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Medium/Heavy Fighter Attempt

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Medium/Heavy Fighter Attempt
Offline Negative
11-27-2009, 09:31 PM,
#1
Member
Posts: 4
Threads: 2
Joined: Nov 2009

I made this model a bit ago wanted to see what people thought of it. I did at a point have this textures and hardpointed but when i my comp formatted i only kept the .max file of it.

Images:

http://i45.tinypic.com/agki.jpg

http://i45.tinypic.com/2ij3kna.jpg

http://i49.tinypic.com/5of7mt.jpg

Yeah the images are huge:lol:


[font=Times New Roman][color=#F96807]The images are huge, remember, links are your friend. Changed them for you - Widow.

Badger! where?
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Offline Captain
11-27-2009, 09:35 PM,
#2
Bowex
Posts: 2,177
Threads: 95
Joined: Jan 2008

just a random question, where is the cockpit?

on a other note, looks blocky:P

also welcome to this Community, http://discoverygc.com/forums/index.php?showforum=15

[Image: R8pppB2.png]
  Reply  
Offline Elsdragon
11-27-2009, 09:37 PM,
#3
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

Its a bit blocky..But fairly good. I actually think that fits one of the ships I was workign on Pretty well, but it woud need texturing, amougn other things.

No longer a slave to the man!
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Offline Negative
11-27-2009, 09:39 PM,
#4
Member
Posts: 4
Threads: 2
Joined: Nov 2009

:Dwell it was my first whack at doing this sort of thing. The cockpit is the big nose type thing..lol. I just thought if it was tinted glass it would at least look half like a cockpit XD

Badger! where?
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Offline Ash
11-27-2009, 09:39 PM,
#5
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

Kinda looks like a cross between an Avenger and a Marauder.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
  Reply  
Offline kimiji
11-27-2009, 10:05 PM,
#6
Member
Posts: 91
Threads: 8
Joined: Nov 2009

It is a nice first attempt. Well done.


That said I do have some comments. You really don't need to bevel every surface. It's a mistake a lot of beginners make. Beveling is a good thing, but almost every face is done. It makes it look kind of like a big door. I like the scoop on the top. That works very well. You may want to consider dropping the back end of the scoop down slightly, but that is just an aesthetic thing. ^_^

I would also smooth the cockpit out. If you are going to bevel it, take it up instead of down. It looks very odd when the viewports are inset like that instead of protruding.

As far as the modeling goes, very clean. Good job. [[aww, no thumbs up smiley....]]

I really look forward to edits of this and your future ships.

[Image: kimiji1.jpg]
  Reply  
Offline Negative
11-28-2009, 05:17 PM,
#7
Member
Posts: 4
Threads: 2
Joined: Nov 2009

Thanks :D

Badger! where?
Reply  
Offline Luis
11-29-2009, 04:21 AM,
#8
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

' Wrote:It is a nice first attempt. Well done.
That said I do have some comments. You really don't need to bevel every surface. It's a mistake a lot of beginners make. Beveling is a good thing, but almost every face is done. It makes it look kind of like a big door. I like the scoop on the top. That works very well. You may want to consider dropping the back end of the scoop down slightly, but that is just an aesthetic thing. ^_^

I would also smooth the cockpit out. If you are going to bevel it, take it up instead of down. It looks very odd when the viewports are inset like that instead of protruding.

As far as the modeling goes, very clean. Good job. [[aww, no thumbs up smiley....]]

I really look forward to edits of this and your future ships.

What he said....
  Reply  
Offline Corsair
01-11-2010, 05:41 PM,
#9
Member
Posts: 2,320
Threads: 263
Joined: Sep 2008

This could be a viable alternative to a Civilian Heavy Fighter.

[Image: 16106_s.gif]
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Offline Aegis
01-18-2010, 11:48 PM,
#10
Member
Posts: 50
Threads: 2
Joined: Dec 2009

Maybe we could replace the Waran for this. Its similar to the Waran in its engines and blockyness but not as ugly.....

[Image: 2qu2df6.png]
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