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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.83 beta 2 Release

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Discovery 4.83 beta 2 Release
Offline Igiss
02-25-2007, 09:48 PM, (This post was last modified: 02-25-2007, 09:49 PM by Igiss.)
#1
Discovery Creator
Posts: 3,180
Threads: 578
Joined: Jun 2005

Discovery 4.83 beta 2 Release

This is the first beta release in Discovery history when I have no server to install the new mod on. Sadly.

However, this version will be installed on our server when it will be back. And maybe BULLDOGNK and other admins will consider installing it on their servers and providing additional download mirrors.

This release fixes certain balance issues that were found in the first beta (needs further testing) and adds some new features, like one new ship (quite beautiful, IMO) and a renewed Connecticut system. Here's a map of the new Connecticut racing ring, you'll need it if you'll try to survive there...

[Image: racering.gif]

There's also a new clientside setup option that reduces battleship spinning (also needs testing). This option adds the following line to DATA\constants.ini file:
ANOM_LIMITS_MAX_ANGULAR_VELOCITY_PER_PSI = 0.004
Unfortunately, this will not only reduce spinning but make all ships handle like bri... battleships. So you'll either need to remove this line yourself each time you fly a fighter, or re-activate mod with this option off. It is off by default.

Note that this clientside option does not have reverse effect. Battleships won't handle like fighters if you set this constant to higher values. So you won't be able to cheat on maneuverability setting this to 0.5 or 100.

Download Links

http://discoverygc.com/files/Discovery48....zip.flmod

Precise file size: 34141877 bytes

What's New

- New ship: Huntress Cruiser
- Connecticut system re-done (almost) from scratch.
Now has a new station, planets, mine fields, and more... explore yourself!
- All shipyards now sell capital ships, along with shields, weapons, and equipment for capital ships.
- Fighter turret levels range from 1 to 5 now (original levels were divided by two, so level 10 is now level 5, level 7 is level 4 etc).
This is necessary to distinguish between larger and smaller turrets.
- Battleship Mode added (FOR TEST ONLY).
Battleship Mode is a clienside option that might reduce battleship spinning. Note that using it requires re-activating the mod each time you change ships. Anything smaller than a cruiser won't fly normally with BS Mode enabled.
- Ship stats changed for Viper, Werewolf, Hyena and a number of other fighters.
- Frigates can equip battleship shields again.
- Gunboat weapons deal less damage, but have better range.
- Flak turrets became more powerful.
- Liner and Prison Liner have less gunboat turret slots.
- Warning Notification and Fine Notification commodities added.
- Armor takes up more cargo space (up to 5), codename weapons now require cargo space to carry.
- HUD: Blocks returned in place of solid lines.
- Fixed a few bugs, corrected infocard errors.

Post feedback, bug reports and suggestions in this thread.
Offline Asymptotic
02-25-2007, 10:55 PM,
#2
Member
Posts: 467
Threads: 48
Joined: Feb 2007

*drools*

You just wait until we can actually play it on the 24/7! That will be great.
 
Offline BestFlyerHere
02-25-2007, 11:02 PM, (This post was last modified: 02-25-2007, 11:03 PM by BestFlyerHere.)
#3
Member
Posts: 1,409
Threads: 21
Joined: Sep 2006

Is Vespucci in this new mod? I don't think so, but I just had to ask.

BTW, Discoverygc is on a great server. I download 600 kb/s from it. Thats about 45 seconds of download time. Sweet...

I am a long-absent Supreme Commander, Executive Commander, Grand Admiral, Fleet Admiral, and Captain in the mighty Hellfire Legion. I have returned, and am on an urgent mission from Drake Thastus to return the Legion to its former glory, and to claim the galaxy for its own. Only then will I be able to rest.


RP Story (Still deciding whether or not to finish)

http://discoverygc.com/forums/index.php?sh...=5439&st=20


 
Offline [SF]Just_Josh
02-25-2007, 11:12 PM,
#4
Member
Posts: 216
Threads: 32
Joined: Dec 2005

i dled it at about 2,000 kb/s

[Image: 17297.png]
 
Offline Koolmo
02-25-2007, 11:23 PM,
#5
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

>>>>>>>>>>>>SPOILER<<<<<<<<<<<<




I like the Huntress, but having all 3 ships sold on the shipyards is kinda overkill, i would move the GB back to crete. Also, no corsair cruiser turrets sold on shipyards, might be nice if there were some, as it is a corisar base.

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
 
Offline Igiss
02-26-2007, 12:12 AM,
#6
Discovery Creator
Posts: 3,180
Threads: 578
Joined: Jun 2005

Quote:Is Vespucci in this new mod? I don't think so, but I just had to ask.
Did you read the submission guidelines? here

http://discoverygc.com/forums/showthread.php?tid=16875

And... honestly, I don't even remember receiving this system from you.
Offline OsoRojo
02-26-2007, 12:26 AM,
#7
Member
Posts: 1,049
Threads: 30
Joined: Dec 2006

Thanks Igiss on Frigates:)
 
Offline Commodore
02-26-2007, 01:47 AM,
#8
Member
Posts: 515
Threads: 45
Joined: Jan 2007

I sent Igiss my puerto rico. But I cant add the dll to text form.

Note:

HOW on earth... er... is sirius do I make exclude and lane access zones work?
Offline DBoy1612
02-26-2007, 02:12 AM,
#9
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

DOWNLOAD! DOWNLOAD FASTER!

*Punchs Modem*

FASTER!:P

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
 
Offline OsoRojo
02-26-2007, 02:18 AM,
#10
Member
Posts: 1,049
Threads: 30
Joined: Dec 2006

After 1 hour 54% done. Oh, how I wish for broadband....
 
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