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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Faction Member Cap limit

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Faction Member Cap limit
Offline MacAulay
04-04-2009, 08:28 PM,
#1
Member
Posts: 228
Threads: 25
Joined: Mar 2009

I'm sure this will go down like a lead balloon but I am not here to gain popularity so lets get on with it;

Why not introduce a limit on the number of members that a faction can have at any one time? There are numerous reasons for doing this and I shall list them below in no particular order.

1) All real world military and organisations etc have a limit to what they can afford in terms of manpower and equipment. There are budgets to stick to that do not allow the constant recruiting of new personell without first making space for them. Such factors as training, facilities, accomodation, kit cost etc all dictate what can be afforded. The same goes for civil organisations and corporations.

2) In discovery, certain areas are overpopulated by members of certain factions whilst other regions can be more like a ghost town. I speak of course of Leeds and New York systems for example. Factions based in these areas have seemingly recruited indiscrimately to get there numbers up. So much so that BAF are even asking their members to also join an opposing faction just so they have someone to fight and RP with! I personally don't think that members of 1 faction should be able to join a directly opposed one. I know everyone will scream "ROLEPLAY" but i say *******s to that. How about a little bit of good old fashioned competitiveness for a change? I have a Kusari pilot and i'd be far less inclined to fight Kusari enemies knowing that most of em also belong to my faction too. Whats the bloody point? There is also a conflict of interests involved in being a member of 2 directly opposed factions.

3) Military groups inparticular are structured and this should be implemented in game. Official factions should be given a member limit and then submit a makeup of their faction to admin that they must stick to when recruiting with that member limit in mind. High command, fighter wing, bomber wing etc, all with assigned member slots to be filled. When the slots are filled recruitment stops. If you want to recruit another member then kick an innactive player or one who you feel would be better replaced by your aspiring applicant. Far more realistic in my mind than allowing factions to recruit anyone just 'cos they write a good story on the forums. Try conducting interviews ingame in future and then see how many people you would recruit. I gurantee it would not be the same.

4) Has anyone noticed how often it appears that when there are plenty of pirates in the lanes there are not many police or military around? And vice versa ofcourse! Dont really need to make much more of a point of that as its obvious why. This goes hand in hand with my opposing membership objection above. I would suggest that lawful players be allowed unlawful characters only in areas of influence that are separate.

All the above are suggestions based on personal opinion only and are posted here merely as a point for discussion. I feel that in order to create a well balanced galaxy that is fun for all no matter who or where they are then we need to take measures to spread out the player population a bit. New york is notoriously congested with players nearly all the time. I believe they claim to be RPing but in my experience it is nothing more than sitting around using overactive imaginations to make up crap that nobody else has any idea about most of the time. I find a visit to NY far more disturbing than when I used to visit my grandmother in the senile dementia ward. Anyway I've had my say, queue inflammatory replies and dont forget to send insults to my PM inbox as usual, I do miss them so and I get a real feeling of belonging from them. ( you know who you are :D)

--------------------------------------------------------
' Wrote:This really isn't something that needs to be taken super seriously because it's a game and most of us are just here to have fun. You should try smiling, you'll feel better about things (honest).
  Reply  
Offline worldstrider
04-04-2009, 08:41 PM,
#2
Member
Posts: 1,420
Threads: 78
Joined: Feb 2008

I sense lead balloon...it's near.

[Image: Tink_Shadow.png]
  Reply  
Offline Grumblesaur
04-04-2009, 08:45 PM,
#3
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

Do you mean Player Faction or NPC faction?

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Reply  
Offline MacAulay
04-04-2009, 08:51 PM, (This post was last modified: 04-04-2009, 09:01 PM by MacAulay.)
#4
Member
Posts: 228
Threads: 25
Joined: Mar 2009

' Wrote:Do you mean Player Faction or NPC faction?

Well player factions really. It would be kind of hard to regulate NPC factions. Especially as one character can join multiple player factions in one day thanks to /droprep and bribes ec.

--------------------------------------------------------
' Wrote:This really isn't something that needs to be taken super seriously because it's a game and most of us are just here to have fun. You should try smiling, you'll feel better about things (honest).
  Reply  
Offline Aline
04-04-2009, 08:52 PM, (This post was last modified: 04-04-2009, 08:53 PM by Aline.)
#5
Member
Posts: 43
Threads: 7
Joined: Mar 2009

Think he means Player Faction, but i wouldent bet on it.

Also i dont see any problem playing different chars of oposing factions, role play is about role play and not winning or loosing, or at least it should be.


*edit* eik he was faster.
Reply  
Offline MacAulay
04-04-2009, 09:00 PM,
#6
Member
Posts: 228
Threads: 25
Joined: Mar 2009

' Wrote:Think he means Player Faction, but i wouldent bet on it.

Also i dont see any problem playing different chars of oposing factions, role play is about role play and not winning or loosing, or at least it should be.
*edit* eik he was faster.

Thats part of my point. Having a character on both sides of a conflict and just 'roleplaying' it out is more akin to a kids game of war in the schoolyard than an actual conflict isnt it? You want to ROLEPLAY a conflict properly? Then have players who are opposed to each other to fight it. Thats ROLEPLAY for you. Thats reality. If you dont do that then you are making the Bretonian/Kusari conflict the personal playground of a select few instead of allowing all players to do their part for their chosen side without feeling like its a waste of time.
Many players I have met dont want to join an official faction in that war as they are aware that the people they would fight with are also the people they would fight against.

--------------------------------------------------------
' Wrote:This really isn't something that needs to be taken super seriously because it's a game and most of us are just here to have fun. You should try smiling, you'll feel better about things (honest).
  Reply  
Offline Dusty Lens
04-04-2009, 09:01 PM,
#7
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

No.

Because I would log in and everyone would tell me to go away because I can't fight:(:(:(

But really, no. The idea's full of more holes than a brick of swiss cheese dressed as Hillary Clinton at an NRA convention.
Reply  
Offline Grumblesaur
04-04-2009, 09:04 PM,
#8
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:No.

Because I would log in and everyone would tell me to go away because I can't fight:(:(:(

But really, no. The idea's full of more holes than a brick of swiss cheese dressed as Hillary Clinton at an NRA convention.

/signed, not to mention there's no feasible way to do this. Cannon is busy enough.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Reply  
Offline Muleo
04-04-2009, 09:05 PM,
#9
Member
Posts: 862
Threads: 38
Joined: Jan 2008

It's already been done with the BAF, they had too many members so now their recruitment has been closed down.
  Reply  
Offline MacAulay
04-04-2009, 09:06 PM, (This post was last modified: 04-04-2009, 09:13 PM by MacAulay.)
#10
Member
Posts: 228
Threads: 25
Joined: Mar 2009

' Wrote:But really, no. The idea's full of more holes than a brick of swiss cheese dressed as Hillary Clinton at an NRA convention.

I honestly couldnt disagree more. The very fact that BAF is more or less ordering its members to join opposing factions cos theres too many of them and noone to fight kind of proves my point. However, like I said, this is only a personal opinion. I am fully aware that it would never happen as Roleplay is the main driving force behind this server and people would whinge like hell.


' Wrote:It's already been done with the BAF, they had too many members so now their recruitment has been closed down.


I rest my case

--------------------------------------------------------
' Wrote:This really isn't something that needs to be taken super seriously because it's a game and most of us are just here to have fun. You should try smiling, you'll feel better about things (honest).
  Reply  
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