I'm not saying that you're bad at roleplaying, I'll trust you on your abilities. I'm just saying that when a trader pops out of the trade lane and gives me NO roleplay, and just starts opening fire, they just look like another power trader who would rather die.
It's stupid, it's cheap, it is NOT roleplay. Believe it or not, I am a pirate for the roleplay, not the credits or the fun of pirating traders and killing people. And people who start opening fire on me without a word annoy me just as much as the people who keep running without a word until I'm forced to kill them, or even pay me without saying a word.
That is not roleplay, this is a roleplaying server. If you're not going to interact with people, whether you are acting in roleplay or not, then you might as well not be on this server. My point is no matter how good your roleplay is, if you don't share it with any one, then you're no better than someone who goes "lol kill me its' cheaper"
I don't care how you spin it. Attacking someone without an engagement notice is nothing but pvp abuse, even in a trader. It's probably sanctionable but since it happens every day to pirates we don't bother to report it. And don't bother writing another one of your long posts to prove your point because my opinion of you won't change. You might wanna take a long look at your self and your style of play and remember that your actions on this server are not just for your own enjoyment, but for everyone around you as well.
Nighthawk, as much as you want to turn this into a flame thread, I'm not going to give you the satisfaction. The fact of the matter is your side of the arguement gives an unfair advantage to the pirates. If a trader runs, and a pirate shoots them with a CD, before any "RP" is had, it is just as much engaging before RP as a trader opening fire after you shut down the trade lane. But I digress. I won't bother writing for you another one of my long posts to prove my point, because you have yet to actually provide an arguement that disproves any of the points that I have made in my previous post. I'm sorry to have bothered you. Thank you for your time, and have a good evening.
Quote:a pirate shoots them with a CD, before any "RP" is had, it is just as much engaging before RP
Quote:CDing someone to get them to hold still prior to issuing a demand is a practice considered well within the scope of acceptable gameplay.
Straight from the Dusty's mouth.
Point of the matter is that unless a pirate can either type at rapid pace or has a /setmsg, the trader will usually be gone by the time they can notify them and then launch a CD, or at least cruising away.
It may slightly favour the Pirates but the traders can simply launch countermeasures and dodge a bit and usually they can get away anyway.
Train CD's are a hell of a lot more expensive than good CM's too.
Wait...so you think you're justified in silently opening up on a pirate as soon as you drop out of the trade lane?...well, as soon as you drop my shields below 50%, I can kill you in self defence (oh, and my friends are gonna join in, too)...not a fun encounter on our end, but I bet it's a sizeable chunk less fun on yours...3 bombers can make a hell of a mess of anything short of a gunboat, and there goes the time and effort you put into that run...
Alternatively, you can drop out of the trade lane, indicate to us that you do not intend to try to run/kill us, RP ensues, and we take a grand total of...up to 500k from you, depending on how well you did and how lenient we're feeling...and it's likely that we'll ignore you next time through, even...
Sure, there are as many stupid pirates as there are stupid traders (I've seen a fair few of each in my time...), but you can at least set an example, even if the other guy is just shouting "2mrdai!EnAGAanging"...
Perpetuating the silent traders or the little-RP pirates just makes a bad situation worse...someone has to make the first moves, why don't you join them?
' Wrote:Nighthawk, as much as you want to turn this into a flame thread, I'm not going to give you the satisfaction. The fact of the matter is your side of the arguement gives an unfair advantage to the pirates. If a trader runs, and a pirate shoots them with a CD, before any "RP" is had, it is just as much engaging before RP as a trader opening fire after you shut down the trade lane. But I digress. I won't bother writing for you another one of my long posts to prove my point, because you have yet to actually provide an arguement that disproves any of the points that I have made in my previous post. I'm sorry to have bothered you. Thank you for your time, and have a good evening.
How's this for a valid point:
Quote:6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of RP, regardless of NPC faction diplomacy.
Traders are players like everyone else.
My posts are indeed favouring pirates, because sure, there are a lot of terrible pirates out there, but there are a LOT more worse traders out there, but no one gives a damn about them because people don't consider them anything other than cashcows, even though they are characters meant to be roleplayed like anything else. They are often 'swept under the rug' just like weapons dealers once were. Traders should not be exempt from rules under any circumstances, and roleplay is no excuse for breaking them.
And the difference between a CD and opening fire with 6-8 transport turrets is... I dunno... maybe 5000+ damage difference off the top of my head? Quite often a CD is required to start RP, because a lot of traders don't stop straight away. I'm usually fast enough to type out "stop right there" or "cut yer engines" before firing a CD. Don't put those two in the same boat, because your argument there is invalid. A CD is a form of beginning RP, and shooting is a form of ending it.
Your roleplay, to me, seems nothing more than an excuse to run away and shoot pirates without feeling guilty about being exactly the same as all the other power traders on this server. Even if it is not, that is the impression you are giving, and that is the category you are aligning yourself with.
