Lately, there has been a fine line between Bounty Hunters, and the Liberty Police Incorporated.
Why?
They seem to do similar things in Liberty House territory, stop smugglers, kill pirates, hang around New York most of the time, and respond to any pirate activity in a hurry.
The only difference I can see between the two is, the Bounty Hunters get paid to stop and kill criminals... Not to mention Bounty Hunters can go more places legally, like out of Liberty... But that one is besides the point.
Now, why doesn't the LPI players just become BHG, or vice versa when it comes to Liberty?
Please, keep it clean, I do foresee a flame war....
i fail to see what you re on about there. - the distinction between the LPI and the BHG are definite. - its in the lore. - the LPI is simply as much the BHG as its the outcasts.
the LPI is covering the core installations like norfolk, manhattan, westpoint etc. - the BHG is covering the jumpgates, the jumpholes and the more far away reaches.
now, thats what the lore says - what we do see might be different. - but we must not mistake poor game mechanics for RP lore. - the LPI is installed and indeed somewhat similar to the BHG, cause they are a private organization... but the BHG are more independent.
the LPI is not independent enough to be considered soldiers of fortune... they wouldn t be able to join rheinland if rheinland would pay them more for example. - they are liberty ... as liberty as it can get.
All of the Police and BHG in New York are useless because pirates don't really go there. There are pirates in the neighboring systems cutting off space lanes and they do nothing about it when told. They like to spend more time having 6 caps looking for a phantom who could be all the way in the corner of the map.
' Wrote:the LPI is covering the core installations like norfolk, manhattan, westpoint etc. - the BHG is covering the jumpgates, the jumpholes and the more far away reaches.
now, thats what the lore says - what we do see might be different. - but we must not mistake poor game mechanics for RP lore. - the LPI is installed and indeed somewhat similar to the BHG, cause they are a private organization... but the BHG are more independent.
I am not seeing that in-game. I am seeing nearly all Bounty Hunters hanging around Manhattan (albeit waiting for jobs/bounties)
I almost never see any LPI patrols these days, I've played for the last couple of days as my Sentinel, and all I see are some Liberty Navy pilots and Bounty Hunters roaming the area.
When it comes to 'RP lore', I do see the understanding that the BHG are guns for hire, however, that is not the question nor confusion I am attempting to get across. Its the point that the LPI and BHG seem to be doing the same things in the same territory...
what makes them different is limited by the game mechanics.
the BHG can follow a suspect into the badlands and up to rochester and be in RP. - the LPI can NOT... cause regarding to the lore, they do not dare. ( they are given a paycheck by the end of the month, no matter how many they catch )
the BHG takes greater risks - the LPI does what it "must" do. what sets the LPI apart from lets say ... the kusari state police? - the LPI has nothing you d call "patriotism" or "honour". and right so... they are employed to do a job, they do the job - and nothing more.
a KSP would go MUCH further than "just doing the job" - a BHG would go further cause he MUST do this deed. - a rheinland police officer would take greater risk, cause they do it for their mothercountry and their chancellor... a greater good, if you want.
by putting the LPI to be a private organization. - it makes them somewhat down to the common employee. - they are no heroes, cause they are not thanked for being one. - they are no real patriots, cause they are not liberty.
but putting the LPI to be private also removed them from the goverments responsibility. - if the LPI is corrupt, its only the LPI - not the liberty gov. - if they are lazy and weak, its not the liberty goverment, but only the LPI.
if the rheinland police was weak and cowardly, it would reflect upon rheinland - a great disgrace. - if a BHG is a coward, - he ll risk chances to get contracts. - the only policeforce in all sirius that can actually do the minimum of whats expected from them is the LPI.
how is that reflected in the game? - it is not... simple as that. - but its not the only faction.... most factions are improperly reflected. - many a factions have deep lore and great RP opportunities, but when you get down to it.... all you see from them ingame is some rather low key pvp.
the game simply does not allow all the fascettes of a faction, not even such a simple one as the LPI.
