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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Bombers and crews.

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Bombers and crews.
Offline Grumblesaur
02-01-2009, 01:50 AM,
#11
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

Maybe fighters and bombers with rear guns, or just with a crapload of equipment could be considered multi-man vessels. [Falcata, Praetorian, Spatial]

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline JakeSG
02-01-2009, 01:50 AM,
#12
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Posts: 1,113
Threads: 30
Joined: Aug 2008

I doubt you really need a navigator, after all, it's a rather basic function that even today's technology can perform to some extent. Maybe a co-pilot for when the primary pilot needs a break, or to ensure cargo and such doesn't come loose, possibly assist in some small ways in combat, but I don't think it'd be vital for more than one man to be in the cockpit.

For the Core.
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Offline Derkylos
02-01-2009, 01:59 AM,
#13
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Posts: 1,410
Threads: 48
Joined: Sep 2008

If we're talking about roles for the co-pilot, I guess maintaining/aiming/firing the SN would probably be appropriate...after all, that is a pretty big and unconventional gun you got, there...

[Image: 2ecf33o.png]
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Offline Grumblesaur
02-01-2009, 02:06 AM,
#14
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:If we're talking about roles for the co-pilot, I guess maintaining/aiming/firing the SN would probably be appropriate...after all, that is a pretty big and unconventional gun you got, there...

Not to mention slow.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Reply  
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