These are some of the mysteries I have encountered on the Disco mod:
-Wilde activity in Omega-58 or summat,
-The 'Junction Wreck' in Kansas,
-The Alien Jump Gate in Omicron Minor
And many others. What mysteries have you encountered?
I haven't discovered anything yet, and I probably won't for a while because I'm too scared to leave Liberty with one character, my Freelancer (see: freeroaming) character wouldn't make it 5 metres because I have no money for a ship, which means I have to wait on my trader to start earning some dough. But when I do, I'll have some fun trying to find stuff!
' Wrote:Where is that? I wanna go and take a peep at it, a wrecked Battleship must look awesome
The wrecked battleship (or is it a cruiser?) in Languedoc.
The Necrosis.
The Tundra.
The Harbinger.
The entire ex-Dorothy system.
The neutron star in O-41. (Just plain beautiful.)
Attica. 'Nuff said.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.