What he's saying... Is that the Cannonballs are now much harder to see when they are launched, and I agree. Now, it's a guessing game when to fire your CD if you hear an "INCOMING MISSILE", whereas before you could see the missile and tell what it is.
Also, when someone fires a cball at me, it's blue-ish white... Not red. Must be like the PROMETHEUS codename bug.
' Wrote:What he's saying... Is that the Cannonballs are now much harder to see when they are launched, and I agree. Now, it's a guessing game when to fire your CD if you hear an "INCOMING MISSILE", whereas before you could see the missile and tell what it is.
Fog of war :crazy:
<span style="color:red">Viva los Corsairs</span> <span style="color:blue">viva Los Benitez</span> Viva Don Carlos
' Wrote:again. they are blue untill they get about 200m out. unless the server is strained. in which case the server drops the fighter missile trail effects
Wait- aren't missile effects client side? The server has nothing to do with the missile save for tracking the actual projectile.