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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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The Osiris

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The Osiris
Offline El Nino
03-15-2009, 08:40 PM,
#21
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Posts: 1,248
Threads: 25
Joined: Dec 2007

Well Osiris is great in the perfect circumstances. Generaly it's a fish bait for 2 or more cruisers, and heavy battleships pwn it, but against battleships you c an always flee and so you should, against cruisers however, You have a problem. You'd better bring some bomber escorts if you want to fly it.

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My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk

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Offline n00bl3t
03-16-2009, 01:23 AM,
#22
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Instead of making it's engine charge up quicker what about if you made it almost invulnerable to CD's?

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline X-Lancer
03-16-2009, 02:58 AM,
#23
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Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:Instead of making it's engine charge up quicker what about if you made it almost invulnerable to CD's?
well...give Osiris a special CM dropper that other ship cant use it?
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Offline Tenacity
03-16-2009, 03:03 AM,
#24
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Posts: 9,496
Threads: 635
Joined: Apr 2008

problem with CM's vs. disruptors is that they only work when you're already at cruise speed. You cant really escape a fight in a capship, because at near point blank range a disruptor will never miss, countermeasures or not.

[Image: Tenacity.gif]
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Camtheman Of Freelancer4Ever
03-16-2009, 04:30 AM,
#25
Unregistered
 

I escaped from a lot of bomberwhore red hessian battles in my RBS, spamming CMS and cruising
ahah they were like "My disruptors are defective!!!"
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Offline Zavier
03-16-2009, 07:01 AM,
#26
Member
Posts: 282
Threads: 2
Joined: Aug 2007

' Wrote:Killing Osiris in any cruiser is entirely impossible. Well it is possible, if the Osiris sits in one place and doesn't fire.



Maybe.

Combatants:

Benitez(CC)-Charybdis - Praefect
Benitez(CG)-Scylla - Gunboat

CDS(BS)Ekidna - Osiris


All have Cap7 bar the Scylla, which has cap6.

Scylla died within seconds. I managed (in the Charybdis) to knock the Ekidna down to some 20% hull and no regens before finally dying.

So while it may not be possible for -me- to kill an Osiris by myself in a cruiser..its certainly possible for me to turn it into a block of floating metal unfit for a shoot-em-up with even a pair of fighters.

"Freelancer Alpha dash niner, this is Freeport 7 control, You are cleared for departure. Good luck out there."
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Soldato Zavier Benitez, Benitez flight instructor.
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Offline Orin
03-16-2009, 07:22 AM,
#27
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Agreed with the original post. I would even hazard an agreement with a slightly higher impulse speed due to its low armor, size, and firepower.
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Offline sycima
03-16-2009, 07:30 AM,
#28
Member
Posts: 69
Threads: 10
Joined: Nov 2008

in my oppinion it should be fitted with an real clock device and given only by admin
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Offline Tenacity
03-16-2009, 08:04 AM,
#29
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

No cloaking devices, even admin approved ones.

The cloaking devices used during singleplayer were all of nomad design/creation, they are organic machines that cannot be reproduced by human technology alone. The order only had a single cloaking device, which was installed on the osiris before it was stolen by the nomad-infested LSF who were building the ship. As far as I know, that single device is still being studied by order scientists, but none have been reproduced.

Keepers/wild may have the ability to cloak, but even they arent likely to get it. No human ships will be getting cloaking devices, ever.



Now on a semi related note, a lot of order pilots, including myself, have done quite a bit of RP around sensor-jamming devices and stealth devices, these dont turn you invisible but rather make you extremely difficult or impossible to detect on scanners. They arent as advanced as cloaking devices, but still help fulfill the stealth role of order craft.

Now, if it were possible to create an order-only device, say an armor upgrade, which could make a ship not show up on scanners, or show up on scanners only at extremely close distances (1-2k instead of the usual 14k), that might be workable, but I dont think such is possible through game programming currently. This wouldnt really help large ships in open systems as they can be seen visually, but in systems with nebulas and such (like alaska or minor), having the ability to hide yourself from scanners would be invaluable for the order - and such technology could even be used for phantoms as well.

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Offline Eternal
03-17-2009, 07:04 PM,
#30
Member
Posts: 863
Threads: 35
Joined: Mar 2008

Well , it looks to me that the community does not disagree with my humble proposal , or ?

Also , adding a CD to the Osiris was suggested as well. What do you think about that ?

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