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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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The Pakhet

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The Pakhet
Offline Tenacity
08-15-2009, 06:25 AM, (This post was last modified: 08-15-2009, 10:04 PM by Tenacity.)
#1
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

This is my attempt at designing Aki her own unique ship, for reference see this thread:
http://discoverygc.com/forums/index.php?sh...=44661&st=0

What I was going for when designing the ship was a small but agile cruiser-class ship, with fewer turrets than you'd find on a normal cruiser or even a light cruiser. This is the result, a small frigate-style ship with some phantom-esque design influences:

EDIT: New Texture/Updated Model:
[Image: 262vds6.png]
[Image: 34j418x.png]
[Image: 2125pjb.png]
[Image: 2lq44y.png]


Original Model:

[Image: 2r5yszt.png]
[Image: 9lj0co.png]
[Image: 2u61lle.png]
[Image: 2db12d4.png]



Stats:
550,000,000 steering (for reference, Kusari destroyer = 700,000,000)
1.4 million power (Same as corvo cruiser / kusari destroyer)
200,000 armor (kusari destroyer = 240,000)
6 Class 9 Cruiser Turret Hardpoints
Class 9 Cruiser Shield Hardpoint
Countermeasure Hardpoint
Cruise Disruptor Hardpoint
Thruster Hardpoint

So, gif input, nao.

[Image: Tenacity.gif]
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Offline lw'nafh
08-15-2009, 06:26 AM,
#2
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Posts: 2,648
Threads: 115
Joined: Dec 2006

Not bad, not bad at all.

вellυм ѕe ιpѕυм aleт
  Reply  
Offline n00bl3t
08-15-2009, 06:27 AM,
#3
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Apologies, I find it ugly.

Having said that, you are the one flying it, so if you like the look that is all that is important.

(I have not looked at stats and I am, at this point in time, not discussing anything about getting it in-game, for you.)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline Thexare
08-15-2009, 06:28 AM,
#4
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

An okay shape, but it looks like just that - a basic shape, little else. I think it needs more details.
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Offline Eppy
08-15-2009, 06:34 AM,
#5
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I like it. Could sleeken up the wings a bit, but otherwise very nice.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Camtheman Of Freelancer4Ever
08-15-2009, 06:35 AM,
#6
Unregistered
 

I like it, but it needs moar details, like shaders and bump-maps...
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Offline Janus
08-15-2009, 06:35 AM,
#7
Member
Posts: 287
Threads: 13
Joined: Jul 2009

I like the front half, not so sure on the rear.

What I'd do differently however, I'm not sure. I have a couple of ideas, no idea how they'd look in reality.

I shall list them anyway, maybe they're useful, maybe (more likely) they're not.


For both suggestions, the two centreline hardpoints would need to be moved foward, say around midhips

After that, narrowing the two wings, but keeping orientation the same, perhaps one engines width, not so.

Alterntive, rotate the wings through 90 degrees and shorten the top one.
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Offline lw'nafh
08-15-2009, 06:35 AM,
#8
Member
Posts: 2,648
Threads: 115
Joined: Dec 2006

Although it DOES look like a modified Scimitar, with a bit of a Phantom feel.

вellυм ѕe ιpѕυм aleт
  Reply  
Offline reavengitair
08-15-2009, 06:41 AM,
#9
Member
Posts: 3,399
Threads: 108
Joined: Dec 2008

I like it!

Can I haz join with joo?
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Offline frozen
08-15-2009, 06:49 AM,
#10
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

just to point out, those textures you are using arent actually being used ingame, they were just an experiment which i created in photoshop by editing some of the vanilla textures, so yeah, they aint exactly phantom textures (incidentally, i made the textures to use with the model i was working on for a huntress replacement)

[Image: 5d1144bd1.png]
  Reply  
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