Since I have joined the KNF (Kusari Rocks!), I came up with a model while looking at the Kusari Battleship and Destroyer - I needs something in between. Something like....this:
Very well done, that captures the freelancer and kusari feel nicely.
The only thing bothering me right now is it looks like the tops of the two window huts go into the sights of what looks like the bridge. But that could be just from this angle.
It looks too bulky for Kusari, really...Looks like a joint Rheinland-Kusari thing.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
It's too bulky, yes. It's also too curvy for Kusari... too sleek. I know, most of the time we think of Kusari as curvy and sleek, but look at the Battleship. It's squarish, angular, but still manages to be elegant. This design, however, is almost Libertonian in the curves.
It also needs wings. The Destroyer doesn't have wings, but it's the only Vanilla ship that doesn't. The Battleship does, and I'd say this certainly does.