It's almost as bad as the "I stole it" excuse. Anyone could say "My trader is ex-military and attacks pirates on sight without saying anything"
And don't get me wrong. I'm not trying to flame you or anyone else, I'm just trying to make you see things from our perspective, which you seem incapable to doing. It's not fun for pirates when a trader starts shooting at us the second they get in range. That means we have to kill them without any chance to roleplay. I usually offer them one last chance to surrender before we kill them (depending on how lenient I'm feeling), but they just reply by shooting some more.
Again, you are missing the point I am trying to make. It's a two way street. Just as:
Quote:unless a pirate can either type at rapid pace or has a /setmsg, the trader will usually be gone by the time they can notify them and then launch a CD, or at least cruising away.
Unless a trader can either type at a rapid pace, or has a /setmsg, the pirate will usually have hit them with a CD by the time they can notify them and launch countermeasures.
I have continually said this, in almost every post, that I am not opposed to roleplaying with pirates at all. Quite the contrary. Nor are my intentions explicitly to destroy a pirate upon comming out of a trade lane. On an individual level, I have nothing against them and have even said that I will likely be of an unlawful alignment. If anything, as I expressed in my example from the first post, firing on a pirate is primarily to force them to take evasive action, lowering the likelyhood of them firing an accurate CD. The only time I could ever forsee actually making a kill in a trade vessel is in the situation where we are both stopped. In that situation, I would speak with the pirate, if for no other reason to imply that I do intend to cooperate.
As Derk said earlier, dropping your shields below 50% is considered engagement, and by all means you have every right to destroy my vessel. But the off the top of your head figure of 5000+ or so is still not quite enough to do that with the shields most pirates are going to be toting, further, you must take into account that depending on your location in relation to my vector, likelyhood is half of the turrets will not fire anyway.
What is in the same boat, is that in order for a trader to defend himself, by your own words, we must go from a "relatively" favorable possition, that is, as good of a possition as one can be after a tradelane is shot out from under us, to a much worse possition before we can take any action at all in defense.
Finally, in closing, I am, again, in no way, whatsoever, (are we clear on this yet) saying that I will not roleplay with a pirate, so lets drop that arguement right there. What I am saying is that if I intend to escape, I will not engage in what you call "RP", which wrongly excludes anything but text, until I am in a position where either I have sustainably escaped, be it through tradelane, or cruise, or there is no possible possible way of making it to one of those two positions. I.E. the first 30 seconds of an encounter, give or take. After it is settled, either one way or the other, then I will most definitely entertain the notion of roleplay with said pirate. I will, however, not compromise my escape, just so I can feel better about how you think of me.
No, I did not miss your point. I simply chose to ignore it. Mostly because it is invalid, and the point that I am trying to get across to you seems to had no impact. So let me try one more time:
Quote:6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of RP, regardless of NPC faction diplomacy.
Quote:6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of RP, regardless of NPC faction diplomacy.
Quote:6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of RP, regardless of NPC faction diplomacy.
And one more for good measure.
Quote:6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of RP, regardless of NPC faction diplomacy.
And incase you are completely incompetant, that is a quote from the server rules which you agree to play by when you log onto the Discovery Roleplaying Server.
No, I did not miss your point. I simply chose to ignore it. Mostly because it is invalid, and the point that I am trying to get across to you seems to had no impact. So let me try one more time:
Quote:5.2 If a player is attacked*, he has a right to defend himself regardless of who is attacking. There are no restrictions for self-defense.
*For purposes of these Rules, an attack is draining shields to 50% or lower, or hull damage, or when a Cruise Disruptor is fired. Intentional ramming of any large ship is also considered an attack.
Quote:5.2 If a player is attacked*, he has a right to defend himself regardless of who is attacking. There are no restrictions for self-defense.
*For purposes of these Rules, an attack is draining shields to 50% or lower, or hull damage, or when a Cruise Disruptor is fired. Intentional ramming of any large ship is also considered an attack.
And one more for good measure.
Quote:5.2 If a player is attacked*, he has a right to defend himself regardless of who is attacking. There are no restrictions for self-defense.
*For purposes of these Rules, an attack is draining shields to 50% or lower, or hull damage, or when a Cruise Disruptor is fired. Intentional ramming of any large ship is also considered an attack.
And incase you are completely incompetant, that is a quote from the server rules which you agree to play by when you log onto the Discovery Roleplaying Server.
' Wrote:Being dropped out of a trade lane comes with the presumption that I am, in fact, being CD'd. Anyone and everyone the first thing they do is attempt to go to cruise before they are hit. Basic elementary. Flight before fight is much more profitable. I appologize if I was not clear. That being said, if the pirating character does, in fact, use a CD on me, then it is they, themselves, who are in violation of the PVP before RP clause, and frankly, if they don't immediately CD me, then they won't capture me, and I guarantee that is exactly what they are going to do. Therefore, it cannot be said that I am any more wrong for opening fire immediately on said pirate at the point of dropping out of a trade lane, especially in an instance where I have been pirated by the said person, or said person is well know to be engaging in pirate activities.
You are not waiting for the pirate to CD you, but are immediately opening fire, and, ergo, initiating the engagement.
Did you know that 3 SNs can kill any transport below an Advanced Train that has no armor upgrade, and, with a few debs in the mix, can kill even a mk 7 Advanced Train?...