<strike>The "reverse view" on the Surveyor LF mining ship is zoomed out waay too much for the model. Cant see the ship at all except for the headlight.</strike>
edit: another Surveyor of mine has an appropriate reverse view. Seems to be a local problem, or an issue with the specific ship.
moved from the balance thread to here since it is a model issue more than a balance issue
If at all possible, somebody delete the "mouse ears" that hold the minedropper and countermeasures on the Rheinland "Phantom" LF. The ship is already massive (nearly the size of the HF), and the little platform ears serve no balance purpose whatsoever. None of the other RM ships have the ears on the engine drum, and they are just visually annoying.
The minedropper and countermeasures can be mounted sideways on the middle part of the platform and the ship visuals will be much cleaner.
Aet: We're not modifying vanilla ships. I can look into the hardpoint locations, but the "mouse ears" stay. Edit: Scratch that. Those objects are -exactly- where the designer intended them. Won't change.
Arrastra and Civilian Freighter need prefixes on their material names like with renzu ship
bad things happen when you go to Texas with those ships.... baaaaad thiiiiings.... Junkers steal your hull panels and switch em' with shoddy stuff off of second hand Rhino outdated scrap from Sugarland.
Aet: Both corrected in next update.
so I recently started exploring Coronado. I must say you're all doing a wonderful job.
so I recently started exploring Koeln. I must say you're all doing an amazing job.
some time ago I explored Rousillon. Impressive. Particularly the music on the planet that was a nice surprise.
so I recently started exploring Omega-55. LOL... NOMADS. LOTS AND LOTS OF NOMADS. SHOOTING THINGS. I GOT THE HELL OUT OF THERE. (and I was thinking, jeez I can't remember what that one was from the news. I hope I don't run into a nomad system)
recently started exploring Omega-41. what did you guys do to the star? that new effect there, that's impressive.
I have noticed that some bombers use the Missiles hot-key to fire NOVAs, while others use the Torpedo hot-key. I am guessing that this is a problem with the hard-point type. NOVA is a torpedo so it should use that hot-key. At the very least, it should be consistent across all of the bombers.
Two bombers I have found so far that are mis-typed as Missile are the IMG Nanda Devi and the Gallic Eclipse
edit--sold the NOVA launcher and ammo and replaced with new to test if equipment changed, but still the same results, so it seems specific to the ship(s)