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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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why cap ships shouldnt have shields and neither should nomads

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why cap ships shouldnt have shields and neither should nomads
Offline kikatsu
07-07-2009, 11:57 PM, (This post was last modified: 07-08-2009, 12:02 AM by kikatsu.)
#31
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Posts: 2,199
Threads: 253
Joined: Jul 2008

cruisers CAN kill stations in RP....but not in actual gameplay mechanics..imagine how the Rheinlanders would feel with the LABC fleet blasting Hamburg's stations into dust


same way how when a cruiser explodes we magically have all the crew saved, when in realisty some would die with the ship, especially the engineer teams exposed to the damaged areas

Offline Tenacity
07-08-2009, 05:18 AM,
#32
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Posts: 9,496
Threads: 635
Joined: Apr 2008

Have you ever tried flying a capship while your shields are down and people are firing at you? The screen shakes so much you cannot aim at anything.

Dont post if you dont know what you're talking about.

[Image: Tenacity.gif]
Offline RmJ
07-08-2009, 05:43 AM,
#33
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Posts: 2,092
Threads: 161
Joined: Mar 2008

4: nomads(keepers) are players too, or you think that it good opinion to take their shiles back? when yes, tehn have you looked on original nomad guns stats? give them that guns back too...

bump up their armour? and that way you can always tell when you have nomad hunters around cause they have all hull buster guns....

[Image: CrlBx.gif]
Offline masternerdguy
07-08-2009, 06:21 PM,
#34
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Posts: 936
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Joined: Jun 2009

' Wrote:4: nomads(keepers) are players too, or you think that it good opinion to take their shiles back? when yes, tehn have you looked on original nomad guns stats? give them that guns back too...

bump up their armour? and that way you can always tell when you have nomad hunters around cause they have all hull buster guns....

and? Thats called fighting smart. That's like saying there can be no anti shield weapons because they take down shields too fast.

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
Offline Treewyrm
07-08-2009, 07:08 PM,
#35
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Posts: 2,084
Threads: 61
Joined: Jul 2007

It ain't worth the hassle whatsoever, balancing shield-less ships against those who can be equipped is too complicated if you understand the subject and technical details, something that you obviously do not. Taking into account such factors as shield regeneration, equipment vulnerability to splash damage and direct damage, et cetera. Finally there wasn't a solution found to fix screen shaking. So I suggest you take your time to do something more productive than wasting it here on the subject that isn't going to be changed, that you don't understand even. Judging by the posts you made there was no intention of changing anything nor making a reasonable point, just hiding behind your personal grudges and insecurities. I believe you were given enough explanations why it cannot be done and why there is no point or benefit to the mod in doing so. As far as I am concerned there is nothing more to talk about this subject.
Offline mwerte
07-08-2009, 07:10 PM,
#36
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Posts: 4,049
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Joined: Nov 2007

And that's enough. Thank you to everybody for their time and opinions, this thread is now adjourned.

-Mwerte


 
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