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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Gallic Tradelane

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Gallic Tradelane
Offline stahu456
02-25-2010, 06:21 PM,
#21
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Posts: 116
Threads: 14
Joined: Jul 2009

Amazing work. Is there will be Council skin ?
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Offline schlurbi
02-25-2010, 06:57 PM,
#22
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Posts: 4,688
Threads: 187
Joined: Apr 2009

Council building Tradelanes? Nah, also that would be bad for the lawful Junkers there.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Montezuma/Kukulcan
02-25-2010, 07:16 PM,
#23
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Posts: 1,691
Threads: 43
Joined: Mar 2009

As far as i know, the Council never built any trade lanes, they would just have occupied the ones in Languedoc and Champagne when they overtook the systems from the GRN. So i doubt there would be a need for a different skin just for the Council, seeing as all the lanes were once (not long ago either) GRN.

Also, fantastic work, love them.

[Image: montezuma1.png]
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Offline Varok
02-25-2010, 07:43 PM, (This post was last modified: 02-25-2010, 07:44 PM by Varok.)
#24
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Posts: 827
Threads: 36
Joined: Dec 2009

I love the vertical position...I love the style! This is definitely a WIN!:shok:
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Offline Domjan
02-25-2010, 07:49 PM,
#25
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Posts: 900
Threads: 57
Joined: Jul 2009

I would love if you could make it vertical and then put 2 of those like that
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Offline Capt. Henry Morgan
02-26-2010, 05:37 AM,
#26
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

' Wrote:It's one of those things we take for granted and don't really think about, because it's just so impossible if you take vanilla RP as canon. Gallia has tradelanes and jumpgates, but do not ask how or why because the explanations will leave your mind bleeding from the lack of sense and enormity of the paradoxes...

Aye, I agree that the Junker spies theory just doesn't hold water. I'd have preferred that Gallia had developed their stuff independently, thorough their own equivalent of Project Valhalla (I think that's what the gate/lane development project was called... my memory is foggy on this point.) The idea that they found their own bits of Nomad technology, and developed from there makes more sense than the current "They stolz it!" theory.

That said, I really like these lanes. Horizontal arrangement and all.

[Image: pyBjInU.png]

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Offline Blaze
02-26-2010, 05:46 AM,
#27
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Posts: 1,482
Threads: 63
Joined: May 2009

Let the lanes be Horizontal.

The techs of Gallia and the rest of sirius shouldnt have anything in common

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Offline sovereign
02-26-2010, 06:04 AM,
#28
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' Wrote:Aye, I agree that the Junker spies theory just doesn't hold water. I'd have preferred that Gallia had developed their stuff independently, thorough their own equivalent of Project Valhalla (I think that's what the gate/lane development project was called... my memory is foggy on this point.) The idea that they found their own bits of Nomad technology, and developed from there makes more sense than the current "They stolz it!" theory.

That said, I really like these lanes. Horizontal arrangement and all.

Valhalla is the Daam K'Vosh library left for the Nomads. Jumpgates, tradelanes, docking rings, even our cruise engines all came from it. Finding one in Gallia would be a bit... odd... to put it lightly. Though no less odd than the Junkers stealing the most tightly guarded secret EVER. Seriously, nobody knows about Valhalla. Even Ageira hardly knows outside of the handful of people who have physical access. Of the entire Liberty government, I'd guess that no more than a dozen people not involved in direct administration of the artifact are aware it even exists.

But yeah, the lanes are awesome. Gallic lanes weren't made by DSE, even if they stole all the parts from them.

[Image: SCRAgenderheuristics.png]
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Offline schlurbi
02-26-2010, 10:48 PM,
#29
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Posts: 4,688
Threads: 187
Joined: Apr 2009

Would it be possible to slow down the gallic Trade Lanes? Maybe even give them an other Name and Infocard.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline frozen
02-27-2010, 01:10 AM,
#30
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Posts: 1,948
Threads: 76
Joined: Jul 2007

' Wrote:Would it be possible to slow down the gallic Trade Lanes? Maybe even give them an other Name and Infocard.

what do you mean, slow them down? as for infocards/names, ill let the guys dealing with that section in the dev team figure that out, im not too fussed.

[Image: 5d1144bd1.png]
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