I doubt the 'issue' will be fixed as it would require some digging in how the tracking is coded and how they can make them stop tracking if the target is lost.
So good luck convincing the devs to do it.
' Wrote:That's hardly fair, and I sincerly hope that wasn't directed at me.
I re-read your comment.
And yes it was also for you.
' Wrote:I doubt the 'issue' will be fixed as it would require some digging in how the tracking is coded and how they can make them stop tracking if the target is lost.
Or maybe the scan window could close when target ship dissapears/starts chugging fuel/something else ? Not sure if it's possible tho.
' Wrote:Anti-cloak is very bad for business if you are a cloak dealer.
I hadn't even thought about how it may affect my business, considering I don't do it to make money. I do it to make more cloaks. You'll be seeing some fun giveaways and prize events soon.
From an outside perspective though, fair point.
EDIT: Having thought about this for a moment, not a fair point. My demand far outstrips supply. This may hurt demand, but negligibly.
' Wrote:I hadn't even thought about how it may affect my business, considering I don't do it to make money. I do it to make more cloaks. You'll be seeing some fun giveaways and prize events soon.
Whether its cheating or not depends entirely on how missiles track in-game. Are missiles fire-and-forget? Yes? Then that is mass targeting and would work with invisible ship, once you got a lock.
Also depdends on how the technique is used. If you have to do it while cargo is open or whatever then that is an issue. If you are able to lock the target once then chain-fire missiles onto invisible target then that is a-ok in my book.
' Wrote:I hadn't even thought about how it may affect my business, considering I don't do it to make money. I do it to make more cloaks. You'll be seeing some fun giveaways and prize events soon.
right well, i think the reasons explaining why this isn't actually such a bad thing have been clearly stated, there isnt really much more to add that wouldnt be detrimental to time that could be spent being more productive.
I'm just thinking - after reading how much whining there is going on here - that what if it wasn't a bug, but is a design feature?
After all, your DIRECT fire weapons still become useless, so that means that the guy cloaking can't be shot. But indirect fire weapons - missiles - hey, how do you know that this wasn't planned in the first place? And congratulations, you've now found the inherent weakness of cloaks, that missiles can track.
I think that'd be about the perfect definition of irony, considering how people try to always one-up and overpower things ...
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.