Bounty Hunters seem to be the un-official police force of Liberty when other lawful forces aren't online. They usually engage any pirate on sight, giving little RP. Do bounty hunters get rewarded for taking down any pirates? I thought they just get money for taking down bounty targets...maybe im wrong.
I think the LPI had more of a unique 'place' to fill on the server back when they were incompetent doughnut-munchers. As they are now, they're basically just very limited LN or BHG (which is how most of the police factions turn out, really). There's really nothing differentiating a LPI character from a LN character if you ignore the letters before their name... LPI tend to fly smaller ships, that's all.
Now, maybe if they were played as corrupt non-heroic employees who really just want to collect their paycheck (and maybe a few healthy bribes) and go home at the end of the day, then they might be a bit more unique.
Other than that, I think the police factions are more suited to NPCs than players. They're just the pointless little brothers of the military factions, since the militaries can (and do) do everything the police do, and more.
I do not think he is concerned with the lore as much as he is trying to figure out the different roles as presented while in the game.
The LPI are the actual law enforcement for liberty while the BH are there (supposed to be anyway) as a reinforcement group. Where as the LPI do not need to ask permission before going after a target the BH should notify the local law enforcement prior to actually pulling the trigger. Sometimes this is not possible but as a general operating procedure it should be done. As far as shooting any pirate that crosses Liberty space, yes a BH can freely do it due to there being a bounty currently covering several targets within Liberty space. But only pertaining to those targets specifically listed on that bounty. The LPI does not need permission or a bounty in order to engage a pirate that is inside Liberty space.
As a play almost exclusively as an LN officer, i have seen alot of this lately.
It seems like even though we have 3 fighters chasing 1 pirate (which we RPed into fighting), i will see several BHG capships show up and usually cause the pirate to flee.
I really do not appreciate Bounty Hunters enforcing Liberty Laws, becuase from 8 of 10 cases i can remember, they were blatantly wrong, and 7 of those 10 cases involved a BH capship blowing up said target.
Example, yesterday, a Smuggler IDd vessel was destroyed by a BH, simply because the ID said Smuggler.
The LPI unforunatly is in a low point, i believe, and usually when i do see an offcier, they only log on for a quick moment, then log off. The LPI is difficult to RP in my opinion, due to the lack of firepower they can bring. Most LPI tagged characters are in Liberator LFs, not Guardians and Avengers like my [LN] mates.
As it stands, as an LN officer, i believe theyre are way to many capitals in New York every day. I really dont understand who is giving these BHs their Battlecruisers (and last night, a Battlestar Advanced) and saying "goto New York and be police!".
And no, as far as i know, the Liberty Goverment (player government that is) have no outstanding deals with Bounty Hunters. By this, the BHs have no monetary incentive to engage all pirates on sight, because that pirate likely wont fetch a bounty.
' Wrote:I really do not appreciate Bounty Hunters enforcing Liberty Laws, becuase from 8 of 10 cases i can remember, they were blatantly wrong, and 7 of those 10 cases involved a BH capship blowing up said target.
Example, yesterday, a Smuggler IDd vessel was destroyed by a BH, simply because the ID said Smuggler.
And no, as far as i know, the Liberty Goverment (player government that is) have no outstanding deals with Bounty Hunters. By this, the BHs have no monetary incentive to engage all pirates on sight, because that pirate likely wont fetch a bounty.
So do something about it in game. If the LN doesn't want help from the Hunters, make them leave. They are not military and if they aren't under contract with you, arrest them for killing someone without permission.
I'm not sure why this is a problem, just RP through it. Liberty belongs to the Liberty Government, not the BHG. If anyone can be blamed about the current situation in Liberty, its the Liberty Government officials. If you don't want cap ships in New York, then pass a law stating that cap ships must request permission to enter the system or risk being destroyed. BHG killing innocent people? Arrest them! Etc.