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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Player Counts since the Release of 4.85

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (2): 1 2 Next »
Player Counts since the Release of 4.85
Offline Cawdor
03-09-2009, 10:39 PM,
#1
Member
Posts: 1,859
Threads: 211
Joined: Mar 2008

Well of course this is only a temporal thing as people want to explore the new stuff, but I thought I should share these statistics with you, brought to you by Korrd's Sig:

http://lordkorrd.dynalias.org/DGCFLstats.html


please note: Friday-Sunday are the busiest days on disco, yet Monday and Tuesday pwn them by far thanks to 4.852


I bet 10 mil that we will have a full server on Thursday as well:)

.

[Image: Norway.png]

.
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Offline Fletcher
03-09-2009, 10:47 PM,
#2
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

:)We win.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
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Offline jenya
03-09-2009, 11:00 PM,
#3
Member
Posts: 196
Threads: 8
Joined: Oct 2008

I think that they should increase the max number of players from 200 to something bigger
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Offline Caedes
03-09-2009, 11:07 PM,
#4
Order Operative
Posts: 197
Threads: 21
Joined: Oct 2007

If they increased the player cap, the server would probably be unplayable :/
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Offline Asgardian
03-09-2009, 11:08 PM,
#5
Member
Posts: 1,053
Threads: 73
Joined: Aug 2008

' Wrote:I think that they should increase the max number of players from 200 to something bigger
I think that'd increase the ping as well.

I concur with Fletcher: We win.

[Image: sigfinalresize.png]
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Offline swift
03-09-2009, 11:17 PM,
#6
Member
Posts: 2,838
Threads: 61
Joined: Jul 2008

Yes we win.
And no, can't increase the player limit cause server becomes too unstable.

<span style="font-familyTonguealatino Linotype">
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</span></span>
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Offline Immunity
03-09-2009, 11:34 PM,
#7
Member
Posts: 192
Threads: 49
Joined: May 2008

Lets increase the limit to 1,000,000 so then a black hole of lag appears in new york, and starts eating up everyone, and continues to grow! Eventually eating the Nomads in the process!

Wooo!

Not even the admins will be able to survive!

TalosIII-Kruger Miner
TalosIV-Freelance Trader

All your base are belong to me.
[Image: ZeroWingCATS.gif]
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Camtheman Of Freelancer4Ever
03-10-2009, 12:34 AM,
#8
Unregistered
 

lol... I dont know about increasing the player limit, but making the server load lower would increase NPC patrols and make everything easier for life and making a rainbow appear in the ragriz black hole making it shoot daisies and synthetic marijuana and liquid cardi. And may i not forget cookies.
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Offline Korrd
03-10-2009, 02:46 AM,
#9
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

' Wrote:I think that they should increase the max number of players from 200 to something bigger
If it only was possible.
200 is the most the patch allows. I can try to set it to 255, but as soon as player 201 logs in, the server will crash.

[Image: 3cfefe54.jpg]

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Offline Fletcher
03-10-2009, 02:49 AM, (This post was last modified: 03-10-2009, 02:50 AM by Fletcher.)
#10
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

' Wrote:If it only was possible.
200 is the most the patch allows. I can try to set it to 255, but as soon as player 201 logs in, the server will crash.
Is a 2nd server possible with accounts copied and updated from the first to second server? I'd be willing to pitch in a few bucks.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
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