed that an OPG "ordered" an independent corsair to "register" his Cruiser .
Can i ask to remove all other corsair "clans" , as there only one can have the control .
[/sarcasm]
Different from a military, my friend. The Corsairs are a people, not a military organization. f you're a Corsair, you can be a farmer, a dock worker, a pirate, or part of the Corsair "military". I honestly don't care if there are indies in any non-military organization, as intra-factional strife can and will occur, as well as having multiple chains of command, or no chain of command at all. In a military organization, however, there must be an organized hierarchy. The chain of command must be clear, and it must be respected. Personally, I have no problems with indies in a military organization so long as they act their rank properly, aren't idiots, and respect the chain of command. They still create problems, however, as their rank is often left unknown, and they don't often co-operate too well with the established factions.
' Wrote::DI noticed that an OPG "ordered" an independent corsair to "register" his Cruiser .
Can i ask to remove all other corsair "clans" , as there only one can have the control .
[/sarcasm]
I don't even know what you mean, but the reason capital ships are being forced to at least register is because people like you take Osiris's to Kusari and tax traders. The WOLFS better not be coming back to Disco, if you are, you better have a damn good explanation for your actions.
' Wrote:I don't even know what you mean, but the reason capital ships are being forced to at least register is because people like you take Osiris's to Kusari and tax traders. The WOLFS better not be coming back to Disco, if you are, you better have a damn good explanation for your actions.
That was sanctioned already , no need to get back to it :nono:. Are you Admin Mule (that you give orders ), to tell me not to come back to Disco ?
Q.1: Do you consider there to be one LN? Do you consider there to be one LSF?
- Yes, the same as with the other "military" factions.
Q.1b: Do you consider the "official' player faction as the authority in the systems that they have an interest or are said to own that system from the infocards?
- Mostly... Yes, they have collectively spent the time/credits and have the players/rp to deserve it.
Q.2: Do the unofficial players of the LSF and or the LN have to obey any orders given to them by official players?
- Yes, because in RL if you don't follow orders or the command structure you are discharged, goto prison, or are executed. In the case of stolen or misused hardware, either you give it back peacfully then goto prison, or they kill you and take it back. If they cant take it back, they will try to destroy it, hopefully killing you in the process.
Q.3: What are the benefits of obeying those orders?
- Not being shot or sent to prison. Having the support of the official factions AND the indys.
Q.4: What are the consequences of not obeying orders?
- Possibly starting a war, being exiled, being shot on sight, having no place to go and no one to back you up.
Q.4b: Are there benefits to not obeying those orders?
- There arent any, unless the whole point of disobeying is to start a conflict or to be made a target/martyr or to be discharged from service.
Q.5: Is there a place for official players to obey unofficial players orders?
- Yes, if an indy earns the respect and trust of an official faction member then in some cases they might take "orders" from an indy, maybe even a lower ranked one.
Quote:The dynamics should be one of inclusion, cooperation and mutual respect. It's possible for independent characters to work with the player faction, rather than clash directly against it.
This is very true and some indys do work well with the official factions. These you dont usually hear about because there is rarely or never anything to complain about from either side.
However, MOST of the time the official factions "freak out" the moment they see an indy in one of thier ships. Which provokes the natural response to being attacked or "rp bullied", a defensive and usually hostile posture twards the "attacker". Which usually just compounds the problem rather than helping it in any way.
The #1 problem is simple. Most of the time the complaints are about people who wont even read this because they arent on the forums. Any others are probably looking for the "drama", or maybe dont share the exact same ideas but still are atleast "trying".
' Wrote:Ah yes... that's an understatement - Admin endorsing of "official" factions in this way would be the nail in the coffin for independent players. And all those questions are tough ones....
/signed.
' Wrote:The answers to those questions to me are obvious, but im not going to say anything about what i think until after what the admins say.
And no, theres no point trying to figure out what my stance is. I suspect many would get it wrong.
That obvious to you but not to others? Right. No point in figuring it out? The personal satisfaction in being able to see through the crap that makes up a person is one the most satisfying things in life.
' Wrote:The WOLFS better not be coming back to Disco, if you are, you better have a damn good explanation for your actions.
Explanation for you? When did you become so important?:lol:
People, these are questions for the admins, not for anyone else. That said, I should point out that the [KNF] is badly named, given they are headed by a mere Taisho, not a Gensui Taisho (Fleet Admiral), who would the head of the entire Kaigun.
Quote:Actually, they'd likely end up sanctioned and with a group-wide Admin warning to cease and desist.
Whereas a faction doing the same thing wouldnt. I call bias.
Anyways, I still hold my same-as-always stance on this. Official factions, whether they consider themselves the "whole" military or navy or whatever they represent or not - want to run things. That's all it comes down to - they want their rules to be the official rules, they want their ranking system to apply to everyone, they want to be the ones deciding who uses what and who does what while flying under the same affiliation.
That all boils down to limiting the ability of independents to enjoy the game in the way that they want to. It's factions trying to control the 'lesser' players, when they have no right to.
This server is coming closer by the day to a faction-only environment. More and more groups are starting to behave like the RM and liberty lawfuls, which are tightening their restrictions on who can do what. Pretty soon, there wont be any independents left because they get tired of listening to other players who dont have the same view on RP as they do. It's a matter of conflicting perspectives.
The independents dont want to be tied down by faction rules. They come here to have fun, not to do a 'job' - that isnt what this game or mod is for. If an independent wants to play a lawful character - say a rheinland military officer, or a liberty navy captain - he wants to be able to come online, do a patrol or two, interact with people, stop some smugglers or pirates - and in general have FUN. Instead, he's "oppressed" by faction members who either harass him about his ship choice, tell him he's RP'ing "wrong", or brand him some kind of outlaw even though he has never done anything to deserve that kind of treatment.
In the end, all I see is "join us, or dont play" from the factions, while the indies struggle against it in an effort to make their own RP, to play their character as they see fit - not as some faction tells them how to.
@ Tenacity: That's actually well thought out and logical. Try not to used the word "oppressed", Dennis Jameson usually has a field day and mocks the entire situation if you do, because he cannot comprehend the situation as well as others can.