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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Junker weapons

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Junker weapons
Offline Benjamin
06-19-2009, 10:16 PM,
#11
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' Wrote:They may not be the best guns in the game (though I dunno about that, I'm no balance dev. Maybe they are the best.) but they sure do keep you in roleplay.

I am fairly sure that they are not the best guns in the game. They must be in contention for worst.

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Offline masternerdguy
06-19-2009, 10:19 PM,
#12
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' Wrote:I am fairly sure that they are not the best guns in the game. They must be in contention for worst.

junker guns are not, Idk who are the top ones tho. But he could get codies.

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Offline Format C:
06-19-2009, 10:24 PM,
#13
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Posts: 42
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Joined: May 2009

^ Well I am on my way towards accomplishing that mission. I've only got one codie so far, which I looted from a wreck right after a reboot. I'm guessing that is going to be the best way for a junker to get the best weapons. I'm all ears if someone has another suggestion though?

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Offline masternerdguy
06-19-2009, 10:26 PM,
#14
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' Wrote:^ Well I am on my way towards accomplishing that mission. I've only got one codie so far, which I looted from a wreck right after a reboot. I'm guessing that is going to be the best way for a junker to get the best weapons. I'm all ears if someone has another suggestion though?

buy the codies....they are expensive but there are people who loot the wrecks daily and sell the codies for 6+ mill a pop.

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Offline ioha
06-19-2009, 10:29 PM,
#15
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' Wrote:I am fairly sure that they are not the best guns in the game. They must be in contention for worst.
I thought so, was just pointing out I didn't know where exactly on the Best-Wep-Evar-Ladder they are.

Point is, it's pretty unimportant which gun is the best. Rapier wit and a clever tongue are and stay the best weapons on Discovery. As long as you're in roleplay, anything's fine.

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Offline masternerdguy
06-19-2009, 10:30 PM,
#16
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Posts: 936
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' Wrote:I thought so, was just pointing out I didn't know where exactly on the Best-Wep-Evar-Ladder they are.

Point is, it's pretty unimportant which gun is the best. Rapier wit and a clever tongue are and stay the best weapons on Discovery. As long as you're in roleplay, anything's fine.

i dont think there is a best gun, they do different things like more range less damage or less damage more energy.

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Quote:Send the fat kid in to see if its a trap
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Offline Format C:
06-19-2009, 10:35 PM, (This post was last modified: 06-19-2009, 10:36 PM by Format C:.)
#17
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All good points... that being said though, I would like to find a class 6 turret that I don't have to bribe anyone or take missions for. And NONE of the Junker bases offer these. Any suggestions? Civilian bases, House corp bases, Outcast bases, wherever a Junker may land...
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Offline masternerdguy
06-19-2009, 10:37 PM,
#18
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' Wrote:All good points... that being said though, I would like to find a class 6 turret that I don't have to bribe anyone or take missions for. And NONE of the Junker bases offer these. Any suggestions? Civilian bases, House corp bases, Outcast bases, wherever a Junker may land...

get some civilian turrets. They outclass your junker guns (that you have access to) anyway. Idk if its IRP but i'd get it from Kepler.

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Offline Format C:
06-19-2009, 11:47 PM,
#19
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Posts: 42
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Joined: May 2009

I RP my way through Kepler quite frequently, so I'm pretty sure that can be done. Thanks for the suggestion!:)

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Offline Cellulanus
06-20-2009, 01:22 AM,
#20
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Posts: 1,387
Threads: 26
Joined: Jul 2008

' Wrote:All good points... that being said though, I would like to find a class 6 turret that I don't have to bribe anyone or take missions for. And NONE of the Junker bases offer these. Any suggestions? Civilian bases, House corp bases, Outcast bases, wherever a Junker may land...


Class 6 turrets?


Class 6 turrets don't exist man, class 5 are the highest fighter turrets, class 7 are transport.
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