• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 376 377 378 379 380 … 547 Next »
the tundra

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (12): 1 2 3 4 5 … 12 Next »
the tundra
Offline Jinx
07-04-2009, 04:16 PM, (This post was last modified: 07-04-2009, 04:22 PM by Jinx.)
#1
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

zapp asked for a model of the tundra - along with adjustments to its stats...
here is what i got so far...

[Image: infested01.png]
[Image: infested02.png]
[Image: infested03.png]
the ship is still mostly a lib cruiser ( completely rebuilt, cause i couldn t use the original model ) - there are tubes and "flesh" parts all around the ship. - the skin will include flesh patches and breaches. - but it will only show few "flesh" parts compared to its whole size. - much of the nomad parts are an intraskeleton that is not yet engulfed in flesh and the tubes.

the forward cannon is replaced by a more organic version ( but the liberty cannon is supposed to stay ) - the engine / reactor section of the original cruiser is mostly crippled - and is gonne be driven by a nomad drive ( means - it won t show the liberty impulse engine effect - but the light blue/white smokes of a nomad drive )

if someone has constructive ideas how an infested cruiser should rather look like ( unless they are totally difficult ideas ) - i m up for feedback. - however, the model is made in metaseq - and i m not really sure i can apply the original "nomad" texture to it, cause nomad ships are autodesk models and not .cmp.


right now - zapp asked for a change to a battlecruiser type. - i m not really in favour of that too much - but with certain restrictions and limitations to its abilities it can be done. - after all, this ship is SMALL and has a terribly efficient forward gun ( a feature that no other battlecruiser shares ) - with a 3.6 million powerplant, the ship could practicly spam all turrets + the gun all day long.


*edit: i can put "flesh" onto the skeleton - but since i cannot apply the same textures... i d have to go with substitute blue skins - which only look fine from afar, - but from close up... they d look alien to the nomad skins. - so if possible - no fleshy parts.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Guest
07-04-2009, 04:21 PM, (This post was last modified: 07-04-2009, 04:24 PM by sindroms.)
#2
Unregistered
 

That looks like more of a bug, then a Nomad, really...




To be honest...right now considering the amount of damage the Tundra takes from hostiles, the nomad parts would start salvaging the debre around them. There is no real reason to use a def sege cruiser model with some added nommie parts...it should have a junker feel to it by now, parts of all kinds of ships sued to patch up the exposed parts of the nomad side of the ship.
Reply  
Offline Jinx
07-04-2009, 04:25 PM, (This post was last modified: 07-04-2009, 04:25 PM by Jinx.)
#3
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

then tell me - what can be done so it looks more nomad infested like - thats why its posted atm... cause i m not sure how to proceed with the idea of an infested ship.

edit: - you mean ... totally abandon the lib cruiser design?

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Guest
07-04-2009, 04:26 PM, (This post was last modified: 07-04-2009, 04:27 PM by sindroms.)
#4
Unregistered
 

' Wrote:then tell me - what can be done so it looks more nomad infested like - thats why its posted atm... cause i m not sure how to proceed with the idea of an infested ship.

edit: - you mean ... totally abandon the lib cruiser design?

Yes..why not, there is no real harm in changing it more. Think about it, if the nomad uses the ship as a shield...would there be any nomad pars exposed? Its like a crab having its skeleton on the inside.
Reply  
Offline Unseelie
07-04-2009, 04:27 PM, (This post was last modified: 07-04-2009, 04:29 PM by Unseelie.)
#5
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Cover the spines in tentacles. Thin ones, not round ones, but, thin ones.
They just look like..the nomad skeletal structures.

Abandoning the Lib cruiser is to far, I think The nomad wouldn't -need- to use it for a sheild, either, as, you know, nomads are already pretty durable. At least as durable as human ships.

Reply  
Offline Jinx
07-04-2009, 04:29 PM, (This post was last modified: 07-04-2009, 04:31 PM by Jinx.)
#6
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

but if a whole ship is sort of "devoured" by the nomad organism - wouldn t it be just turn into a regular nomad cruiser? - i mean - thats the point of an infested ship sort of - that you got something of both worlds - however unlogical it may be after all.

*@unselie: you mean like a thin "membrane" - like a tightly fit skin - or as if they re covered in a layer of blue glass?

in general - when it is covered with a glowing "skin" - i d make the skeleton a lot more eerie - translucent and not solid - maybe a 50% transparency.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Guest
07-04-2009, 04:29 PM,
#7
Unregistered
 

' Wrote:Cover the spines in tentacles. Thin ones, not round ones, but, thin ones.
They just look like..the nomad skeletal structures.

Indeed, looks like a starving nomad by now.


But really, add some pannels, misplaced and sticked on unprofessionally, maybe something from rheinlanders and zoner ships salvaged in Iota, as well as from order and BHG..
Reply  
Offline Zapp
07-04-2009, 04:30 PM,
#8
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

What I think of what's already done: looks really awesome.

I'd like it to stay at least vaguely a Liberty Cruiser though, not some hodgepodge of whatever that looks "Junkerish".

[Image: u8rHEaq.png]
Reply  
Offline kikatsu
07-04-2009, 04:31 PM,
#9
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

fascinating looking design

hmmm
may I suggest adding more of a look of a flying derilect or ghost ship, maybe add some corosion to the remaining liberty components, maybe take a chunk out of one of the main gun's firing rings for the look of damage

depending on the condition of the ship you could add more damage too it, the Year of Hell Voyager model comes to mind when I think of this http://bridgecommander.filefront.com/file/...Retexture;58952
http://bridgecommander.filefront.com/file/...l_Voyager;40368

Reply  
Offline Jinx
07-04-2009, 04:32 PM, (This post was last modified: 07-04-2009, 04:34 PM by Jinx.)
#10
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

"salvaged" parts can be added by the use of different "armour plates as textures" in certain areas. - but i wouldn t like to add real "parts" of those ships... - like a juggernauts engine, a BHG bridge and a rheinland cruiser hangar.

*edit: and such derelict skins would be added anyway - although ... are there still "humans" aboard the ship? if there are... flying around with huge holes in the hull might be a bit silly, even when you re infected. - after all... the wild ( which are THE infected ones ) don t fly in junk ships either.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Pages (12): 1 2 3 4 5 … 12 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode