I would ask you to contact me on private comms with names about the guys you are talking about, especially if it's about something like "LOL", so we can handle this. (or turn them out if they don't understand).
About capitals in Liberty: We don't have anything else than bombers and fighters right now, except the stock-vessels, so the rogues shouldn't worry about that one. If you nevertheless see any capital in Liberty, calling itself a [CCS]-vessel without beeing registered to our forces in here (our maybe somewhere else when we proceeded that far), please destroy it.
Our activities there should be reduced to some assistance for the lane hackers or smugglers, I agree with that.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
' Wrote:also yall need to improve on your roleplay, I once saw a CCS blurt out LOL in system chat and going oorp a lot
All the OORP was fixed.
Members were kicked out after a talk with them (they didnt get the RP part of the server).
I do hope you PM me about Any problem you ar anyone for that metter have with one of the CCS
Name and the what it about will do and i will take care of it.
I dont think a need for this faction exists, first this factions function is poorly I mean basically your here to defend Omicron Alphas West and entrance and major cardamine Trade route to the houses from attack with what seems to be Scimitars Bombers and Gunboats. This is not a Fleet no so called ''Squadron of Cali/Malta'' would only use such menial Equipment to defend one of the most important places for outcasts, look at 101st or Ros or even the Scruffy SOB <3 they use all the ships and stuff avaliable to be taken seriously unlike you guys ! You are up against from what ive seen some of the best Fighters in the game in Tau 23 the =CR= and you want to face Viper MKii in Scimitars seriously thats silly you guys dont stand a chance. I would to know the RP reasons behind the choice for the Scimitar and what makes the so much more better than the SABRE???? me think you might use maneuvarability and MISSILE SPAM to gain the upper hand in fights. which for a RP server is completely OORP but yet it seems the so called ''ELITE'' of disco which im sure CCS has one or two in, all do it anyway.....
So yeh mite wanna change those things i mentioned if anyone is gonna take you seriously and until you do keep your 500mill in your pocket;)
Why choose the ships they did? Quite simple, Blackwidow. Let's see you fly even a destroyer in Tau-23. Hell, capital ships are mostly deregulated, let's see you try dragging a battleship through that rock field.
It's a case of people adapting to the environment. The Outcasts wouldn't waste a battleship or destroyer there when it wouldn't even function well, they'd use smaller ships like bombers, gunships, and Scimitars - while they could use a few improvements, even a pilot as crappy as I am can chase off Titans in it.
You're whining about people using maneuverability? So, what, you only fly capital ships because they turn like bricks? Or are you just ticked because you're terrible at dealing with light fighters? If it's the latter, I've got a Loki I'd like to chase you around with.
Blackwidow, I'm being nice here when I say your post was completely devoid of anything resembling intelligent thought, and I'm not even a member of CCS.
A good point. But i realised the name was combat squadron. So i'm guessing if their going to use battleships their not going to use them for you're average patrols. And probably not in T23.
This may be good for RP.
I dont know why, but i can't see this one going anywhere. It's a really good idea, but I just don't think people are going to be motivated enough to join.
' Wrote:A good point. But i realised the name was combat squadron. So i'm guessing if their going to use battleships their not going to use them for you're average patrols. And probably not in T23.
I wasn't going to address the name since that could be easily changed.
But, if they're going to use a battleship and they're not going to use it in Tau-23, where the hell would they keep it? I had enough trouble bringing the Phantasm through when I was trying to get it to Newcastle, and that's just a Destroyer; even if they had a battleship moored on Cali, it'd take too long to even get it out of the system for it to be any use.
Thank you Thexare, you almost did the answer for me already.
Just about the missile spam:
I have neither missiles on my Scimitar, nor on my Falcata. Most of us are using Kraken I and maybe Wyrms and no missiles on the scimitars. So please don't spread that kind of rumours. And what kind of missiles should we use at all on 2 class 9 and 2 class 8 mounts? I don't really think it would work, although it probably would if we were using Sabres...
And about the Sabres:
We are in an asteroid field, although the Sabre does work there, the scimitar is still more agile, which means that he is the RP choice for evading all those rocks and more manoeuverability in that system. Next point is that Cali is not Malta, it's more like an outpost, not even on the way the corsairs use to engage Malta, so why should the strongest ships be stationed there? Have a look on the NPCs there, they are only flying Stilettos. I bet I'm currently missing some other reasons we already had before (although maybe only in our discussions within the CCS) and will stop it now.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
Others: Lane Hacker gunship (restricted and has to be officially requested and purchased)
Other vessels if you manage to convince us with your story about it.
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I'd like to emphasise the IF in my last post. Looks here like their sticking to nippy ships. Hence the name "squadron".