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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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The Rheinland Bomber

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Poll: Should the RH bomber be moved from yaren Base?
You do not have permission to vote in this poll.
Yes
82.76%
48 82.76%
No
17.24%
10 17.24%
Total 58 vote(s) 100%
* You voted for this item. [Show Results]

Pages (12): « Previous 1 … 4 5 6 7 8 … 12 Next »
The Rheinland Bomber
Offline Ant
01-09-2007, 02:42 PM,
#51
Member
Posts: 413
Threads: 18
Joined: Oct 2006

' Wrote:Reduce the max thrust and the bomber will be helpless against a fighter.

Thrust is the bomber's main defense against more agile ships, as you use it to thrust away and get enough time to turn and face your opponent without taking an awful lot of fire while turning.
Capships are virtually defenseless against bombers at the moment.
Shouldn't every ship have a weakness? It encourages a lot more teamwork.
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Offline Nussebull
01-09-2007, 03:03 PM,
#52
Member
Posts: 160
Threads: 5
Joined: Dec 2006

I'm getting tired of fighting those bombers... Make all its guns slots class 8
so they can't have any good pulse guns.

I don't really care if they change it, I'll just avoid them.

Nuss

FYI: Nussebull = lolwutter
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Offline Yngen
01-09-2007, 03:08 PM,
#53
Member
Posts: 637
Threads: 41
Joined: Oct 2006

Korrd, a bomber SHOULD have a disadvantage against a fighter. Traditionally, bombers always have. Bombers should be ships that require much teamwork to use properly-they must be covered while they do their job. The RH bomber is just a VVHF right now, only its just about as fast has a VHF. If you want the bomber to be just as fast as a fighter, then the armor must be reduced. Or you can keep the armor and slow the ship.

If either the speed or the armor were reduced I believe the existing weapons and power would be warranted. Fighter pilots should be able to dodge novas and tizzies, if they cant they aren't paying attention.

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Offline Ant
01-09-2007, 03:43 PM,
#54
Member
Posts: 413
Threads: 18
Joined: Oct 2006

' Wrote:Fighter pilots should be able to dodge novas and tizzies, if they cant they aren't paying attention.
Unless they are on a higher than normal ping(220 for me).

Anyway, I just realized that a Rheinland bomber has significantly more firepower than a Bretonian gunboat.
Not really sure how much sense that makes, unless it's been decided that capships aren't really needed.
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Offline Korrd
01-09-2007, 03:44 PM, (This post was last modified: 01-09-2007, 03:46 PM by Korrd.)
#55
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

I would prefer the armor reduction instead of the speed cut...
Also, some less bots and batts would be good too... That thing has too many of them.

We make it have 17k armor (from 21000) and 100 bots/batts (from 145)

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Offline Death Shadow
01-09-2007, 04:03 PM,
#56
Member
Posts: 491
Threads: 8
Joined: Oct 2006

In Starlancer the bombers are really powerful but they turn worse than FL gunboats. Maybe we should make the bomber like SL bombers. maybe have this:

2-3 class 10 weps
1 CD slot
3-4 Torp slots
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Offline Korrd
01-09-2007, 04:07 PM,
#57
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Posts: 3,714
Threads: 241
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3-4 torp slots.... O_O

That would make anything bigger that a cruiser obsolete.

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Offline Virus
01-09-2007, 04:12 PM,
#58
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Posts: 4,311
Threads: 257
Joined: Oct 2005

I think what it needs is 17k armor, 100/100 NB/SB, and four class 9 guns! The class 9's are nearly as powerful as the class 10's, some of them are even better!

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Offline Death Shadow
01-09-2007, 04:21 PM,
#59
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Posts: 491
Threads: 8
Joined: Oct 2006

' Wrote:3-4 torp slots.... O_O

That would make anything bigger that a cruiser obsolete.

well actually the SL bombers had 8 torps


they could only fire each one once tho
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Offline Nightfall
01-09-2007, 04:34 PM, (This post was last modified: 01-09-2007, 04:34 PM by Nightfall.)
#60
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

Well, more than 2 torps would be too much, also, I don't think it will affect my performance if the armor/regens go down, the speed reduction would, but I think it'll become an easy target then... too easy

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If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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