• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 368 369 370 371 372 … 547 Next »
Project: Pimp my Order

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): « Previous 1 2 3 4 5 6 Next »
Project: Pimp my Order
Offline Tenacity
09-08-2009, 05:56 PM,
#31
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:The models you made are verygood Tena, but they don't really fit on Osi. They'd be excelent for fighter weapons, but I'd change the brownish texture to something more greyish.

The ones I made earlier in this thread -were- meant to be fighter turrets =P

Anyways, pretty good model... but like I said, I'd prefer a triple barrelled turret for the battleship, double for the cruiser, and single for the gunboat.

Also, try and make it look more like a nomad-human hybrid design, like my idea was to throw a nomad power cell rigged onto the top of the turret.

[Image: Tenacity.gif]
Reply  
Offline Tenacity
09-09-2009, 06:03 AM,
#32
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Ok, here's attempt #1 at an Order Cruiser Turret. for comparison, the Battleship turret would either be 3 barreled, or have one larger barrell, and the gunboat turret would be single barrelled. Like I said, I was using the goa'uld weapons from stargate as inspiration for these, since those weapons have a very egyptian-like theme/feel to them, which I'd like to see more of in the order. Mostly the design is the layered segments you see on the front of the gun here:

[Image: 30sv78l.png]

[Image: 2rzywt3.png]

[Image: 119plc6.png]

[Image: b9f975.png]

[Image: 2nsw3ec.png]

I still need to add something else to the rear of the turret, looks rather plain right now, but i'm not sure what. Was thinking some kind of power cell...

[Image: Tenacity.gif]
Reply  
Offline Tenacity
09-09-2009, 06:36 AM,
#33
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Ok, looks a lot better with textures I think =P

[Image: 2v1riip.png]

[Image: mmdg1c.png]

[Image: migeqc.png]

[Image: Tenacity.gif]
Reply  
Offline Turkish
09-09-2009, 06:47 AM,
#34
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Please correct all currently stretched or warped textures tot the best of your abilities.
Otherwise good work.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline Tenacity
09-09-2009, 06:50 AM,
#35
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

>.<

I hate texturing, lol

[Image: Tenacity.gif]
Reply  
Offline Tenacity
09-09-2009, 06:57 AM,
#36
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Ok, the only stretched textures I found were on the half-dome sides of the turret mount, and the techno-plate thingy on the back. How's this?:

[Image: rm19hc.png]

Also, these were made before the texture comment so they'll have to be fixed as well, but using the same base model I was able to pretty easily modify it into models for the gunboat and battleship versions of the turret:
[Image: vsjkig.png]

[Image: 1o4utc.png]

[Image: v7gj0k.png]

[Image: Tenacity.gif]
Reply  
Offline Turkish
09-09-2009, 07:02 AM,
#37
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

They're nice work man, but you made...

[Image: jesus_zoidberg.jpg]

Zoidberg Cannons.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline Tenacity
09-09-2009, 07:05 AM, (This post was last modified: 09-09-2009, 07:06 AM by Tenacity.)
#38
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:They're nice work man, but you made...

[Image: jesus_zoidberg.jpg]

Zoidberg Cannons.

Yus, now the order can never be defeated!

Are you eating that? Nom nom nom nom nom




Now, how do you have 3dsmax count polygons?

[Image: Tenacity.gif]
Reply  
Offline Lunaphase
09-09-2009, 09:23 PM,
#39
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

One problem tena... that turret looks too wide for an order ship. it would be dammed huge. I suggest mebe making one large barrel with a x ways design, like instead of just top/bottom of the gun with the plates, have a big cannon with 4 of them, arranged in an X (one top left, top right, bottom right, bottom left) Because currently we have no multi shot cannons, and a single bolt from 3 guns looks just odd.

[Image: lunasig2.png]
  Reply  
Offline schlurbi
09-09-2009, 09:27 PM,
#40
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

Looks like Bounty Hunter.

I would fly it LOL.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
  Reply  
Pages (6): « Previous 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode