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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Missions against Nomads & The Wild

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Missions against Nomads & The Wild
Offline Treewyrm
04-05-2010, 02:22 PM,
#31
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

Thanks for input and feedback. But Order only. Because some things going to change around these parts of space. Obviously I cannot tell you what is planned ahead without spoiling a lot. Also I'd like the missions to be an experience, possibly a roleplay material, not a mere tool for raising reputation you do between tea breaks. There is plenty can be done in this area, so I'd like to experiment what can be made out of it. I understand a lot would want to play some sort of galactic heroes facing off alien threat and all that typical stuff, regardless of their faction affiliation, but I'm sorry to burst that bubble - it ain't like that here. The intention is that say order player picks the mission, but alone he cannot do it - so he asks a nearby zoner to help, and here we are - adding value to RP, bringing people together, not setting them apart by giving everyone equal terms and equal opportunities. Besides... simple, mundane and trivial stuff - not here, not with nomads, not while I am here, no way in hell. Besides it's better to start small if experimenting, and if it succeeds - build more upon the success, but if trying to do a lot and cover too much - that's a wrong way of dealing with it and too little time to do it all, and that's one more reason why it is best limited to Order only for the time being. So just be patient. Talking big is nice and all, but that's just talking, doing things - now that's a whole different story really. I don't want to repeat same problems the mod had before, so best approach it carefully.
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Offline The_Libertarian_Otaku
04-05-2010, 11:58 PM,
#32
Member
Posts: 24
Threads: 0
Joined: Feb 2009

Missions against the Wild...best to have Hessians and Corsairs offer those jobs, seeing as how Wild Country a.k.a. Omegas 55 and 58 are right there. When they're not blowing each other's heads off, they might as well fight the Wild anyway.

[Image: Suiseiseki-1.jpg]
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Offline ProwlerPC
04-06-2010, 12:32 AM,
#33
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

' Wrote:Missions against the Wild...best to have Hessians and Corsairs offer those jobs, seeing as how Wild Country a.k.a. Omegas 55 and 58 are right there. When they're not blowing each other's heads off, they might as well fight the Wild anyway.

' Wrote:Back when I was making my GMG chars I did Wilde missions from Naha in Sig-13. I'd be terribly upset if they are gone since GMG and Wilde have history together in Sig-13. (Check Rheinland News).

I'd like to keep the Wilde missions, please.

I also figured I'd add a taste of Vanilla with a news insert that follows the completion of the SP campaign.

[Image: screen115-1.jpg]

[Image: GMG_banner.png]
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