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  Discovery Gaming Community Discovery General News and Announcements
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A few notes about the server status

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A few notes about the server status
Offline ArmsAndLegs Guy
05-09-2010, 05:11 PM,
#11
Member
Posts: 1,109
Threads: 16
Joined: Nov 2009

' Wrote:Why can't we move the old server to the new location?
' Wrote:And we're back up. We're on a high quality connection but the CPU isn't as good for FL as we had. Consider this weekend to be an experiment.

Thats why.

A & L Guy

Here to serve® You!!!

[Image: hoodiecry.png]
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Offline LegendOfTheWolf
05-09-2010, 07:47 PM,
#12
Member
Posts: 778
Threads: 111
Joined: Sep 2009

I'm a real dumbo when it comes to Hard ware / Soft Ware.

Its seems from my view, that all the troubles started when the server was DDOS ( What ever that means) .
What does a 'DDOS' do to the server ? Does it re-write codes or something .
Moving the server is fine, i can understand that, but why is the server crashing evertime it gets over loaded - due to the move?
ANOTHER question is : What caused the bugs to randomly appear ? ( If they did)
Final one. What does ' splitting the server' Mean ? after you answered these questions please, simplify them.

Thank You :yahoo:

My opinion is outdated
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Offline Birdtalon
05-09-2010, 08:55 PM,
#13
Member
Posts: 2,053
Threads: 93
Joined: Apr 2009

A DDoS overloads the server because so many computers are all trying to connect at once so it dies. That's my basic understanding.

[Image: MiPYb7j.png]
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Offline Cannon
05-09-2010, 11:11 PM,
#14
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Quote:Are we going to end up seeing a roll back? Things seem to be going crazy...
A little update. I've tracked down the cause of 3 of the last 5 crashes. After the next crash the fix will take effect.

I'm aware that /movechar and possibly /renameme is broken. I'll be fixing this soon.

It'll take about a week to fix most of the reliability problems.

Quote:ANOTHER question is : What caused the bugs to randomly appear ? ( If they did)
We haven't moved the physical server. We have moved the server to a rented host and it runs 64 bit Windows 2008. The O/S change has caused a number of the problems.

We could get a better rented host but the price starts to get prohibitive (260-300 USD / month).

Quote:What does ' splitting the server' Mean ? after you answered these questions please, simplify them.
We plan to run multiple copies of FLServer so that we can access the other cores on the machine better. This will be done in a way that is transparent to players.

Quote:Why can't we move the old server to the new location?
We could although we'd need to do put in it a rack mount case. The major factor is that co-location costs for 2-4U of rack space is not cheap and we run this operation as cheaply as possible.


Proud member of "the most paranoid group of people in the community"
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Offline msgerbs
05-10-2010, 02:58 AM,
#15
Member
Posts: 280
Threads: 15
Joined: Mar 2009

So the host charges for the space used on the rack if you bring your own server? Are you just running on one of their servers right now?
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Offline Cannon
05-10-2010, 04:46 AM,
#16
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

We're renting a server in the data center.

Proud member of "the most paranoid group of people in the community"
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Offline Monster
05-10-2010, 04:56 AM,
#17
Member
Posts: 87
Threads: 8
Joined: Apr 2009

Just curious to what processor you guys run,I heard some say that it was 5ghz, If so where can you find something like that.

I'm running the new AMD 6 core.

[Image: 6s5cea.jpg]Death to the heretics!!!
http://blackops.forummaroc.net/
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Offline Cannon
05-10-2010, 08:53 PM,
#18
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Another update. Server stability is improving when compared to 24 hours ago. We've had 2 crashes in 24 hours which is down from about 10.

I captured enough information from the last crash to understand why it happened. It is load related and I'll be working on a fix today.

Proud member of "the most paranoid group of people in the community"
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Harcourt.Fenton.Mudd
05-10-2010, 09:31 PM,
#19
Unregistered
 

' Wrote:I'm a real dumbo when it comes to Hard ware / Soft Ware.

Its seems from my view, that all the troubles started when the server was DDOS ( What ever that means) .
What does a 'DDOS' do to the server ? Does it re-write codes or something .


A DOS is a Denial Of Service attack.

Think of it as having people all call one phone number so that legit incoming calls cant get thru, execpt with computers. The incoming calls (connections) block you from being able to access the site legitimitley, or at least without very spotty access (IE: one minute it loads fine, next two you cant connect).

The same thing happens whenever some really small site gets mentiond on the news, everyone and his brother visit it, and suddenly the site is 'down'.

A DOS attack usualy doesnt damage the server, it just keeps people from connecting to it.
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Offline Cannon
05-11-2010, 12:24 AM, (This post was last modified: 05-11-2010, 12:28 AM by Cannon.)
#20
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

I've updated the server to reduce the load when players connect. Some of the major lag spikes were caused by economy updates when players connect.

I've changed the system so that you only receive economy updates when you enter a base for the first time. This means that your commodities trade route screen might be wrong if you haven't entered the base since logging into the server.

Nb. If your market data is updated, you'll see a little message "Updating market data..."

Proud member of "the most paranoid group of people in the community"
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