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Omega 56

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Omega 56
Offline Divine
04-19-2009, 02:52 PM, (This post was last modified: 04-19-2009, 02:54 PM by Divine.)
#41
Probation
Posts: 1,480
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' Wrote:Alabama has 11 berths...
...

Well, 11 berths is a bit much even for the massive ship production Bounty Hunters may have...
Maybe reduce them to 6 up to 8...? //Edit: (better just 6)

Also on a side note: Artist and name of the soundtrack you used in that video? Please.

//Edit: I suggest also to add a berth to Rostock station.

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Offline Seth Karlo
04-19-2009, 03:04 PM,
#42
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Umm, I was listening to The Prodigy: Warriors Dance, didn't realise the sound would be recorded aswell.

And I'm trying to get a battleship dockable right now, if that doesn't work out, I'll remake the shipyard today.

I have schoolwork to do aswell though D:

I also count those long ones as single berths...just, big ones. So, that brings the grand total down to 7:)

[Image: SethSig.png]
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Offline Divine
04-19-2009, 03:11 PM,
#43
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' Wrote:Umm, I was listening to The Prodigy: Warriors Dance...
...
And I'm trying to get a battleship dockable right now, if that doesn't work out, I'll remake the shipyard today.
...
I also count those long ones as single berths...just, big ones. So, that brings the grand total down to 7 :)

1. Prodigy! Now after you said it... I remember having that somewhere in one of my playlists... ^^

2. Dockable Battleship next to the shipyard would be fine.

3. You can't count them as one, when there are in fact two forming one.

So, maybe 6 at Alabama and 2 at Rostock, makes a total of 8... should do well for any Hunter purposes.

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Offline Seth Karlo
04-19-2009, 06:14 PM,
#44
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Omega 56:

http://www.youtube.com/watch?v=BBNnWE0zFxc

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Offline Jinx
04-19-2009, 06:21 PM,
#45
skipasmiður
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looks nice - only you used the old battleship model.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Seth Karlo
04-19-2009, 06:30 PM,
#46
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*Goes and throws himself off of a cliff*

Also, at Yuri's suggestion, the nebula has...migrated and gotten bigger, swallowing the Shipyard with it (So you can't compare it to the planet in the background)

Will go take pictures now.

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Offline Seth Karlo
04-19-2009, 07:55 PM,
#47
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[Image: screen686.jpg]

Shipyard with the Battleship in the foreground.

[Image: screen684.jpg]

[Image: screen683.jpg]

[Image: screen682.jpg]

Shipyard pictures.

[Image: SethSig.png]
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Offline ivr56
04-19-2009, 09:03 PM,
#48
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Nice work Seth
Thats one big shipyard

[Image: ivr56.png]
[Image: ivr56.png]
[Image: ptrans.png]
[Image: 3589.gif]
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Offline Divine
04-19-2009, 09:18 PM,
#49
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That is an excellent piece of work on the system and the stations, so Kudos to Seth...
But my position remains.... Its in my eyes way to extented for purposes of the Hunters...

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Camtheman Of Freelancer4Ever
04-19-2009, 09:35 PM,
#50
Unregistered
 

I like it. thats an awesome shipyard and an awesome cloud:)Its HUGE! omg...

Put something unique in the system (EX. Privas planetary cluster) There needs to be more unique objects in discovery. Otherwise, its a nice BHGG system:)

Seth deserves a big ol' bag of kudos
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