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  Discovery Gaming Community Rules & Requests Rules
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Cloak bug

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Cloak bug
Offline Liamgly
06-27-2012, 10:19 AM,
#71
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Posts: 177
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Joined: Feb 2011

' Wrote:I'm just thinking - after reading how much whining there is going on here - that what if it wasn't a bug, but is a design feature?

After all, your DIRECT fire weapons still become useless, so that means that the guy cloaking can't be shot. But indirect fire weapons - missiles - hey, how do you know that this wasn't planned in the first place? And congratulations, you've now found the inherent weakness of cloaks, that missiles can track.

I think that'd be about the perfect definition of irony, considering how people try to always one-up and overpower things ...

Well you forgot the weakness of Missles Agmen. One can use a jumphole/gate to jump into another system while cloaked and they can follow and when they follow into the new system they have to lock onto the target again in order to allow the CD to track it.... Oh wait it's cloaked YAY! I think ill stick to using cloaks near gates and holes for now thank you.

In any case if CD's and missiles can track then the cloak shouldn't take the CM slot because a Battleship can effectively Spam missiles at a cloaked cruiser to kill it so it's only fair that the cruiser has a means to counter the BS Missile spam given the fact that his shields are already down.

It's pointless to pay up cash for something that just gets rid of your CM slot and is effectively useless in terms of pvp so let the ships keep the CM slot and add a cloak slot so then at least your paying to have an extra option of trying to escape if all else fails even if (Judging by how I seen CD's can keep cloaked ships disrupted and how they can point out roughly where a cloaked ship is) is somewhere between slim and no chance.

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Offline jammi
06-27-2012, 10:42 AM,
#72
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' Wrote:In any case if CD's and missiles can track then the cloak shouldn't take the CM slot because a Battleship can effectively Spam missiles at a cloaked cruiser to kill it so it's only fair that the cruiser has a means to counter the BS Missile spam given the fact that his shields are already down.
Why? Feature was designed to force people to pick and choose. You can't have it all. You either get an invisible cruiser or a missile-resistant one.

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Offline massdriver
06-27-2012, 11:00 AM,
#73
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Posts: 698
Threads: 34
Joined: Dec 2009

meh, some of you just want full protection against blue messages that cloak gives while soloing aginst a party or more powerful enemy without cloaks. dont blame game code if you cant lead battle into your prefered way.

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Offline SnakThree
06-27-2012, 11:04 AM, (This post was last modified: 11-09-2014, 09:51 AM by SnakThree.)
#74
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DELETE

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Offline Mímir
06-27-2012, 11:05 AM,
#75
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Posts: 2,823
Threads: 182
Joined: Dec 2010

I think it's totally besides the point to try and make assumptions about people's motives. Let's stick to the problem at hand instead.

If this isn't a bug, why the obscure way of keeping a lock on your enemy?

If it isn't a bug, why hasn't this been posted in any of the threads describing the attributes of cloaks?

It would be rather useful information for both the cloaker and the chaser.

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Offline lw'nafh
06-27-2012, 11:56 AM,
#76
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Joined: Dec 2006

Until a developer comes along and says otherwise, you should all assume this is a bug because it hasn't clearly been said that this is an intended feature.

P.S: And I doubt they'd make it so obscure as well.

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Offline Savi
06-27-2012, 12:17 PM,
#77
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Posts: 290
Threads: 14
Joined: Sep 2011

' Wrote:Well you forgot the weakness of Missles Agmen. One can use a jumphole/gate to jump into another system while cloaked and they can follow and when they follow into the new system they have to lock onto the target again in order to allow the CD to track it.... Oh wait it's cloaked YAY! I think ill stick to using cloaks near gates and holes for now thank you.

In any case if CD's and missiles can track then the cloak shouldn't take the CM slot because a Battleship can effectively Spam missiles at a cloaked cruiser to kill it so it's only fair that the cruiser has a means to counter the BS Missile spam given the fact that his shields are already down.

It's pointless to pay up cash for something that just gets rid of your CM slot and is effectively useless in terms of pvp so let the ships keep the CM slot and add a cloak slot so then at least your paying to have an extra option of trying to escape if all else fails even if (Judging by how I seen CD's can keep cloaked ships disrupted and how they can point out roughly where a cloaked ship is) is somewhere between slim and no chance.

you run out of fuel on a bomber until you jump on the other side :lol:

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Offline Zahas
06-27-2012, 12:19 PM,
#78
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Posts: 818
Threads: 30
Joined: Aug 2010

it's a bug
make a report see what happens
i doubt admins will answer in this topic
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Offline Liamgly
06-27-2012, 01:54 PM,
#79
Member
Posts: 177
Threads: 32
Joined: Feb 2011

' Wrote:Why? Feature was designed to force people to pick and choose. You can't have it all. You either get an invisible cruiser or a missile-resistant one.

By getting a cloak your just making your ship more vulnerable to attack seems a bit of a waste to spend 400mio on something that makes it easier to kill your ship

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Offline Liamgly
06-27-2012, 01:56 PM,
#80
Member
Posts: 177
Threads: 32
Joined: Feb 2011

' Wrote:you run out of fuel on a bomber until you jump on the other side :lol:

Not on a waran >:D 73 h-fuel means I get away Tried and tested too

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