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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.80 beta features, bugs & suggestions

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Discovery 4.80 beta features, bugs & suggestions
Offline Igiss
08-06-2006, 10:33 PM,
#141
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Level 30-32 I should say, which is an important correction. Buy IDs when you have money... that's it.
Offline The_Laser
08-07-2006, 03:18 PM,
#142
Member
Posts: 36
Threads: 4
Joined: Jun 2006

I would like to make a sugestion and a comment sort of thing.

When i had my train (now sold and does not happen any more) for some reason the "hard shell" (cabin/cockpit section) would randomly disappear leaving the weapons, engine trails and cargo pods floating around in space. now my guess is the files to create these items are separate from the actual ships files. So the idea:

would it be possible to add more customisation ability to ships, like we have with the coloured cargo pods, by enabling us to swap the engine trails of our ship for those of a different ship (eg so you could fly an Eagle with the engine trails of the rienland fighters). if this is possible could it be done so that every "engine" visible on a ship could be different (eg BH cruiser ship (?NAME?) could have several different engine trais at the same time).

obviously it would only be cosmetic otherwise we might find Rienland bombers with rediculous agility and it would, if possible any way, have to be ship class based.

[Image: userbar128566ki.gif]
[Image: thelaser15ta.jpg]

My Characters:


The_Laser => A freelancer, exploring the universe and joining in whith anything happening

PS Very good mod people, well done
 
Offline Korrd
08-07-2006, 10:48 PM,
#143
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Possible bug.

After installing Beta 2 version of Discovery, i can't undock with the char [AW][Korrd]Defender

I got kicked every time i try to undock or reselect character.

As you know, that ship has some "differences" from a stock cruiser. Namely, BS shields and Dual Forward Guns. As I don't use the ship for pvp since 4.77 (and not thinking to), I just left the stuff there for RP reasons.

I first thought it was the out of specs equipment that caused me to be kicked, so i unmunted all that stuff and undocked... to no effect. I was still being kicked.
I sold all the stuff in cargo bays, unmounted everything, and undocked... still the problem remains...

I will try selling everything... to see what happens... But i will prefer not to...

Any ideas?

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Teaboy
08-07-2006, 10:53 PM,
#144
Member
Posts: 237
Threads: 23
Joined: Jun 2006

The_Laser,Aug 7 2006, 02:18 PM Wrote:I would like to make a sugestion and a comment sort of thing.

When i had my train (now sold and does not happen any more) for some reason the "hard shell" (cabin/cockpit section) would randomly disappear leaving the weapons, engine trails and cargo pods floating around in space. now my guess is the files to create these items are separate from the actual ships files. So the idea:

would it be possible to add more customisation ability to ships, like we have with the coloured cargo pods, by enabling us to swap the engine trails of our ship for those of a different ship (eg so you could fly an Eagle with the engine trails of the rienland fighters). if this is possible could it be done so that every "engine" visible on a ship could be different (eg BH cruiser ship (?NAME?) could have several different engine trais at the same time).

obviously it would only be cosmetic otherwise we might find Rienland bombers with rediculous agility and it would, if possible any way, have to be ship class based.
[snapback]29117[/snapback]


this would be possible if igiss was able to make Enginers buyable, and then mountable. I don't know if this can be done, id like to say I think it could. Whether its really worth the effort though Im not sure, it would be cool, altho some ships look stupid wiht the wrong engines on them.
Offline Lightfoot
08-07-2006, 11:00 PM,
#145
Member
Posts: 221
Threads: 5
Joined: Jun 2006

Teaboy,Aug 7 2006, 03:53 PM Wrote:.... altho some ships look stupid wiht the wrong engines on them.
[snapback]29197[/snapback]

..or even w/ the stock engines...

That's why I gave up me old Crow fighter - bloody thing looked like a fireball in cruise mode. Couldn't see a thing in chase view.

<span style="font-family:Trebuchet Ms">Brotherhood of Light ~ Grenoble ~ Belfast

[Image: ELFGsig.jpg]

LVX|Cagliostro ~ LVX|Eye.of.Privas
</span>
 
Offline Virus
08-07-2006, 11:04 PM,
#146
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Lightfoot,Aug 7 2006, 05:00 PM Wrote:..or even w/ the stock engines...

That's why I gave up me old Crow fighter - bloody thing looked like a fireball in cruise mode.&nbsp; Couldn't see a thing in chase view.
[snapback]29199[/snapback]

That's my favorite part. Blind the bounty hunter that's chasing you! ;)

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Assassin Twin
08-07-2006, 11:40 PM,
#147
Member
Posts: 81
Threads: 1
Joined: Jul 2006

I talked to Wolfpack about this in game, but I don't know if it was a bug. I tried to dock in a Sabre at the Brandengurg Trade Lane to Planet New Berlin. It held me there for almost 20 seconds whilei was being attacked, [DJC] character. Anyhow, after all I tried to get it to respond and got NOTHING it cost me a FULL LOAD of CODED weaps and more. I had just plundered Sigma 13 for all the weaps and was going to transfer them. I don't know, as I told Wolf if that was just bad luck, or a bug, but he said there is no queue there so I should not have been held up. We all know how it goes, but MAN that hurt.

Maxwell.Smart - Blood Dragon, by choice and imprisonment.

[N]Ulvnotisgi - Liberty Rogue VHF pilot
Offline The_Laser
08-07-2006, 11:58 PM,
#148
Member
Posts: 36
Threads: 4
Joined: Jun 2006

Just to avoid confusion I would like to state that with my idea above. A change in the engine trails WOULD NOT EFFECT the ships performance. It would be only for people who want to have a ship which is just that bit more thiers.

[Image: userbar128566ki.gif]
[Image: thelaser15ta.jpg]

My Characters:


The_Laser =&gt; A freelancer, exploring the universe and joining in whith anything happening

PS Very good mod people, well done
 
Offline Nightfall
08-07-2006, 11:59 PM, (This post was last modified: 08-08-2006, 10:48 AM by Nightfall.)
#149
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

Assassin Twin,Aug 8 2006, 12:40 AM Wrote:I talked to Wolfpack about this in game, but I don't know if it was a bug. I tried to dock in a Sabre at the Brandengurg Trade Lane to Planet New Berlin. It held me there for almost 20 seconds whilei was being attacked, [DJC] character. Anyhow, after all I tried to get it to respond and got NOTHING it cost me a FULL LOAD of CODED weaps and more. I had just plundered Sigma 13 for all the weaps and was going to transfer them. I don't know, as I told Wolf if that was just bad luck, or a bug, but he said there is no queue there so I should not have been held up. We all know how it goes, but MAN that hurt.
[snapback]29205[/snapback]
It was most probably because the lag, it happened to me several times when there's big lag.
The ship didn't respond because it was docking, if you had hit Esc or just entered "free flight mode" you would have had control back.


Also, today.. when I entered the bar at Cali I got kicked out for cheating, tried several times, same result.
I don't have anything suspicious on the Rheinland Bomber there.

Oh, forgot to ask.. Are the wrecks in Sigma 13 supposed to be full of Stealthblades I instead of codenames?

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
 
Offline Igiss
08-08-2006, 11:17 AM, (This post was last modified: 08-08-2006, 11:20 AM by Igiss.)
#150
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Engines can be made mountable, but I won't do this now and not going to do this in future. All engines are different, depending on ship class, visuals, etc.

Wrecks in Sigma? Um... I don't know. I didn't change anything, shoud check that back.

Tell me please how much money is level 35. Maybe I'd change ID requirements a bit...
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