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Symposium - Zoner (Civilian) Armed Transport

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Symposium - Zoner (Civilian) Armed Transport
Offline schlurbi
01-27-2010, 07:44 AM,
#21
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

Looks easy to hit with a SNAC if they refuse to pay. It's a fine Ship, would like to see Jinx making a Model with Skin, and a few more Zoner Related things.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Varok
01-27-2010, 10:22 AM,
#22
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Posts: 827
Threads: 36
Joined: Dec 2009

Great great great great great great:D:yahoo:
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Offline reisiger_duke
01-27-2010, 02:54 PM,
#23
Member
Posts: 375
Threads: 20
Joined: Jun 2009

The idea about it's "flatness" is to allow easy travel through asteroid fields.

While the turrets (if set to a full 360 arc) would mean having all 8 able to shoot forward, back and sideways... only 4 each can reach up or down.

So the captain needs to do some course changing if he intends to have the flat plane show to a pirate:P


And yes... I'd need Jinx's help to get this in the game at all...
No clue what to do with googles SketchUp dataformat.

[center][Image: OSI-Header.png]
<span style="color:#eabf67">OSI Wiki :: OSI Recruitment :: OSI Feedback :: OSI Official Faction Charter :: OSI Message Dump</span>

[Image: ZonerAllianceSig.png][/center]
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Offline Kyte_
01-27-2010, 03:14 PM,
#24
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Posts: 539
Threads: 14
Joined: Mar 2008

I'm gonna give this one a thumbs up. I see a great deal of promise in this design. Well done!

Kyte

[Image: picard-facepalm1.jpg]
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Offline reisiger_duke
01-27-2010, 11:05 PM,
#25
Member
Posts: 375
Threads: 20
Joined: Jun 2009

[Image: Symposium-Zoner_Armed_Transport_-1.png]

Well, shortened the front part a bit and added a row of windows. Also fixed a lot of clipping issues on the bridge part. Guess the "Nose" will act as a docking point for the mooring rigs 'n such :P

Also the "hinges" are now in place to hold the armor wings over the cargopods and to make them "swing open".

http://i616.photobucket.com/albums/tt243/R...Transport_1.png

http://i616.photobucket.com/albums/tt243/R...Transport_2.png

http://i616.photobucket.com/albums/tt243/R...Transport_3.png

http://i616.photobucket.com/albums/tt243/R...Transport_4.png


Now I need to find some inspiration on a good engine section... :mellow:


P.S.: I'll start removing the 'older' versions of the models from photobucket to keep it nice and tidy.

[center][Image: OSI-Header.png]
<span style="color:#eabf67">OSI Wiki :: OSI Recruitment :: OSI Feedback :: OSI Official Faction Charter :: OSI Message Dump</span>

[Image: ZonerAllianceSig.png][/center]
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Guest
01-28-2010, 03:18 AM,
#26
Unregistered
 

The newest model is VERY nice. Regardless of whether or not it gets added to the mod, you've made something that you can (and should) be proud of.
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Offline reisiger_duke
01-28-2010, 04:03 PM,
#27
Member
Posts: 375
Threads: 20
Joined: Jun 2009

' Wrote:The newest model is VERY nice. Regardless of whether or not it gets added to the mod, you've made something that you can (and should) be proud of.
Thanks. I'm enjoying myself tinkering with it :)


Anyway, I worked on some simple refinement on the middle part ontop of which the turrets are.
It now has each a window facing forward and backwards, both ontop and beneath.

[Image: Symposium-Zoner_Armed_Transport_-2.png]

Smoothed some edges at the front part and added a big docking ring at the 'Nose', as well as stuff™ to be used to securely attach to a mooring point.

Sadly, another clipping issue turned up at the bridge's window running forward. Going to look into that at a later point.:wacko:

Tried getting the engine part to look like it's supposed to... but nothing good yet. Probably will desing that from scratch again.

http://i616.photobucket.com/albums/tt243/R...ansport_iso.png

http://i616.photobucket.com/albums/tt243/R...ansport_top.png

http://i616.photobucket.com/albums/tt243/R...ansport_fro.png

[center][Image: OSI-Header.png]
<span style="color:#eabf67">OSI Wiki :: OSI Recruitment :: OSI Feedback :: OSI Official Faction Charter :: OSI Message Dump</span>

[Image: ZonerAllianceSig.png][/center]
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Offline dr lameos
01-28-2010, 07:02 PM,
#28
Member
Posts: 1,249
Threads: 46
Joined: Jul 2008

Do we need more zoner vessels really?

Based on the shape of it, there is something a few people have been requesting for a while. A passenger transport. Not all can afford to travel in luxury, or are criminals - these are the only two current options.

Make all the windows smaller, and add them along the sides, possible top as skylights. Perfect.

EDIT: Or, I'd quite like it as a Cryer advanced train type chemical transport, my opinion is fairly biased, however Cryer would really need specialised transportation devices for sterile conditions, and the dangerous areas they work in.

[Image: jXWPvRb.png]
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Offline Benjamin
01-28-2010, 07:15 PM,
#29
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

' Wrote:Do we need more zoner vessels really?




also looks sort of like the freighter from mass effect, which i thought looked good

Join Cryer Pharmaceuticals
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Offline eyvind
01-28-2010, 08:01 PM,
#30
Member
Posts: 360
Threads: 30
Joined: Jan 2008

It looks good, in my opinion!

I agree with those who think this: it would fit better as a BWT replacement than as a Zoner ship.

' Wrote:EDIT: Or, I'd quite like it as a Cryer advanced train type chemical transport, my opinion is fairly biased, however Cryer would really need specialised transportation devices for sterile conditions, and the dangerous areas they work in.

Keep in mind that only the inside needs to be sterile, secure, prepared, tempered, tenderized, or fried lightly in rapeseed oil. I am absolutely certain there are cargo pods, transport modules, customized transports, and all manner of other accommodations for such needs.

New ships are far more useful if they are more generic and less faction specific. They can have origins and designers and manufacturers, but it will really only benefit players in a direct sense if it is available to them.

I don't think more generic ships hurt the mod at all, at least not at the stage we are today.

<span style="font-family:Agency FB">Good Morning!</span>
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