That one. AKA minefield-of-doom. AKA Marcel-blew-up-seven-times-trying-to-get-in.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Maybe we should add a "Spoiler" tag to the thread so people who want to discovery the mysteries for themselves can do so?
~Leo
You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark. Roleplay is dead. Long live Powertraders and PvP I guess.
The minefield in the cloud of Newcastle on the lower left of the map. I still can't figure out it's purpose asides from a death trap when using the go to command.
' Wrote:I encountered flood, here on the forums, weirdest thing of all,
nah, the Jh in the center of ny's sun is worth the effort visiting it
Yep the Jumphole is awesome.. But why would you tell everyone about it? mean there is a jump to a system with all the codes sold on the base for 30k each.. how do you think we weapons dealers make all the credits we do.
Look what you did now. Everyone will hang near the NY sun looking for the hole.