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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Caps vs Fighters

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Caps vs Fighters
Offline Talbott
03-30-2010, 10:29 PM,
#31
Member
Posts: 86
Threads: 5
Joined: Dec 2009

' Wrote:Capital ships, in the way that they're usually portrayed in fiction - the way we like it (well not sure about the rest of you) are huge pwn machines. Space battles would involve these huge pwn machines fighting other huge pwn machines.

The death star was killed by a snubfighter. The Executor, Darth V's personal pwnwagon, was killed by a snubfighter suiciding into the bridge.

In RL, we see examples of fighters trumping capitals ranging from Billy Mitchel's first attempts at aerial bombing to Pearl Harbor, the Pacific Carrier War, the sinking of the Yamato, the disabling of the Bismarck and the death of the Scharnhorst.

More recently there's the success of Argentinian Exocets against the Royal Navy in the Falklands war, and the 1987 attack on the USS Stark by an Iraqi Mirage F1.

Simple fact is that capitals are bases for power projection in RP. You might notice that the official factions don't bust out capitals all that often, and there's a reason for that. They're awkward and silly, and have difficulty engaging fighters and bombers.

Caps are not in this game to be personal pwnwagons, which is sadly what they inevitably become under indie control. If your gameplay is being ruined by lolcaps, try moving out of liberty. Rheinland, the Omegas, the Taus, Brettonia... all plenty of fighter activity.



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Camtheman Of Freelancer4Ever
03-30-2010, 11:21 PM,
#32
Unregistered
 

Its pretty well balanced right now, Only a slightly uber SNAC and a lack of Heavy Battleship Solaris seems to be the biggest problems (for me)

Overall, its fine the way it is besides some minor tweaks (you devs best damn fix that solaris... =p, im not even being unreasonable)

Quote:Capital ships will never be the ultimate pwn machines of rape, mainly due to limited player slots and time constraints.

They were, one day.

*tear* I miss those days. Everyone had a battleship. I hope to reinstitute that one of these days.

Anyways, Balance is fine. If two battleships, one BS on each side went at eachother. Each of their supporting fleets had 2 bombers and 2 fighters.

Its anyones game. The bombers could get caught up in the fighter scuffle, or they could attack the BS.

That's the commanders tactical' call.
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Offline Blaze
03-31-2010, 01:30 AM,
#33
Member
Posts: 1,482
Threads: 63
Joined: May 2009

' Wrote:Its pretty well balanced right now, Only a slightly uber SNAC and a lack of Heavy Battleship Solaris seems to be the biggest problems (for me)

They were, one day.

*tear* I miss those days. Everyone had a battleship. I hope to reinstitute that one of these days.

That day when Battleships will once again be ub3r pwning machines will come on 31st February

And the SNAC is not Uber

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