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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.83 Beta 1 Release

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Discovery 4.83 Beta 1 Release
Offline Koolmo
02-08-2007, 12:35 AM,
#71
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

As far as I know, its the same as it was before, I checked it out when the neew version came out.

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
 
Offline Dab
02-08-2007, 12:37 AM,
#72
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Posts: 9,570
Threads: 320
Joined: Aug 2005

It seems like the novas are slower.. Only difference I could find, and I might be wrong.

[Image: DFinal.png]
Offline Koolmo
02-08-2007, 12:39 AM, (This post was last modified: 02-08-2007, 12:44 AM by Koolmo.)
#73
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

I dunno, I'll go check that, what was the speed before?



EDIT: Well, I can still kill a fighter with it. Looks the same to me.

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
 
Offline Demo
02-08-2007, 10:21 AM, (This post was last modified: 02-08-2007, 10:22 AM by Demo.)
#74
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Posts: 58
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Joined: Jul 2006

ive got an question first we had the freelancer ID wich was made for players wich are not really lawfull unlawfull but its now an mercenary ID wich is cool though but its an lawfull ID and were not complete lawfull can ya make this ID unlawfull 2 so ya can do everything???
it is needed for my faction the Mercenary's



Greeetz Demo

Like the swiftness of the fire death will overcome you
 
Offline Igiss
02-08-2007, 11:13 AM,
#75
Discovery Creator
Posts: 3,178
Threads: 578
Joined: Jun 2005

Speed of Nova was reduced about 60-70%.

Mercenary ID will be lawful, if you wish to be unlawful, get Pirate IDs. No other choice. Well, one more choice... terrorist ID.
Offline McNeo
02-08-2007, 12:34 PM,
#76
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Posts: 3,424
Threads: 52
Joined: Aug 2006

The reason we dont want an ID to do everything is because, that was the FL ID in last version, and that was being abused by lots of people.

i think the nova is 320 m/s though im not sure. If it is, can it be lowered more to make it a purely capship killer to somthing like 200-220 please? Dab made me swallow two Antimatter torpedos:lol:
 
Offline Dab
02-08-2007, 05:20 PM,
#77
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Posts: 9,570
Threads: 320
Joined: Aug 2005

Yeah, its 320. But remember Mcneo, it took me 8 tries to hit you with them, and when I did, it was pure luck. I fired to the side and you flew into it, not aimed and hit you.. But I guess having it changed to 270 would make it nearly useless against fighters, as it should be.

One of the problems with having Mercenary ID is that people might hire you to assassinate or attack a lawful character. Thats an unlawful action, but mercenaries are known to do unlawful missions.. Mercenary ID maybe for unlawful, BHG ID for Lawful mercs.

[Image: DFinal.png]
BULLDOGNK
02-08-2007, 06:19 PM,
#78
Unregistered
 

one of my members are saying since installing 4.83 beta 1 his FL keeps crashing, out off 123 members he is the first............any ideas guys


cheers

Offline Dab
02-08-2007, 06:24 PM, (This post was last modified: 02-08-2007, 06:25 PM by Dab.)
#79
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

No idea.. Maybe he is getting a corrupt download.

Have him try getting it from Here and see if it works.

[Image: DFinal.png]
Offline onca
02-08-2007, 11:10 PM,
#80
Member
Posts: 1,370
Threads: 70
Joined: Jun 2006

' Wrote:.. But I guess having it changed to 270 would make it nearly useless against fighters, as it should be.
No way.... The Nova's slow enough as it is, it's hard enough to even hit a gunboat now, since it has no homing capability. You have to be eating the GB's turret-fire to be close enough hit it. And hitting a fighter is nearly impossible, except as you say out of pure luck or if the idiot is screaming straight at you and doesn't move. Slowing the Nova down any more will just nerf it out of all usefulness.

(although I am using a nova on a VHF, maybe thats my problem :\)

o.
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